NPC - Sand Devil High Five

NPC information

General Information
TypeL2Monster
ID 22336 Level 81
Race ELEMENTAL Gender MALE
Collision Radius 7 Collision Height 30
HP 11001 MP 1709
HP Regen 113 MP Regen 3
Exp 8 SP 5368
Combat
Physical Attack 6935 Magical Attack 4819
Physical Defence 583 Magical Defence 640
Critical 4 Speed Walk / Run 39 / 150
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type EARTH Power -
Defence Fire 70 Defence Water 70
Defence Wind 40 Defence Earth 130
Defence Holy 110 Defence Dark 70
Item Grade Count Chance
Ancient Tome of the Demon
A book possessed by monsters to prove their devotion to Beleth. It will disappear if forced open.
1 38.11%
Adena
4353 - 8713 100%
Sealed Majestic Necklace
The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +5 and MP+33.
1 1/702
Sealed Majestic Necklace Beads
An essential ingredient needed by a Dwarf to make a Sealed Majestic Necklace. It can be sold at any store.
1 20.8518%
Sealed Majestic Earring
The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +3 and MP+25.
1 1/527
Sealed Majestic Earring Gemstone
An essential ingredient needed by a Dwarf to make a Sealed Majestic Earring. It can be sold at any store.
1 32.2213%
Sealed Majestic Ring
The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +2 and MP+17.
1 1/351
Sealed Majestic Ring Gemstone
An essential ingredient needed by a Dwarf to make a Sealed Majestic Ring. It can be sold at any store.
1 46.3098%
Silver Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 25.2153%
Thread
A material used to make Dwarven items. Can be sold in any shop.
4 - 12 1/6
Mithril Ore
A material used to make Dwarven items. Can be sold in any shop.
1 1/8
Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 1/6
Enria
Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/95
Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 1/3968
Life Stone - Level 82
General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/228
Mid-Grade Life Stone - Level 82
Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/914
High-Grade Life Stone - Level 82
High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/9174
Top-Grade Life Stone - Level 82
Top-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons.
1 1/45455
Wind Stone
The power of wind increases by 5 when given to a weapon. The power of wind increases by 6 and the earth resistance becomes strong if given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together.
1 1/198
Mithril Arrow
A steel arrow plated with mithril.
30 - 90 26.266%
Item Grade Count Chance
Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 1/337
Mithril Ore
A material used to make Dwarven items. Can be sold in any shop.
1 - 3 74.2735%
Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 - 5 70.7366%
Skill Level
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Slightly Weak P. Def. 9
Average M. Def. 11
Light Armor Type 3
Weak P. Def. and strong Evasion.
One-handed Sword 3
Spirits 7
They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.
Bleed 9
Inflicts a wound that reduces HP. Effect 9.
Decrease P. Atk. 9
Instantly reduces P. Atk. Effect 3.
Earth Attacks 1
Strong against the element of earth.