Major Group Heal +7 Heal Bleeding High Five
Restores all party members' HP by 1200 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. Stops severe bleeding and increases Power by 4.
Skill information
skill_name | s_major_group_heal_add_bleeding_7 |
skill_id | 1402 |
level | 407 |
operate_type | A1 |
magic_level | 78 |
effect | {i_heal;1200};{i_dispel_by_slot;bleeding;8} |
is_magic | 1 |
mp_consume2 | 191 |
cast_range | -1 |
effective_range | -1 |
skill_hit_time | 7 |
skill_hit_cancel_time | 0.2 |
reuse_delay | 3 |
attribute | attr_none;0 |
trait | trait_none |
effect_point | 546 |
target_type | self |
affect_scope | party |
affect_limit | 0;0 |
next_action | none |
ride_state | @ride_none;@ride_strider;@ride_wyvern;@ride_wolf |
olympiad_use | 1 |
mp_consume1 | 48 |
affect_range | 1000 |
affect_object | friend |
item_consume | [spirit_ore];4 |
icon |
Skill Levels
Major Group Heal Level 1 Restores all party members' HP by 902 Power. Consumes 4 Spirit Ore. |
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Major Group Heal Level 2 Restores all party members' HP by 979 Power. Consumes 4 Spirit Ore. |
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Major Group Heal Level 3 Restores all party members' HP by 1050 Power. Consumes 4 Spirit Ore. |
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Major Group Heal Level 4 Restores all party members' HP by 1115 Power. Consumes 4 Spirit Ore. |
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Major Group Heal Level 5 Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. |
Skill Enchants - Power
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Major Group Heal +1 Power Restores all party members' HP by 1183 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +2 Power Restores all party members' HP by 1196 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +3 Power Restores all party members' HP by 1209 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +4 Power Restores all party members' HP by 1222 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +5 Power Restores all party members' HP by 1235 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +6 Power Restores all party members' HP by 1248 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +7 Power Restores all party members' HP by 1261 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +8 Power Restores all party members' HP by 1274 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +9 Power Restores all party members' HP by 1287 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +10 Power Restores all party members' HP by 1300 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +11 Power Restores all party members' HP by 1313 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +12 Power Restores all party members' HP by 1326 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +13 Power Restores all party members' HP by 1339 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +14 Power Restores all party members' HP by 1352 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +15 Power Restores all party members' HP by 1365 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +16 Power Restores all party members' HP by 1378 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +17 Power Restores all party members' HP by 1391 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +18 Power Restores all party members' HP by 1404 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +19 Power Restores all party members' HP by 1417 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +20 Power Restores all party members' HP by 1430 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +21 Power Restores all party members' HP by 1443 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +22 Power Restores all party members' HP by 1456 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +23 Power Restores all party members' HP by 1469 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +24 Power Restores all party members' HP by 1482 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +25 Power Restores all party members' HP by 1495 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +26 Power Restores all party members' HP by 1508 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +27 Power Restores all party members' HP by 1521 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +28 Power Restores all party members' HP by 1534 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +29 Power Restores all party members' HP by 1547 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
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Major Group Heal +30 Power Restores all party members' HP by 1561 Power. Consumes 4 Spirit Ore. Enchant Power: Increases Power. |
Skill Enchants - Cost
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Major Group Heal +1 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +2 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +3 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +4 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +5 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +6 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +7 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +8 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +9 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +10 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +11 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +12 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +13 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +14 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +15 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +16 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +17 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +18 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +19 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +20 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +21 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +22 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +23 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +24 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +25 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +26 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +27 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +28 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +29 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
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Major Group Heal +30 Cost Restores all party members' HP by 1170 Power. Consumes 4 Spirit Ore. Enchant Cost: Decreases MP consumption. |
Skill Enchants - Cure Poison
