Magic Impulse +17 Time High Five

Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 23 seconds. Enchant Time: Increases duration. Increases the effect's duration.

Skill information

skill_names_magic_impulse_time17
skill_id1479
level217
operate_typeA2
magic_level81
effect{p_magical_attack;{all};95;per};{p_magic_speed;{all};15;per};{p_magic_critical_rate;{all};300;per}
is_magic1
mp_consume2101
cast_range-1
effective_range-1
skill_hit_time2.5
skill_hit_cancel_time0.5
reuse_delay300
attributeattr_none;0
traittrait_none
effect_point624
target_typeself
affect_scopeparty
affect_limit0;0
next_actionnone
ride_state@ride_none;@ride_strider;@ride_wyvern;@ride_wolf
olympiad_use1
activate_rate-1
basic_propertynone
abnormal_time23
abnormal_lv1
abnormal_typeinstinct
mp_consume126
reuse_delay_lock1
affect_range600
affect_objectfriend
icon skill1479

Skill Levels

Magic Impulse Level 1
Stirs up the magic urge to increase M. Atk. by 75%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 100% for 15 seconds.
Magic Impulse Level 2
Stirs up the magic urge to increase M. Atk. by 85%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 200% for 15 seconds.
Magic Impulse Level 3
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds.

Skill Enchants - Cost

Magic Impulse +1 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +2 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +3 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +4 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +5 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +6 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +7 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +8 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +9 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +10 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +11 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +12 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +13 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +14 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +15 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +16 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +17 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +18 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +19 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +20 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +21 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +22 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +23 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +24 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +25 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +26 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +27 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +28 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +29 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.
Magic Impulse +30 Cost
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Cost: Decreases MP consumption.

Skill Enchants - Time

Magic Impulse +1 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Time: Increases duration.
Magic Impulse +2 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 16 seconds. Enchant Time: Increases duration.
Magic Impulse +3 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 16 seconds. Enchant Time: Increases duration.
Magic Impulse +4 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 17 seconds. Enchant Time: Increases duration.
Magic Impulse +5 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 17 seconds. Enchant Time: Increases duration.
Magic Impulse +6 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 18 seconds. Enchant Time: Increases duration.
Magic Impulse +7 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 18 seconds. Enchant Time: Increases duration.
Magic Impulse +8 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 19 seconds. Enchant Time: Increases duration.
Magic Impulse +9 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 19 seconds. Enchant Time: Increases duration.
Magic Impulse +10 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 20 seconds. Enchant Time: Increases duration.
Magic Impulse +11 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 20 seconds. Enchant Time: Increases duration.
Magic Impulse +12 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 21 seconds. Enchant Time: Increases duration.
Magic Impulse +13 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 21 seconds. Enchant Time: Increases duration.
Magic Impulse +14 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 22 seconds. Enchant Time: Increases duration.
Magic Impulse +15 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 22 seconds. Enchant Time: Increases duration.
Magic Impulse +16 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 23 seconds. Enchant Time: Increases duration.
[selected] Magic Impulse +17 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 23 seconds. Enchant Time: Increases duration.
Magic Impulse +18 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 24 seconds. Enchant Time: Increases duration.
Magic Impulse +19 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 24 seconds. Enchant Time: Increases duration.
Magic Impulse +20 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 25 seconds. Enchant Time: Increases duration.
Magic Impulse +21 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 25 seconds. Enchant Time: Increases duration.
Magic Impulse +22 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 26 seconds. Enchant Time: Increases duration.
Magic Impulse +23 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 26 seconds. Enchant Time: Increases duration.
Magic Impulse +24 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 27 seconds. Enchant Time: Increases duration.
Magic Impulse +25 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 27 seconds. Enchant Time: Increases duration.
Magic Impulse +26 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 28 seconds. Enchant Time: Increases duration.
Magic Impulse +27 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 28 seconds. Enchant Time: Increases duration.
Magic Impulse +28 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 29 seconds. Enchant Time: Increases duration.
Magic Impulse +29 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 29 seconds. Enchant Time: Increases duration.
Magic Impulse +30 Time
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 30 seconds. Enchant Time: Increases duration.

Skill Enchants - Recycle

Magic Impulse +1 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +2 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +3 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +4 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +5 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +6 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +7 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +8 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +9 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +10 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +11 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +12 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +13 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +14 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +15 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +16 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +17 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +18 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +19 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +20 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +21 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +22 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +23 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +24 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +25 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +26 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +27 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +28 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +29 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.
Magic Impulse +30 Recycle
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the chance of prominent damage occurring with magic damage by 300% for 15 seconds. Enchant Recycle: Reuse time decreases.