NPC - Harit Lizardman High Five

NPC Info
Type: L2Monster
ID 20640 Level 50
Race HUMANOID Gender MALE
Collision Radius 11 Collision Height 32
HP 1421 MP 747
HP Regen 5 MP Regen 2.1
Exp 1 SP 329
Combat
Physical Attack 305 Magical Attack 208
Physical Defence 200 Magical Defence 133
Critical 1 Speed Walk / Run 37 / 174
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20
Item Grade Count Chance
etc_adena_i00 Adena
576 - 1171 100%
weapon_akat_long_bow_i00 Akat Long Bow
Bestows one of the following functions: Guidance, Evasion or Miser.
1 1/94
etc_branch_gold_i00 Akat Longbow Shaft
A key material that Dwarves use to make the Akat Long Bow. Can be sold in any shop.
1 98.932%
etc_pouch_yellow_i00 Varnish
A material used to make Dwarven items. Can be sold in any shop.
1 38.5477%
etc_coal_i00 Coal
A material used to make Dwarven items. Can be sold in any shop.
1 38.5477%
etc_oil_pot_black_i00 Cokes
A material used to make Dwarven items. Can be sold in any shop.
1 1/16
etc_crystal_ball_white_i00 Stone of Purity
A material used to make Dwarven items. Can be sold in any shop.
1 1/39
etc_reagent_gold_i00 Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/130
etc_recipe_yellow_i00 Recipe: Divine Tunic
For Dwarves only. The recipe for a Divine Tunic. Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/278
etc_recipe_yellow_i00 Recipe: Full Plate Boots
For Dwarves only. The recipe for Full Plate Boots. Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/93
etc_recipe_yellow_i00 Recipe: Ring of Seal
For Dwarves only. The recipe for a Ring of Seal. Requires Create Item - Skill Level 6. The success rate is 100%.
1 1/73
etc_old_key_i00 Deluxe Chest Key - Grade 5
An old, rusty key that cannot be used anymore. Can be bought at the shop.
1 1/11
etc_mineral_general_i00 Life Stone - Level 52
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/93
etc_mineral_special_i00 Mid-Grade Life Stone - Level 52
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/374
etc_mineral_rare_i00 High-Grade Life Stone - Level 52
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/3731
etc_mineral_unique_i00 Top-Grade Life Stone - Level 52
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above.
1 1/18868
Item Grade Count Chance
etc_skein_white_i00 Thread
A material used to make Dwarven items. Can be sold in any shop.
1 - 7 72.8055%
etc_reagent_white_i00 Greater Healing Potion
A magical potion that quickly restores HP. Its effect lasts for 15 seconds.
1 32.358%
etc_coal_i00 Coal
A material used to make Dwarven items. Can be sold in any shop.
1 - 3 72.8055%
Skill Level
skill0000 HP Increase (1x) 1
skill0000 MP Increase (1x) 1
skill0000 Average P. Atk. 11
skill0000 Average M. Atk. 11
skill0000 Average P. Def. 11
skill0000 Average M. Def. 11
skill0000 Standard Type 2
skill0000 Blunt Weapons 5
skill4295 Humanoids 6
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.