Triple Slash High Five

Attacks an enemy with 517 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.

Skill information

skill_names_triple_slash11
skill_id1
level1
operate_typeA1
magic_level38
effect{i_p_attack;517;15;1;0}
operate_cond{equip_weapon;{dual}}
mp_consume242
cast_range40
effective_range400
skill_hit_time1.733
skill_cool_time0.167
skill_hit_cancel_time0.5
reuse_delay3
attributeattr_none;0
traittrait_none
effect_point-213
target_typeenemy
affect_scopesingle
affect_limit0;0
next_actionattack
ride_state@ride_none
olympiad_use1
icon skill0001

Skill Levels

[selected] Triple Slash Level 1
Attacks an enemy with 517 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 2
Attacks an enemy with 549 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 3
Attacks an enemy with 583 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 4
Attacks an enemy with 619 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 5
Attacks an enemy with 656 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 6
Attacks an enemy with 694 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 7
Attacks an enemy with 735 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 8
Attacks an enemy with 777 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 9
Attacks an enemy with 820 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 10
Attacks an enemy with 865 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 11
Attacks an enemy with 912 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 12
Attacks an enemy with 960 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 13
Attacks an enemy with 1010 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 14
Attacks an enemy with 1062 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 15
Attacks an enemy with 1115 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 16
Attacks an enemy with 1169 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 17
Attacks an enemy with 1225 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 18
Attacks an enemy with 1283 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 19
Attacks an enemy with 1342 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 20
Attacks an enemy with 1402 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 21
Attacks an enemy with 1464 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 22
Attacks an enemy with 1527 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 23
Attacks an enemy with 1591 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 24
Attacks an enemy with 1656 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 25
Attacks an enemy with 1722 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 26
Attacks an enemy with 1789 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 27
Attacks an enemy with 1857 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 28
Attacks an enemy with 1926 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 29
Attacks an enemy with 1995 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 30
Attacks an enemy with 2065 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 31
Attacks an enemy with 2135 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 32
Attacks an enemy with 2206 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 33
Attacks an enemy with 2277 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 34
Attacks an enemy with 2347 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 35
Attacks an enemy with 2417 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 36
Attacks an enemy with 2488 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
Triple Slash Level 37
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.

Skill Enchants - Power

Triple Slash +1 Power
Attacks an enemy with 2581 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +2 Power
Attacks an enemy with 2604 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +3 Power
Attacks an enemy with 2627 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +4 Power
Attacks an enemy with 2650 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +5 Power
Attacks an enemy with 2673 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +6 Power
Attacks an enemy with 2696 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +7 Power
Attacks an enemy with 2719 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +8 Power
Attacks an enemy with 2743 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Critical. Enchant Power: Increases Power.
Triple Slash +9 Power
Attacks an enemy with 2766 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +10 Power
Attacks an enemy with 2789 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +11 Power
Attacks an enemy with 2812 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +12 Power
Attacks an enemy with 2835 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +13 Power
Attacks an enemy with 2858 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +14 Power
Attacks an enemy with 2881 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Critical. Enchant Power: Increases Power.
Triple Slash +15 Power
Attacks an enemy with 2904 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +16 Power
Attacks an enemy with 2927 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +17 Power
Attacks an enemy with 2950 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +18 Power
Attacks an enemy with 2973 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +19 Power
Attacks an enemy with 2996 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +20 Power
Attacks an enemy with 3019 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +21 Power
Attacks an enemy with 3042 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +22 Power
Attacks an enemy with 3065 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +23 Power
Attacks an enemy with 3088 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +24 Power
Attacks an enemy with 3111 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +25 Power
Attacks an enemy with 3134 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Critical. Enchant Power: Increases Power.
Triple Slash +26 Power
Attacks an enemy with 3157 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +27 Power
Attacks an enemy with 3180 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +28 Power
Attacks an enemy with 3204 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +29 Power
Attacks an enemy with 3227 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Triple Slash +30 Power
Attacks an enemy with 3250 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.

Skill Enchants - Cost

Triple Slash +1 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +2 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +3 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +4 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Critical. Enchant Cost: Decreases MP consumption.
Triple Slash +5 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +6 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +7 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +8 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +9 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +10 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +11 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +12 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +13 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +14 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +15 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +16 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +17 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +18 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +19 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +20 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +21 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +22 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +23 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +24 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +25 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +26 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +27 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +28 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +29 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Triple Slash +30 Cost
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.

Skill Enchants - Fire Attack

Triple Slash +1 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 1.
Triple Slash +2 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 3.
Triple Slash +3 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 5.
Triple Slash +4 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 6.
Triple Slash +5 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 8.
Triple Slash +6 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 10.
Triple Slash +7 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 11.
Triple Slash +8 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 13.
Triple Slash +9 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 15.
Triple Slash +10 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 16.
Triple Slash +11 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 18.
Triple Slash +12 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 20.
Triple Slash +13 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 21.
Triple Slash +14 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 23.
Triple Slash +15 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 25.
Triple Slash +16 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 26.
Triple Slash +17 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 28.
Triple Slash +18 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 30.
Triple Slash +19 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 31.
Triple Slash +20 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 33.
Triple Slash +21 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 35.
Triple Slash +22 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 36.
Triple Slash +23 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 38.
Triple Slash +24 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 40.
Triple Slash +25 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 41.
Triple Slash +26 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 43.
Triple Slash +27 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 45.
Triple Slash +28 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 46.
Triple Slash +29 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 48.
Triple Slash +30 Fire Attack
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire attribute by 50.

