Fatal Strike Level 24 High Five

Attacks an enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

Skill information

skill_names_fatal_strike91
skill_id190
level24
operate_typeA1
magic_level61
effect{i_p_attack;2366;15;1;0}
operate_cond{equip_weapon;{sword;blunt}}
mp_consume261
cast_range40
effective_range400
skill_hit_time1.08
skill_cool_time0.72
skill_hit_cancel_time0.5
reuse_delay3
attributeattr_none;0
traittrait_none
effect_point-292
target_typeenemy
affect_scopesingle
affect_limit0;0
next_actionattack
ride_state@ride_none
olympiad_use1
icon skill0190

Skill Levels

Fatal Strike Level 1
Attacks an enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 2
Attacks an enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 3
Attacks an enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 4
Attacks an enemy with 884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 5
Attacks an enemy with 937 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 6
Attacks an enemy with 992 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 7
Attacks an enemy with 1049 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 8
Attacks an enemy with 1109 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 9
Attacks an enemy with 1171 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 10
Attacks an enemy with 1236 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 11
Attacks an enemy with 1302 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 12
Attacks an enemy with 1371 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 13
Attacks an enemy with 1443 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 14
Attacks an enemy with 1516 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 15
Attacks an enemy with 1592 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 16
Attacks an enemy with 1670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 17
Attacks an enemy with 1750 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 18
Attacks an enemy with 1832 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 19
Attacks an enemy with 1917 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 20
Attacks an enemy with 2003 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 21
Attacks an enemy with 2091 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 22
Attacks an enemy with 2181 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 23
Attacks an enemy with 2272 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
[selected] Fatal Strike Level 24
Attacks an enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 25
Attacks an enemy with 2460 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 26
Attacks an enemy with 2556 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 27
Attacks an enemy with 2653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 28
Attacks an enemy with 2751 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 29
Attacks an enemy with 2850 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 30
Attacks an enemy with 2950 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 31
Attacks an enemy with 3050 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 32
Attacks an enemy with 3151 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 33
Attacks an enemy with 3252 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 34
Attacks an enemy with 3353 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 35
Attacks an enemy with 3453 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 36
Attacks an enemy with 3553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.
Fatal Strike Level 37
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense.

Skill Enchants - Power

Fatal Strike +1 Power
Attacks an enemy with 3692 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +2 Power
Attacks an enemy with 3731 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +3 Power
Attacks an enemy with 3770 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +4 Power
Attacks an enemy with 3810 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +5 Power
Attacks an enemy with 3849 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +6 Power
Attacks an enemy with 3888 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +7 Power
Attacks an enemy with 3927 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +8 Power
Attacks an enemy with 3966 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +9 Power
Attacks an enemy with 4005 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +10 Power
Attacks an enemy with 4044 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +11 Power
Attacks an enemy with 4083 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +12 Power
Attacks an enemy with 4122 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +13 Power
Attacks an enemy with 4161 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +14 Power
Attacks an enemy with 4201 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +15 Power
Attacks an enemy with 4240 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +16 Power
Attacks an enemy with 4279 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +17 Power
Attacks an enemy with 4318 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +18 Power
Attacks an enemy with 4357 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +19 Power
Attacks an enemy with 4396 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +20 Power
Attacks an enemy with 4435 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +21 Power
Attacks an enemy with 4474 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +22 Power
Attacks an enemy with 4513 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +23 Power
Attacks an enemy with 4553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +24 Power
Attacks an enemy with 4592 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +25 Power
Attacks an enemy with 4631 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +26 Power
Attacks an enemy with 4670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +27 Power
Attacks an enemy with 4709 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +28 Power
Attacks an enemy with 4748 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +29 Power
Attacks an enemy with 4787 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.
Fatal Strike +30 Power
Attacks an enemy with 4826 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Power: Increases Power.

Skill Enchants - Cost

Fatal Strike +1 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +2 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +3 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +4 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +5 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +6 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +7 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +8 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +9 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +10 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +11 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +12 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +13 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +14 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +15 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +16 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +17 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +18 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +19 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +20 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +21 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +22 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +23 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +24 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +25 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +26 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +27 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +28 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +29 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.
Fatal Strike +30 Cost
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Cost: Decreases MP consumption.

