NPC - Salamander High Five

NPC information

General Information
TypeL2Monster
ID 20109 Level 17
Race ELEMENTAL Gender MALE
Collision Radius 16 Collision Height 6.8
HP 283 MP 166
HP Regen 3 MP Regen 1.2
Exp 3 SP 42
Combat
Physical Attack 35 Magical Attack 24
Physical Defence 79 Magical Defence 52
Critical 1 Speed Walk / Run 64 / 96
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 110 Defence Water -5
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
196 - 315 100%
Bone Breastplate
1 1/5
Cotton Shirt
1 1/5
Bone Gaiters
1 30.745%
Cotton Pants
1 30.745%
Stem
A material used to make Dwarven items. Can be sold in any shop.
1 30.4129%
Varnish
A material used to make Dwarven items. Can be sold in any shop.
1 1/7
Suede
A material used to make Dwarven items. Can be sold in any shop.
1 1/10
Silver Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1/16
Thread
A material used to make Dwarven items. Can be sold in any shop.
1 30.4129%
Recipe: Blue Diamond Necklace
For Dwarves only. The recipe for a Blue Diamond Necklace. Requires Create Item - Skill Level 1. The success rate is 100%.
1 1/14
Recipe: Greater Spiritshot (D) Compressed Package(100%)
For Dwarves only. The recipe for the Greater Compressed Package of Spiritshots: Grade D. Requires Create Item - Skill Level 2. The success rate is 100%.
1 1/164

Spoil

Item Grade Count Chance
Varnish
A material used to make Dwarven items. Can be sold in any shop.
1 40.1928%
Cat's Eye Earring
1 1/85
Leather Helmet Design
A key material that Dwarves use to make a Leather Helmet. Can be sold in any shop.
1 1/8

Skills

Skill Level
NPC Windstrike 1
NPC Prominence 1
Flame 1
Burning flames engulf you, inflicting continuous damage. Effect 2.
HP Increase (2x) 10
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Spirits 7
They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth.

Location

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