NPC - Iron Giant Totem Raid Boss High Five

Raid Boss

NPC information

General Information
TypeL2RaidBoss
ID 25260 Level 45
Race CONSTRUCT Gender MALE
Collision Radius 35 Collision Height 46.3765
HP 165120 MP 611
HP Regen 59 MP Regen 2.1
Exp 1609 SP 329439
Combat
Physical Attack 624 Magical Attack 124
Physical Defence 533 Magical Defence 260
Critical 1 Speed Walk / Run 60 / 180
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Nonliving Nucleus
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
2 - 4 76%
Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1 - 2 76%
Tower Shield
7 - 19 1/45
Composite Shield
7 - 21 1/48
Composite Helmet
1 20.3954%
Shining Circlet
1 20.3954%
Tower Shield Fragment
A key material that Dwarves use to make the Tower Shield. Can be sold in any shop.
60 - 180 1/6
Composite Shield Fragment
Main ingredient definitely required for a Dwarf to make Composite Shield. Can also be sold at ordinary shops.
116 - 346 1/12
Composite Helmet Design
A key material for Dwarves to make the Composite Helmet. Can be sold in any shop.
192 - 576 1/30
Shining Circlet Pattern
A key material that Dwarves use to make the Shining Circlet. Can be sold in any shop.
23 - 67 28.148%
Caliburs
Bestows one of the following functions: Focus or Critical Damage.
1 1/63
Sword of Delusion
Bestows one of the following functions: Focus, Health, or Rsk. Haste.
1 1/63
Tsurugi
Bestows one of the following functions: Focus, Critical Damage or Haste.
1 1/63
Homunkulus's Sword
Bestows one of the following functions: Acumen, Conversion, or Magic Paralyze.
1 1/63
Sword of Nightmare
Bestows one of the following functions: Health, Focus, or Light.
1 1/63
Sword of Whispering Death
Bestows one of the following functions: Empower, M. Atk. or Magic Silence.
1 1/63
Caliburs Edge
A key material that Dwarves use to make the Caliburs. Can be sold in any shop.
8 - 24 1/11
Delusional Blade
A key material that Dwarves use to make the Sword of Delusion. Can be sold in any shop.
14 - 40 1/19
Tsurugi Blade
A key material that Dwarves use to make the Tsurugi. Can be sold in any shop.
20 - 60 1/28
Homunkulus's Sword Blade
A key material that Dwarves use to make Homunkulus's Sword. Can be sold in any shop.
3 - 7 28.5428%
Sword of Nightmare Blade
A key material that Dwarves use to make the Sword of Nightmare. Can be sold in any shop.
3 - 9 23.7857%
Sword of Whispering Death Blade
A key material that Dwarves use to make the Sword of Whispering Death. Can be sold in any shop.
4 - 10 20.3877%
Greater Dye of STR <Str+3 Con-3>
Greater Dye of STR <Str+3 Con-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
6 - 18 1/10
Greater Dye of STR <Str+3 Dex-3>
Greater Dye of STR <Str+3 Dex-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 40.146%
Greater Dye of CON <Con+3 Str-3>
Greater Dye of CON <Con+3 Str-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 6 30.1095%
Scroll: Enchant Weapon (C-Grade)
When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
3 - 7 1/5

Skills

Skill Level
Resist Full Magic Attack 1
Resist Daggers/Rapier Weapon 3
Resistant to Dagger/Rapier attacks.
Blunt Weapon Weak Point 1
Vulnerable to Blunt Weapons.
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
Higher Resist Bow/Crossbow Weapons 2
Highly resistant to Bow/Crossbow attacks.
Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
Stun 4
You are stunned and temporarily prohibited from movement.
Raid Boss - Level 45 1
This Iron Giant was supposedly made by Devil Beleth. Given the power of artificial intelligence, he is a Golem designed to manage other Golems. Due to Beleth's caprice, however, he was sealed up and put on standby. During his inactivity, he began to be worshipped as an idol by low-level Orcs who gathered near him. Now re-activated, he believes that he has become the God of Orcs.

Minions