NPC - Harit Lizardman High Five
NPC information
General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 20640 | Level | 50 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 11 | Collision Height | 32 |
HP | 1421 | MP | 748 |
HP Regen | 6 | MP Regen | 2.1 |
Exp | 2 | SP | 329 |
Combat | |||
---|---|---|---|
Physical Attack | 306 | Magical Attack | 209 |
Physical Defence | 200 | Magical Defence | 133 |
Critical | 1 | Speed Walk / Run | 37 / 174 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Drop
Item Grade | Count | Chance | |
---|---|---|---|
|
Adena |
576 - 1171 | 100% |
|
Akat Long Bow Bestows one of the following functions: Guidance, Evasion or Miser. |
1 | 1/94 |
|
Akat Longbow Shaft A key material that Dwarves use to make the Akat Long Bow. Can be sold in any shop. |
1 | 98.932% |
|
Varnish A material used to make Dwarven items. Can be sold in any shop. |
1 | 38.5477% |
|
Coal A material used to make Dwarven items. Can be sold in any shop. |
1 | 38.5477% |
|
Cokes A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/16 |
|
Stone of Purity A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/39 |
|
Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/130 |
|
Recipe: Divine Tunic For Dwarves only. The recipe for a Divine Tunic. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/278 |
|
Recipe: Full Plate Boots For Dwarves only. The recipe for Full Plate Boots. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/93 |
|
Recipe: Ring of Seal For Dwarves only. The recipe for a Ring of Seal. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/73 |
|
Deluxe Chest Key - Grade 5 An old, rusty key that cannot be used anymore. Can be bought at the shop. |
1 | 1/11 |
|
Life Stone - Level 52 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/93 |
|
Mid-Grade Life Stone - Level 52 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/374 |
|
High-Grade Life Stone - Level 52 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/3731 |
|
Top-Grade Life Stone - Level 52 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/18868 |
Spoil
Item Grade | Count | Chance | |
---|---|---|---|
|
Thread A material used to make Dwarven items. Can be sold in any shop. |
1 - 7 | 72.8055% |
|
Greater Healing Potion A magical potion that quickly restores HP. Its effect lasts for 15 seconds. |
1 | 32.358% |
|
Coal A material used to make Dwarven items. Can be sold in any shop. |
1 - 3 | 72.8055% |
Skills
Skill Level | |
---|---|
|
HP Increase (1x) 1 |
|
MP Increase (1x) 1 |
|
Average P. Atk. 11 |
|
Average M. Atk. 11 |
|
Average P. Def. 11 |
|
Average M. Def. 11 |
|
Standard Type 2 |
|
Blunt Weapons 5 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
Location
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