Seal of Binding Level 10 High Five

Holds nearby enemies for 30 seconds.

Skill information

skill_names_bind_will10
skill_id1208
level10
operate_typeA2
magic_level60
effect{p_block_move};{p_defence_trait;trait_hold;100}
is_magic1
mp_consume266
cast_range-1
effective_range-1
skill_hit_time4
skill_hit_cancel_time0.5
reuse_delay5
attributeattr_none;0
traittrait_hold
effect_point-566
target_typeself
affect_scopepoint_blank
affect_limit10;10
next_actionnone
ride_state@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use1
activate_rate40
lv_bonus_rate2
basic_propertymen
abnormal_time30
abnormal_lv1
abnormal_typeroot_magically
debuff1
mp_consume117
abnormal_visual_effectave_root
affect_range200
affect_objectnot_friend
icon skill1208

Skill Levels

Seal of Binding Level 1
Holds nearby enemies for 30 seconds.
Seal of Binding Level 2
Holds nearby enemies for 30 seconds.
Seal of Binding Level 3
Holds nearby enemies for 30 seconds.
Seal of Binding Level 4
Holds nearby enemies for 30 seconds.
Seal of Binding Level 5
Holds nearby enemies for 30 seconds.
Seal of Binding Level 6
Holds nearby enemies for 30 seconds.
Seal of Binding Level 7
Holds nearby enemies for 30 seconds.
Seal of Binding Level 8
Holds nearby enemies for 30 seconds.
Seal of Binding Level 9
Holds nearby enemies for 30 seconds.
[selected] Seal of Binding Level 10
Holds nearby enemies for 30 seconds.
Seal of Binding Level 11
Holds nearby enemies for 30 seconds.
Seal of Binding Level 12
Holds nearby enemies for 30 seconds.
Seal of Binding Level 13
Holds nearby enemies for 30 seconds.
Seal of Binding Level 14
Holds nearby enemies for 30 seconds.
Seal of Binding Level 15
Holds nearby enemies for 30 seconds.
Seal of Binding Level 16
Holds nearby enemies for 30 seconds.
Seal of Binding Level 17
Holds nearby enemies for 30 seconds.

Skill Enchants - Chance

Seal of Binding +1 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +2 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +3 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +4 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +5 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +6 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +7 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +8 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +9 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +10 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +11 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +12 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +13 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +14 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +15 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +16 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +17 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +18 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +19 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +20 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +21 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +22 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +23 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +24 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +25 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +26 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +27 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +28 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +29 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
Seal of Binding +30 Chance
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

Skill Enchants - Cost

Seal of Binding +1 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +2 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +3 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +4 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +5 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +6 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +7 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +8 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +9 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +10 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +11 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +12 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +13 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +14 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +15 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +16 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +17 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +18 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +19 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +20 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +21 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +22 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +23 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +24 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +25 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +26 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +27 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +28 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +29 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.
Seal of Binding +30 Cost
Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP consumption and slightly increases the success rate.