Skill Enchants - Water Attack

Triple Slash +1 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 1.
Triple Slash +2 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 3.
Triple Slash +3 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 5.
Triple Slash +4 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 6.
Triple Slash +5 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 8.
Triple Slash +6 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 10.
Triple Slash +7 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 11.
Triple Slash +8 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 13.
Triple Slash +9 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 15.
Triple Slash +10 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 16.
Triple Slash +11 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 18.
Triple Slash +12 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 20.
Triple Slash +13 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 21.
Triple Slash +14 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 23.
Triple Slash +15 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 25.
Triple Slash +16 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 26.
Triple Slash +17 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 28.
Triple Slash +18 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 30.
Triple Slash +19 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 31.
Triple Slash +20 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 33.
Triple Slash +21 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 35.
Triple Slash +22 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 36.
Triple Slash +23 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 38.
Triple Slash +24 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 40.
Triple Slash +25 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 41.
Triple Slash +26 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 43.
Triple Slash +27 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 45.
Triple Slash +28 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 46.
Triple Slash +29 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 48.
Triple Slash +30 Water Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Increases Fire damage by 50.

Skill Enchants - Wind Attack

Triple Slash +1 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 1.
Triple Slash +2 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 3.
Triple Slash +3 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 5.
Triple Slash +4 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 6.
Triple Slash +5 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 8.
Triple Slash +6 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 10.
Triple Slash +7 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 11.
Triple Slash +8 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 13.
Triple Slash +9 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 15.
Triple Slash +10 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 16.
Triple Slash +11 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 18.
Triple Slash +12 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 20.
Triple Slash +13 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 21.
Triple Slash +14 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 23.
Triple Slash +15 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 25.
Triple Slash +16 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 26.
Triple Slash +17 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 28.
Triple Slash +18 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 30.
Triple Slash +19 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 31.
Triple Slash +20 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 33.
Triple Slash +21 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 35.
Triple Slash +22 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 36.
Triple Slash +23 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 38.
Triple Slash +24 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 40.
Triple Slash +25 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 41.
Triple Slash +26 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 43.
Triple Slash +27 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 45.
Triple Slash +28 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 46.
Triple Slash +29 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 48.
Triple Slash +30 Wind Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Increases Fire damage by 50.

Skill Enchants - Earth Attack

Triple Slash +1 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 1.
Triple Slash +2 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 3.
Triple Slash +3 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 5.
Triple Slash +4 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 6.
Triple Slash +5 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 8.
Triple Slash +6 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 10.
Triple Slash +7 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 11.
Triple Slash +8 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 13.
Triple Slash +9 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 15.
Triple Slash +10 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 16.
Triple Slash +11 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 18.
Triple Slash +12 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 20.
Triple Slash +13 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 21.
Triple Slash +14 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 23.
Triple Slash +15 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 25.
Triple Slash +16 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 26.
Triple Slash +17 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 28.
Triple Slash +18 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 30.
Triple Slash +19 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 31.
Triple Slash +20 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 33.
Triple Slash +21 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 35.
Triple Slash +22 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 36.
Triple Slash +23 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 38.
Triple Slash +24 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 40.
Triple Slash +25 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 41.
Triple Slash +26 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 43.
Triple Slash +27 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 45.
Triple Slash +28 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 46.
Triple Slash +29 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 48.
Triple Slash +30 Earth Attack
Attacks an enemy with 2557 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Increases Fire damage by 50.

Skill Enchants - Duel

Triple Slash +1 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2602 during PvP.
Triple Slash +2 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2647 during PvP.
Triple Slash +3 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2691 during PvP.
Triple Slash +4 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2736 during PvP.
Triple Slash +5 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2781 during PvP.
Triple Slash +6 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2825 during PvP.
Triple Slash +7 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2870 during PvP.
Triple Slash +8 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2915 during PvP.
Triple Slash +9 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 2959 during PvP.
Triple Slash +10 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3004 during PvP.
Triple Slash +11 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3049 during PvP.
Triple Slash +12 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3094 during PvP.
Triple Slash +13 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3138 during PvP.
Triple Slash +14 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3183 during PvP.
Triple Slash +15 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3228 during PvP.
Triple Slash +16 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3272 during PvP.
Triple Slash +17 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3317 during PvP.
Triple Slash +18 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3362 during PvP.
Triple Slash +19 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3406 during PvP.
Triple Slash +20 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3451 during PvP.
Triple Slash +21 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3496 during PvP.
Triple Slash +22 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3541 during PvP.
Triple Slash +23 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3585 during PvP.
Triple Slash +24 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3630 during PvP.
Triple Slash +25 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3675 during PvP.
Triple Slash +26 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3719 during PvP.
Triple Slash +27 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3764 during PvP.
Triple Slash +28 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3809 during PvP.
Triple Slash +29 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3853 during PvP.
Triple Slash +30 Duel
Attacks an enemy with increased P. Atk. by 2557. Requires a dualsword. Over-hit and critical hit possible. Ignores Shield Defense. Enchant Duel: Attacks an enemy with increased P. Atk. by 3898 during PvP.