Major Group Heal +7 Heal Bleeding High Five

Restores all party members' HP by 1200 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. Stops severe bleeding and increases Power by 4.

Skill information

skill_names_major_group_heal_add_bleeding_7
skill_id1402
level407
operate_typeA1
magic_level78
effect{i_heal;1200};{i_dispel_by_slot;bleeding;8}
is_magic1
mp_consume2191
cast_range-1
effective_range-1
skill_hit_time7
skill_hit_cancel_time0.2
reuse_delay3
attributeattr_none;0
traittrait_none
effect_point546
target_typeself
affect_scopeparty
affect_limit0;0
next_actionnone
ride_state@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use1
mp_consume148
affect_range1000
affect_objectfriend
item_consume[spirit_ore];4
icon skill1402

Skill Levels

Major Group Heal Level 1
Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore.
Major Group Heal Level 2
Restores all party members' HP by 979 Power. Consumes 4 Spirit Ore.
Major Group Heal Level 3
Restores all party members' HP by 1050 Power. Consumes 4 Spirit Ore.
Major Group Heal Level 4
Restores all party members' HP by 1115 Power. Consumes 4 Spirit Ore.
Major Group Heal Level 5
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore.

Skill Enchants - Power

Major Group Heal +1 Power
Restores all party members' HP by 1183 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +2 Power
Restores all party members' HP by 1196 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +3 Power
Restores all party members' HP by 1209 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +4 Power
Restores all party members' HP by 1222 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +5 Power
Restores all party members' HP by 1235 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +6 Power
Restores all party members' HP by 1248 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +7 Power
Restores all party members' HP by 1261 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +8 Power
Restores all party members' HP by 1274 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +9 Power
Restores all party members' HP by 1287 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +10 Power
Restores all party members' HP by 1300 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +11 Power
Restores all party members' HP by 1313 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +12 Power
Restores all party members' HP by 1326 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +13 Power
Restores all party members' HP by 1339 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +14 Power
Restores all party members' HP by 1352 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +15 Power
Restores all party members' HP by 1365 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +16 Power
Restores all party members' HP by 1378 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +17 Power
Restores all party members' HP by 1391 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +18 Power
Restores all party members' HP by 1404 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +19 Power
Restores all party members' HP by 1417 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +20 Power
Restores all party members' HP by 1430 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +21 Power
Restores all party members' HP by 1443 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +22 Power
Restores all party members' HP by 1456 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +23 Power
Restores all party members' HP by 1469 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +24 Power
Restores all party members' HP by 1482 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +25 Power
Restores all party members' HP by 1495 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +26 Power
Restores all party members' HP by 1508 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +27 Power
Restores all party members' HP by 1521 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +28 Power
Restores all party members' HP by 1534 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +29 Power
Restores all party members' HP by 1547 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.
Major Group Heal +30 Power
Restores all party members' HP by 1561 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power.

Skill Enchants - Cost

Major Group Heal +1 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +2 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +3 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +4 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +5 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +6 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +7 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +8 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +9 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +10 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +11 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +12 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +13 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +14 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +15 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +16 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +17 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +18 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +19 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +20 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +21 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +22 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +23 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +24 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +25 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +26 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +27 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +28 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +29 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.
Major Group Heal +30 Cost
Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption.

Skill Enchants - Cure Poison

Major Group Heal +1 Cure Poison
Restores all party members' HP by 1174 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +2 Cure Poison
Restores all party members' HP by 1178 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +3 Cure Poison
Restores all party members' HP by 1183 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +4 Cure Poison
Restores all party members' HP by 1187 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +5 Cure Poison
Restores all party members' HP by 1191 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +6 Cure Poison
Restores all party members' HP by 1196 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +7 Cure Poison
Restores all party members' HP by 1200 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +8 Cure Poison
Restores all party members' HP by 1204 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +9 Cure Poison
Restores all party members' HP by 1209 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +10 Cure Poison
Restores all party members' HP by 1213 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +11 Cure Poison
Restores all party members' HP by 1218 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +12 Cure Poison
Restores all party members' HP by 1222 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +13 Cure Poison
Restores all party members' HP by 1226 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +14 Cure Poison
Restores all party members' HP by 1231 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +15 Cure Poison
Restores all party members' HP by 1235 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +16 Cure Poison
Restores all party members' HP by 1239 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +17 Cure Poison
Restores all party members' HP by 1244 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +18 Cure Poison
Restores all party members' HP by 1248 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +19 Cure Poison
Restores all party members' HP by 1252 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +20 Cure Poison
Restores all party members' HP by 1257 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +21 Cure Poison
Restores all party members' HP by 1261 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +22 Cure Poison
Restores all party members' HP by 1266 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +23 Cure Poison
Restores all party members' HP by 1270 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +24 Cure Poison
Restores all party members' HP by 1274 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +25 Cure Poison
Restores all party members' HP by 1279 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +26 Cure Poison
Restores all party members' HP by 1283 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +27 Cure Poison
Restores all party members' HP by 1287 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +28 Cure Poison
Restores all party members' HP by 1292 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +29 Cure Poison
Restores all party members' HP by 1296 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.
Major Group Heal +30 Cure Poison
Restores all party members' HP by 1301 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power.

Skill Enchants - Heal Bleeding

Major Group Heal +1 Heal Bleeding
Restores all party members' HP by 1174 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +2 Heal Bleeding
Restores all party members' HP by 1178 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +3 Heal Bleeding
Restores all party members' HP by 1183 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +4 Heal Bleeding
Restores all party members' HP by 1187 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +5 Heal Bleeding
Restores all party members' HP by 1191 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +6 Heal Bleeding
Restores all party members' HP by 1196 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
[selected] Major Group Heal +7 Heal Bleeding
Restores all party members' HP by 1200 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +8 Heal Bleeding
Restores all party members' HP by 1204 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +9 Heal Bleeding
Restores all party members' HP by 1209 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +10 Heal Bleeding
Restores all party members' HP by 1213 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +11 Heal Bleeding
Restores all party members' HP by 1218 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +12 Heal Bleeding
Restores all party members' HP by 1222 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +13 Heal Bleeding
Restores all party members' HP by 1226 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +14 Heal Bleeding
Restores all party members' HP by 1231 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +15 Heal Bleeding
Restores all party members' HP by 1235 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +16 Heal Bleeding
Restores all party members' HP by 1239 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +17 Heal Bleeding
Restores all party members' HP by 1244 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +18 Heal Bleeding
Restores all party members' HP by 1248 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +19 Heal Bleeding
Restores all party members' HP by 1252 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +20 Heal Bleeding
Restores all party members' HP by 1257 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +21 Heal Bleeding
Restores all party members' HP by 1261 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +22 Heal Bleeding
Restores all party members' HP by 1266 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +23 Heal Bleeding
Restores all party members' HP by 1270 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +24 Heal Bleeding
Restores all party members' HP by 1274 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +25 Heal Bleeding
Restores all party members' HP by 1279 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +26 Heal Bleeding
Restores all party members' HP by 1283 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +27 Heal Bleeding
Restores all party members' HP by 1287 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +28 Heal Bleeding
Restores all party members' HP by 1292 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +29 Heal Bleeding
Restores all party members' HP by 1296 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.
Major Group Heal +30 Heal Bleeding
Restores all party members' HP by 1301 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power.