Skill Enchants - Fire Attack

Fatal Strike +1 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 2.
Fatal Strike +2 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 4.
Fatal Strike +3 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 5.
Fatal Strike +4 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 7.
Fatal Strike +5 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 9.
Fatal Strike +6 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 10.
Fatal Strike +7 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 12.
Fatal Strike +8 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 14.
Fatal Strike +9 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 15.
Fatal Strike +10 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 17.
Fatal Strike +11 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 18.
Fatal Strike +12 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 20.
Fatal Strike +13 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 22.
Fatal Strike +14 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 23.
Fatal Strike +15 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 25.
Fatal Strike +16 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 27.
Fatal Strike +17 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 28.
Fatal Strike +18 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 30.
Fatal Strike +19 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 32.
Fatal Strike +20 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 33.
Fatal Strike +21 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 35.
Fatal Strike +22 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 36.
Fatal Strike +23 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 38.
Fatal Strike +24 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 40.
Fatal Strike +25 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 41.
Fatal Strike +26 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 43.
Fatal Strike +27 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 45.
Fatal Strike +28 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 46.
Fatal Strike +29 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 48.
Fatal Strike +30 Fire Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Fire Attack: Increases Fire damage by 50.

Skill Enchants - Water Attack

Fatal Strike +1 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 2.
Fatal Strike +2 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 4.
Fatal Strike +3 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 5.
Fatal Strike +4 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 7.
Fatal Strike +5 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 9.
Fatal Strike +6 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 10.
Fatal Strike +7 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 12.
Fatal Strike +8 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 14.
Fatal Strike +9 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 15.
Fatal Strike +10 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 17.
Fatal Strike +11 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 18.
Fatal Strike +12 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 20.
Fatal Strike +13 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 22.
Fatal Strike +14 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 23.
Fatal Strike +15 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 25.
Fatal Strike +16 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 27.
Fatal Strike +17 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 28.
Fatal Strike +18 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 30.
Fatal Strike +19 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 32.
Fatal Strike +20 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 33.
Fatal Strike +21 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 35.
Fatal Strike +22 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 36.
Fatal Strike +23 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 38.
Fatal Strike +24 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 40.
Fatal Strike +25 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 41.
Fatal Strike +26 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 43.
Fatal Strike +27 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 45.
Fatal Strike +28 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 46.
Fatal Strike +29 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 48.
Fatal Strike +30 Water Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Water Attack: Water attribute is bestowed by 50.

Skill Enchants - Wind Attack

Fatal Strike +1 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 2.
Fatal Strike +2 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 4.
Fatal Strike +3 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 5.
Fatal Strike +4 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 7.
Fatal Strike +5 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 9.
Fatal Strike +6 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 10.
Fatal Strike +7 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 12.
Fatal Strike +8 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 14.
Fatal Strike +9 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 15.
Fatal Strike +10 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 17.
Fatal Strike +11 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 18.
Fatal Strike +12 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 20.
Fatal Strike +13 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 22.
Fatal Strike +14 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 23.
Fatal Strike +15 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 25.
Fatal Strike +16 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 27.
Fatal Strike +17 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 28.
Fatal Strike +18 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 30.
Fatal Strike +19 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 32.
Fatal Strike +20 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 33.
Fatal Strike +21 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 35.
Fatal Strike +22 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 36.
Fatal Strike +23 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 38.
Fatal Strike +24 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 40.
Fatal Strike +25 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 41.
Fatal Strike +26 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 43.
Fatal Strike +27 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 45.
Fatal Strike +28 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 46.
Fatal Strike +29 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 48.
Fatal Strike +30 Wind Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Wind Attack: Wind attribute is bestowed by 50.

Skill Enchants - Earth Attack

Fatal Strike +1 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 2.
Fatal Strike +2 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 4.
Fatal Strike +3 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 5.
Fatal Strike +4 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 7.
Fatal Strike +5 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 9.
Fatal Strike +6 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 10.
Fatal Strike +7 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 12.
Fatal Strike +8 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 14.
Fatal Strike +9 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 15.
Fatal Strike +10 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 17.
Fatal Strike +11 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 18.
Fatal Strike +12 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 20.
Fatal Strike +13 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 22.
Fatal Strike +14 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 23.
Fatal Strike +15 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 25.
Fatal Strike +16 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 27.
Fatal Strike +17 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 28.
Fatal Strike +18 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 30.
Fatal Strike +19 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 32.
Fatal Strike +20 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 33.
Fatal Strike +21 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 35.
Fatal Strike +22 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 36.
Fatal Strike +23 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 38.
Fatal Strike +24 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 40.
Fatal Strike +25 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 41.
Fatal Strike +26 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 43.
Fatal Strike +27 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 45.
Fatal Strike +28 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 46.
Fatal Strike +29 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 48.
Fatal Strike +30 Earth Attack
Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. Enchant Earth Attack: Earth attribute is bestowed by 50.