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Major Group Heal +1 Cure Poison Restores all party members' HP by 1174 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +2 Cure Poison Restores all party members' HP by 1178 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +3 Cure Poison Restores all party members' HP by 1183 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +4 Cure Poison Restores all party members' HP by 1187 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +5 Cure Poison Restores all party members' HP by 1191 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +6 Cure Poison Restores all party members' HP by 1196 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +7 Cure Poison Restores all party members' HP by 1200 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +8 Cure Poison Restores all party members' HP by 1204 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +9 Cure Poison Restores all party members' HP by 1209 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +10 Cure Poison Restores all party members' HP by 1213 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +11 Cure Poison Restores all party members' HP by 1218 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +12 Cure Poison Restores all party members' HP by 1222 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +13 Cure Poison Restores all party members' HP by 1226 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +14 Cure Poison Restores all party members' HP by 1231 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +15 Cure Poison Restores all party members' HP by 1235 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +16 Cure Poison Restores all party members' HP by 1239 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +17 Cure Poison Restores all party members' HP by 1244 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +18 Cure Poison Restores all party members' HP by 1248 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +19 Cure Poison Restores all party members' HP by 1252 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +20 Cure Poison Restores all party members' HP by 1257 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +21 Cure Poison Restores all party members' HP by 1261 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +22 Cure Poison Restores all party members' HP by 1266 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +23 Cure Poison Restores all party members' HP by 1270 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +24 Cure Poison Restores all party members' HP by 1274 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +25 Cure Poison Restores all party members' HP by 1279 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +26 Cure Poison Restores all party members' HP by 1283 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +27 Cure Poison Restores all party members' HP by 1287 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +28 Cure Poison Restores all party members' HP by 1292 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +29 Cure Poison Restores all party members' HP by 1296 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
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Major Group Heal +30 Cure Poison Restores all party members' HP by 1301 Power. Consumes 4 Spirit Ore. Enchant Cure Poison: Neutralizes severe poison and increases heal power. |
Skill Enchants - Heal Bleeding
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Major Group Heal +1 Heal Bleeding Restores all party members' HP by 1174 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +2 Heal Bleeding Restores all party members' HP by 1178 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +3 Heal Bleeding Restores all party members' HP by 1183 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +4 Heal Bleeding Restores all party members' HP by 1187 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +5 Heal Bleeding Restores all party members' HP by 1191 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +6 Heal Bleeding Restores all party members' HP by 1196 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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[selected] Major Group Heal +7 Heal Bleeding Restores all party members' HP by 1200 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +8 Heal Bleeding Restores all party members' HP by 1204 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +9 Heal Bleeding Restores all party members' HP by 1209 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +10 Heal Bleeding Restores all party members' HP by 1213 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +11 Heal Bleeding Restores all party members' HP by 1218 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +12 Heal Bleeding Restores all party members' HP by 1222 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +13 Heal Bleeding Restores all party members' HP by 1226 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +14 Heal Bleeding Restores all party members' HP by 1231 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +15 Heal Bleeding Restores all party members' HP by 1235 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +16 Heal Bleeding Restores all party members' HP by 1239 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +17 Heal Bleeding Restores all party members' HP by 1244 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +18 Heal Bleeding Restores all party members' HP by 1248 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +19 Heal Bleeding Restores all party members' HP by 1252 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +20 Heal Bleeding Restores all party members' HP by 1257 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +21 Heal Bleeding Restores all party members' HP by 1261 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +22 Heal Bleeding Restores all party members' HP by 1266 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +23 Heal Bleeding Restores all party members' HP by 1270 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +24 Heal Bleeding Restores all party members' HP by 1274 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +25 Heal Bleeding Restores all party members' HP by 1279 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +26 Heal Bleeding Restores all party members' HP by 1283 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +27 Heal Bleeding Restores all party members' HP by 1287 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +28 Heal Bleeding Restores all party members' HP by 1292 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +29 Heal Bleeding Restores all party members' HP by 1296 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |
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Major Group Heal +30 Heal Bleeding Restores all party members' HP by 1301 Power. Consumes 4 Spirit Ore. Enchant Heal Bleeding: Stops severe bleeding and increases heal power. |