Backstab +10 Power High Five

Supplements P. Atk. with 5616 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power. Increases Power by 14.

Skill information

skill_names_backstab_power_10
skill_id30
level110
operate_typeA1
magic_level79
effect{i_backstab;5616;400;15};{i_death;0;15}
operate_cond{equip_weapon;{dagger;dualdagger}}
mp_consume2112
cast_range40
effective_range400
skill_hit_time1.08
skill_cool_time0.72
skill_hit_cancel_time0.5
reuse_delay3
attributeattr_none;0
traittrait_none
effect_point-554
target_typeenemy
affect_scopesingle
affect_limit0;0
next_actionattack
ride_state@ride_none
olympiad_use1
icon skill0030

Skill Levels

Backstab Level 1
Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 2
Supplements P. Atk. with 1176 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 3
Supplements P. Atk. with 1249 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 4
Supplements P. Atk. with 1325 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 5
Supplements P. Atk. with 1405 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 6
Supplements P. Atk. with 1488 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 7
Supplements P. Atk. with 1574 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 8
Supplements P. Atk. with 1664 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 9
Supplements P. Atk. with 1757 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 10
Supplements P. Atk. with 1853 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 11
Supplements P. Atk. with 1953 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 12
Supplements P. Atk. with 2057 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 13
Supplements P. Atk. with 2164 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 14
Supplements P. Atk. with 2274 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 15
Supplements P. Atk. with 2388 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 16
Supplements P. Atk. with 2505 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 17
Supplements P. Atk. with 2625 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 18
Supplements P. Atk. with 2748 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 19
Supplements P. Atk. with 2875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 20
Supplements P. Atk. with 3004 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 21
Supplements P. Atk. with 3136 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 22
Supplements P. Atk. with 3271 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 23
Supplements P. Atk. with 3408 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 24
Supplements P. Atk. with 3548 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 25
Supplements P. Atk. with 3690 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 26
Supplements P. Atk. with 3834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 27
Supplements P. Atk. with 3980 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 28
Supplements P. Atk. with 4127 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 29
Supplements P. Atk. with 4275 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 30
Supplements P. Atk. with 4425 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 31
Supplements P. Atk. with 4575 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 32
Supplements P. Atk. with 4726 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 33
Supplements P. Atk. with 4878 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 34
Supplements P. Atk. with 5029 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 35
Supplements P. Atk. with 5180 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 36
Supplements P. Atk. with 5330 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
Backstab Level 37
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.

Skill Enchants - Power

Backstab +1 Power
Supplements P. Atk. with 5493 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +2 Power
Supplements P. Atk. with 5506 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +3 Power
Supplements P. Atk. with 5520 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +4 Power
Supplements P. Atk. with 5534 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +5 Power
Supplements P. Atk. with 5547 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +6 Power
Supplements P. Atk. with 5561 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +7 Power
Supplements P. Atk. with 5575 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +8 Power
Supplements P. Atk. with 5588 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +9 Power
Supplements P. Atk. with 5602 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
[selected] Backstab +10 Power
Supplements P. Atk. with 5616 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +11 Power
Supplements P. Atk. with 5629 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +12 Power
Supplements P. Atk. with 5643 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +13 Power
Supplements P. Atk. with 5657 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +14 Power
Supplements P. Atk. with 5670 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +15 Power
Supplements P. Atk. with 5684 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +16 Power
Supplements P. Atk. with 5698 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +17 Power
Supplements P. Atk. with 5711 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +18 Power
Supplements P. Atk. with 5725 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +19 Power
Supplements P. Atk. with 5738 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +20 Power
Supplements P. Atk. with 5752 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +21 Power
Supplements P. Atk. with 5766 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +22 Power
Supplements P. Atk. with 5779 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +23 Power
Supplements P. Atk. with 5793 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +24 Power
Supplements P. Atk. with 5807 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +25 Power
Supplements P. Atk. with 5820 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +26 Power
Supplements P. Atk. with 5834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +27 Power
Supplements P. Atk. with 5848 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +28 Power
Supplements P. Atk. with 5861 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +29 Power
Supplements P. Atk. with 5875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
Backstab +30 Power
Supplements P. Atk. with 5889 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.

Skill Enchants - Cost

Backstab +1 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +2 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +3 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +4 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +5 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +6 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +7 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +8 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +9 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +10 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +11 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +12 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +13 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +14 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +15 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +16 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +17 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +18 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +19 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +20 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +21 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +22 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +23 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +24 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +25 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +26 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +27 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +28 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +29 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.
Backstab +30 Cost
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP consumption.

