Thunder Storm +21 Chance High Five

Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate. Increases the success rate.

Skill information

skill_names_thunder_storm_chance_21
skill_id48
level121
operate_typeA2
magic_level82
effect{p_block_act};{i_p_attack;2082;10;1;0}
operate_cond{equip_weapon;{pole}}
mp_consume2107
cast_range-1
effective_range-1
skill_hit_time1.08
skill_cool_time0.72
skill_hit_cancel_time0.5
reuse_delay5
attributeattr_none;0
traittrait_shock
effect_point-167
target_typeself
affect_scopepoint_blank
affect_limit6;12
next_actionnone
ride_state@ride_none
olympiad_use1
activate_rate71
lv_bonus_rate1
basic_propertycon
abnormal_time9
abnormal_lv1
abnormal_typestun
debuff1
abnormal_visual_effectave_stun
affect_range150
affect_objectnot_friend
icon skill0048

Skill Levels

Thunder Storm Level 1
Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 2
Swings a spear to attack nearby enemies with 447 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 3
Swings a spear to attack nearby enemies with 475 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 4
Swings a spear to attack nearby enemies with 504 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 5
Swings a spear to attack nearby enemies with 534 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 6
Swings a spear to attack nearby enemies with 566 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 7
Swings a spear to attack nearby enemies with 598 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 8
Swings a spear to attack nearby enemies with 632 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 9
Swings a spear to attack nearby enemies with 668 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 10
Swings a spear to attack nearby enemies with 705 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 11
Swings a spear to attack nearby enemies with 743 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 12
Swings a spear to attack nearby enemies with 782 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 13
Swings a spear to attack nearby enemies with 823 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 14
Swings a spear to attack nearby enemies with 864 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 15
Swings a spear to attack nearby enemies with 908 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 16
Swings a spear to attack nearby enemies with 952 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 17
Swings a spear to attack nearby enemies with 998 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 18
Swings a spear to attack nearby enemies with 1045 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 19
Swings a spear to attack nearby enemies with 1093 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 20
Swings a spear to attack nearby enemies with 1142 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 21
Swings a spear to attack nearby enemies with 1192 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 22
Swings a spear to attack nearby enemies with 1243 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 23
Swings a spear to attack nearby enemies with 1296 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 24
Swings a spear to attack nearby enemies with 1349 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 25
Swings a spear to attack nearby enemies with 1403 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 26
Swings a spear to attack nearby enemies with 1457 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 27
Swings a spear to attack nearby enemies with 1513 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 28
Swings a spear to attack nearby enemies with 1569 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 29
Swings a spear to attack nearby enemies with 1625 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 30
Swings a spear to attack nearby enemies with 1682 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 31
Swings a spear to attack nearby enemies with 1739 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 32
Swings a spear to attack nearby enemies with 1796 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 33
Swings a spear to attack nearby enemies with 1854 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 34
Swings a spear to attack nearby enemies with 1911 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 35
Swings a spear to attack nearby enemies with 1969 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 36
Swings a spear to attack nearby enemies with 2026 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
Thunder Storm Level 37
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.

Skill Enchants - Chance

Thunder Storm +1 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +2 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +3 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +4 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +5 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +6 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +7 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +8 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +9 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +10 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +11 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +12 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +13 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +14 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +15 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +16 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +17 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +18 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +19 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +20 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
[selected] Thunder Storm +21 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +22 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +23 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +24 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +25 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +26 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +27 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +28 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +29 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.
Thunder Storm +30 Chance
Swings a spear to attack nearby enemies with 2082 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant chance: Increases the success rate.

Skill Enchants - Cost

Thunder Storm +1 Cost
Swings a spear to attack nearby enemies with 2100 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +2 Cost
Swings a spear to attack nearby enemies with 2119 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +3 Cost
Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +4 Cost
Swings a spear to attack nearby enemies with 2157 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +5 Cost
Swings a spear to attack nearby enemies with 2175 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +6 Cost
Swings a spear to attack nearby enemies with 2194 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +7 Cost
Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +8 Cost
Swings a spear to attack nearby enemies with 2232 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +9 Cost
Swings a spear to attack nearby enemies with 2250 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +10 Cost
Swings a spear to attack nearby enemies with 2269 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +11 Cost
Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +12 Cost
Swings a spear to attack nearby enemies with 2307 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +13 Cost
Swings a spear to attack nearby enemies with 2325 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +14 Cost
Swings a spear to attack nearby enemies with 2344 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +15 Cost
Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +16 Cost
Swings a spear to attack nearby enemies with 2382 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +17 Cost
Swings a spear to attack nearby enemies with 2401 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +18 Cost
Swings a spear to attack nearby enemies with 2419 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +19 Cost
Swings a spear to attack nearby enemies with 2438 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +20 Cost
Swings a spear to attack nearby enemies with 2457 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +21 Cost
Swings a spear to attack nearby enemies with 2476 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +22 Cost
Swings a spear to attack nearby enemies with 2494 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +23 Cost
Swings a spear to attack nearby enemies with 2513 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +24 Cost
Swings a spear to attack nearby enemies with 2532 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +25 Cost
Swings a spear to attack nearby enemies with 2551 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +26 Cost
Swings a spear to attack nearby enemies with 2569 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +27 Cost
Swings a spear to attack nearby enemies with 2588 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +28 Cost
Swings a spear to attack nearby enemies with 2607 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +29 Cost
Swings a spear to attack nearby enemies with 2626 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.
Thunder Storm +30 Cost
Swings a spear to attack nearby enemies with 2645 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible. Enchant Cost: Increases Power and decreases MP consumption.