Fear Level 16 High Five

Frightens an enemy into fleeing for 10 seconds.

Skill information

skill_names_external_fear16
skill_id1092
level16
operate_typeA2
magic_level68
effect{p_fear};{p_block_controll}
is_magic1
mp_consume251
cast_range600
effective_range1100
skill_hit_time4
skill_hit_cancel_time0.5
reuse_delay5
attributeattr_none;0
traittrait_derangement
effect_point-624
target_typeenemy_only
affect_scopesingle
affect_limit0;0
next_actionnone
ride_state@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use1
activate_rate40
lv_bonus_rate1
basic_propertymen
abnormal_time10
abnormal_lv1
abnormal_typeturn_flee
debuff1
mp_consume113
abnormal_visual_effectave_turn_flee
icon skill1092

Skill Levels

Fear Level 1
Frightens an enemy into fleeing for 10 seconds.
Fear Level 2
Frightens an enemy into fleeing for 10 seconds.
Fear Level 3
Frightens an enemy into fleeing for 10 seconds.
Fear Level 4
Frightens an enemy into fleeing for 10 seconds.
Fear Level 5
Frightens an enemy into fleeing for 10 seconds.
Fear Level 6
Frightens an enemy into fleeing for 10 seconds.
Fear Level 7
Frightens an enemy into fleeing for 10 seconds.
Fear Level 8
Frightens an enemy into fleeing for 10 seconds.
Fear Level 9
Frightens an enemy into fleeing for 10 seconds.
Fear Level 10
Frightens an enemy into fleeing for 10 seconds.
Fear Level 11
Frightens an enemy into fleeing for 10 seconds.
Fear Level 12
Frightens an enemy into fleeing for 10 seconds.
Fear Level 13
Frightens an enemy into fleeing for 10 seconds.
Fear Level 14
Frightens an enemy into fleeing for 10 seconds.
Fear Level 15
Frightens an enemy into fleeing for 10 seconds.
[selected] Fear Level 16
Frightens an enemy into fleeing for 10 seconds.
Fear Level 17
Frightens an enemy into fleeing for 10 seconds.
Fear Level 18
Frightens an enemy into fleeing for 10 seconds.
Fear Level 19
Frightens an enemy into fleeing for 10 seconds.

Skill Enchants - Chance

Fear +1 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +2 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +3 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +4 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +5 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +6 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +7 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +8 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +9 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +10 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +11 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +12 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +13 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +14 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +15 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +16 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +17 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +18 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +19 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +20 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +21 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +22 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +23 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +24 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +25 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +26 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +27 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +28 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +29 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.
Fear +30 Chance
Frightens an enemy into fleeing for 10 seconds. Enchant Chance: Increases the success rate.

Skill Enchants - Cost

Fear +1 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +2 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +3 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +4 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +5 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +6 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +7 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +8 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +9 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +10 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +11 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +12 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +13 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +14 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +15 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +16 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +17 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +18 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +19 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +20 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +21 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +22 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +23 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +24 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +25 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +26 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +27 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +28 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +29 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.
Fear +30 Cost
Frightens an enemy into fleeing for 10 seconds. Enchant Cost: Decreases MP consumption.