Skill Enchants - Fire Attack

Backstab +1 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 11.
Backstab +2 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 12.
Backstab +3 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 14.
Backstab +4 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 15.
Backstab +5 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 16.
Backstab +6 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 18.
Backstab +7 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 19.
Backstab +8 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 20.
Backstab +9 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 22.
Backstab +10 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 23.
Backstab +11 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 24.
Backstab +12 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 26.
Backstab +13 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 27.
Backstab +14 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 28.
Backstab +15 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 30.
Backstab +16 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 31.
Backstab +17 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 32.
Backstab +18 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 34.
Backstab +19 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 35.
Backstab +20 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 36.
Backstab +21 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 38.
Backstab +22 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 39.
Backstab +23 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 40.
Backstab +24 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 42.
Backstab +25 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 43.
Backstab +26 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 44.
Backstab +27 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 46.
Backstab +28 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 47.
Backstab +29 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 48.
Backstab +30 Fire Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire damage by 50.

Skill Enchants - Water Attack

Backstab +1 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 11.
Backstab +2 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 12.
Backstab +3 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 14.
Backstab +4 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 15.
Backstab +5 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 16.
Backstab +6 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 18.
Backstab +7 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 19.
Backstab +8 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 20.
Backstab +9 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 22.
Backstab +10 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 23.
Backstab +11 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 24.
Backstab +12 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 26.
Backstab +13 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 27.
Backstab +14 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 28.
Backstab +15 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 30.
Backstab +16 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 31.
Backstab +17 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 32.
Backstab +18 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 34.
Backstab +19 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 35.
Backstab +20 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 36.
Backstab +21 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 38.
Backstab +22 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 39.
Backstab +23 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 40.
Backstab +24 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 42.
Backstab +25 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 43.
Backstab +26 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 44.
Backstab +27 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 46.
Backstab +28 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 47.
Backstab +29 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 48.
Backstab +30 Water Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 50.

Skill Enchants - Wind Attack

Backstab +1 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 11.
Backstab +2 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 12.
Backstab +3 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 14.
Backstab +4 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 15.
Backstab +5 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 16.
Backstab +6 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 18.
Backstab +7 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 19.
Backstab +8 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 20.
Backstab +9 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 22.
Backstab +10 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 23.
Backstab +11 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 24.
Backstab +12 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 26.
Backstab +13 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 27.
Backstab +14 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 28.
Backstab +15 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 30.
Backstab +16 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 31.
Backstab +17 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 32.
Backstab +18 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 34.
Backstab +19 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 35.
Backstab +20 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 36.
Backstab +21 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 38.
Backstab +22 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 39.
Backstab +23 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 40.
Backstab +24 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 42.
Backstab +25 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 43.
Backstab +26 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 44.
Backstab +27 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 46.
Backstab +28 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 47.
Backstab +29 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 48.
Backstab +30 Wind Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 50.

Skill Enchants - Earth Attack

Backstab +1 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 11.
Backstab +2 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 12.
Backstab +3 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 14.
Backstab +4 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 15.
Backstab +5 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 16.
Backstab +6 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 18.
Backstab +7 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 19.
Backstab +8 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 20.
Backstab +9 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 22.
Backstab +10 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 23.
Backstab +11 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 24.
Backstab +12 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 26.
Backstab +13 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 27.
Backstab +14 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 28.
Backstab +15 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 30.
Backstab +16 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 31.
Backstab +17 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 32.
Backstab +18 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 34.
Backstab +19 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 35.
Backstab +20 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 36.
Backstab +21 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 38.
Backstab +22 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 39.
Backstab +23 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 40.
Backstab +24 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 42.
Backstab +25 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43.
Backstab +26 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 44.
Backstab +27 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 46.
Backstab +28 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 47.
Backstab +29 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 48.
Backstab +30 Earth Attack
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 50.

Skill Enchants - Duel

Backstab +1 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5552 Power during PvP.
Backstab +2 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5624 Power during PvP.
Backstab +3 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5697 Power during PvP.
Backstab +4 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5769 Power during PvP.
Backstab +5 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5842 Power during PvP.
Backstab +6 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5914 Power during PvP.
Backstab +7 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5987 Power during PvP.
Backstab +8 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6059 Power during PvP.
Backstab +9 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6132 Power during PvP.
Backstab +10 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6204 Power during PvP.
Backstab +11 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6277 Power during PvP.
Backstab +12 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6350 Power during PvP.
Backstab +13 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6422 Power during PvP.
Backstab +14 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6495 Power during PvP.
Backstab +15 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6567 Power during PvP.
Backstab +16 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6640 Power during PvP.
Backstab +17 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6712 Power during PvP.
Backstab +18 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6785 Power during PvP.
Backstab +19 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6857 Power during PvP.
Backstab +20 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6930 Power during PvP.
Backstab +21 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7002 Power during PvP.
Backstab +22 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7075 Power during PvP.
Backstab +23 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7147 Power during PvP.
Backstab +24 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7220 Power during PvP.
Backstab +25 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7292 Power during PvP.
Backstab +26 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7365 Power during PvP.
Backstab +27 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7437 Power during PvP.
Backstab +28 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7510 Power during PvP.
Backstab +29 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7583 Power during PvP.
Backstab +30 Duel
Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7655 Power during PvP.