NPC - Cursed Lord High Five

NPC information

General Information
TypeL2Monster
ID 22670 Level 80
Race ANIMAL Gender MALE
Collision Radius 10 Collision Height 56
HP 3290 MP 1675
HP Regen 9 MP Regen 3
Exp 5 SP 3260
Combat
Physical Attack 971 Magical Attack 663
Physical Defence 341 Magical Defence 250
Critical 4 Speed Walk / Run 60 / 140
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type WATER Power -
Defence Fire 90 Defence Water 150
Defence Wind 130 Defence Earth 130
Defence Holy 130 Defence Dark 130

Drop

Item Grade Count Chance
Adena
1536 - 3100 100%
Sealed Dynasty Tunic
Sealed Dynasty Tunic. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/609
Sealed Dynasty Stockings
Sealed Dynasty Stockings. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma.
1 1/381
Sealed Dynasty Tunic Piece
A key material that Dwarves use to make Dynasty Tunic. Can be sold in any shop.
1 40.3139%
Sealed Dynasty Stocking Piece
A key material that Dwarves use to make Dynasty Stockings. Can be sold in any shop.
1 59.2592%
Cokes
A material used to make Dwarven items. Can be sold in any shop.
1 60.29%
High-Grade Suede
A material used to make Dwarven items. Can be sold in any shop.
1 30.145%
Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/35
Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/53
Adamantine
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/64
Life Stone - Level 80
An ordinary mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1 1/40
Mid-Grade Life Stone - Level 80
A mid-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1 1/159
High-Grade Life Stone - Level 80
A high-grade mineral that has been petrified by a creature's physical or magical damage. May be used as an ingredient in weapon crafting by characters above level 80.
1 1/1592
Giant's Codex - Discipline
An item required to change an enchantment path.
1 1/2075

Spoil

Item Grade Count Chance
Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/3984
Crafted Leather
A material used to make Dwarven items. Can be sold in any shop.
1 22.0275%
Sealed Dynasty Shield Piece
A key material that Dwarves use to make Dynasty Shield. Can be sold in any shop.
1 1/37

Skills

Skill Level
Stun 9
You are stunned and temporarily prohibited from movement.
Critical Damage 1
Provides powerful critical attack capability.
Critical Chance 1
Increased critical attack rate.
Resist M. Atk. 9
Resistant to M. Atk.
HP Increase (2x) 10
MP Increase (1x) 1
Slightly Strong P. Atk. 12
Slightly Strong M. Atk. 12
Slightly Weak P. Def. 10
Strong M. Def. 14
Standard Type 2
One-handed Sword 3
Animals 4
These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.
Spear Weapon Weak Point 3
Vulnerable to Pole Arm Weapons.
Water Attacks 1
Strong against the element of water.

Location

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