Earthquake +2 Earth Attack High Five

Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 24. Increases Earth damage by 2.

Skill information

skill_names_earthquake_atr_earth2
skill_id347
level302
operate_typeA1
magic_level81
effect{i_target_cancel;60};{i_p_attack;4848;20;1;0}
operate_cond{equip_weapon;{pole}}
mp_consume278
cast_range-1
effective_range-1
skill_hit_time1.8
skill_hit_cancel_time0.5
reuse_delay8
attributeattr_earth;24
traittrait_none
effect_point-679
target_typeself
affect_scopepoint_blank
affect_limit6;12
next_actionnone
ride_state@ride_none
olympiad_use1
affect_range150
affect_objectnot_friend
hp_consume340
icon skill0347

Skill Levels

Earthquake Level 1
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled.

Skill Enchants - Power

Earthquake +1 Power
Supplements the user's P. Atk. with 5201 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +2 Power
Supplements the user's P. Atk. with 5228 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +3 Power
Supplements the user's P. Atk. with 5254 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +4 Power
Supplements the user's P. Atk. with 5281 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +5 Power
Supplements the user's P. Atk. with 5307 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +6 Power
Supplements the user's P. Atk. with 5334 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +7 Power
Supplements the user's P. Atk. with 5360 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +8 Power
Supplements the user's P. Atk. with 5387 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +9 Power
Supplements the user's P. Atk. with 5413 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +10 Power
Supplements the user's P. Atk. with 5440 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +11 Power
Supplements the user's P. Atk. with 5466 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +12 Power
Supplements the user's P. Atk. with 5493 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +13 Power
Supplements the user's P. Atk. with 5519 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +14 Power
Supplements the user's P. Atk. with 5546 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.
Earthquake +15 Power
Supplements the user's P. Atk. with 5572 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Power: Increases Power.

Skill Enchants - Cost

Earthquake +1 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +2 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +3 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +4 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +5 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +6 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +7 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +8 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +9 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +10 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +11 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +12 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +13 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +14 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.
Earthquake +15 Cost
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Cost: Decreases MP consumption/HP.

Skill Enchants - Earth Attack

Earthquake +1 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 22.
[selected] Earthquake +2 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 24.
Earthquake +3 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 26.
Earthquake +4 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 28.
Earthquake +5 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 30.
Earthquake +6 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 32.
Earthquake +7 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 34.
Earthquake +8 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 36.
Earthquake +9 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 38.
Earthquake +10 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 40.
Earthquake +11 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 42.
Earthquake +12 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 44.
Earthquake +13 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 46.
Earthquake +14 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 48.
Earthquake +15 Earth Attack
Supplements the user's P. Atk. with 4848 Power in an Earth-shattering spear thrust. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. Enchant Earth Attack: Increases Earth damage by 50.