Curse Disease Level 9 High Five

Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.

Skill information

skill_names_curse_disease9
skill_id1269
level9
operate_typeA2
magic_level74
effect{p_heal_effect;{all};-50;per}
is_magic1
mp_consume255
cast_range600
effective_range1100
skill_hit_time4
skill_hit_cancel_time0.5
reuse_delay4
attributeattr_none;0
traittrait_none
effect_point-655
target_typeenemy_only
affect_scopesingle
affect_limit0;0
next_actionnone
ride_state@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use1
activate_rate80
lv_bonus_rate2
basic_propertymen
abnormal_time120
abnormal_lv1
abnormal_typeheal_effect_down
debuff1
mp_consume114
icon skill1269

Skill Levels

Curse Disease Level 1
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
Curse Disease Level 2
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
Curse Disease Level 3
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
Curse Disease Level 4
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
Curse Disease Level 5
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
Curse Disease Level 6
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
Curse Disease Level 7
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
Curse Disease Level 8
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
[selected] Curse Disease Level 9
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.

Skill Enchants - Chance

Curse Disease +1 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +2 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +3 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +4 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +5 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +6 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +7 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +8 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +9 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +10 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +11 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +12 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +13 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +14 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +15 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +16 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +17 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +18 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +19 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +20 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +21 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +22 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +23 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +24 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +25 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +26 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +27 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +28 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +29 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.
Curse Disease +30 Chance
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate.

Skill Enchants - Cost

Curse Disease +1 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 4 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +2 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 8 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +3 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 12 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +4 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 16 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +5 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 20 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +6 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 24 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +7 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 28 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +8 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 32 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +9 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 36 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +10 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 40 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +11 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 44 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +12 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 48 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +13 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 52 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +14 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 56 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +15 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +16 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 4 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +17 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 8 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +18 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 12 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +19 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 16 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +20 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 20 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +21 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 24 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +22 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 28 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +23 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 32 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +24 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 36 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +25 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 40 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +26 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 44 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +27 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 48 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +28 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 52 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +29 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 56 seconds. Enchant Cost: Decreases MP consumption and increases duration.
Curse Disease +30 Cost
Decreases the power of HP recovery magic received by an enemy by 50% for 4 minutes. Enchant Cost: Decreases MP consumption and increases duration.

Skill Enchants - Power

Curse Disease +1 Power
Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +2 Power
Decreases the power of HP recovery magic received by an enemy by 51% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +3 Power
Decreases the power of HP recovery magic received by an enemy by 52% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +4 Power
Decreases the power of HP recovery magic received by an enemy by 53% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +5 Power
Decreases the power of HP recovery magic received by an enemy by 54% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +6 Power
Decreases the power of HP recovery magic received by an enemy by 55% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +7 Power
Decreases the power of HP recovery magic received by an enemy by 55% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +8 Power
Decreases the power of HP recovery magic received by an enemy by 56% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +9 Power
Decreases the power of HP recovery magic received by an enemy by 57% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +10 Power
Decreases the power of HP recovery magic received by an enemy by 58% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +11 Power
Decreases the power of HP recovery magic received by an enemy by 59% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +12 Power
Decreases the power of HP recovery magic received by an enemy by 60% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +13 Power
Decreases the power of HP recovery magic received by an enemy by 60% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +14 Power
Decreases the power of HP recovery magic received by an enemy by 61% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +15 Power
Decreases the power of HP recovery magic received by an enemy by 62% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +16 Power
Decreases the power of HP recovery magic received by an enemy by 63% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +17 Power
Decreases the power of HP recovery magic received by an enemy by 64% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +18 Power
Decreases the power of HP recovery magic received by an enemy by 65% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +19 Power
Decreases the power of HP recovery magic received by an enemy by 65% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +20 Power
Decreases the power of HP recovery magic received by an enemy by 66% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +21 Power
Decreases the power of HP recovery magic received by an enemy by 67% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +22 Power
Decreases the power of HP recovery magic received by an enemy by 68% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +23 Power
Decreases the power of HP recovery magic received by an enemy by 69% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +24 Power
Decreases the power of HP recovery magic received by an enemy by 70% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +25 Power
Decreases the power of HP recovery magic received by an enemy by 70% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +26 Power
Decreases the power of HP recovery magic received by an enemy by 71% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +27 Power
Decreases the power of HP recovery magic received by an enemy by 72% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +28 Power
Decreases the power of HP recovery magic received by an enemy by 73% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +29 Power
Decreases the power of HP recovery magic received by an enemy by 74% for 2 minutes. Enchant Power: Increases Power.
Curse Disease +30 Power
Decreases the power of HP recovery magic received by an enemy by 75% for 2 minutes. Enchant Power: Increases Power.