NPC - Gamlin High Five

NPC information

General Information
TypeL2Monster
ID 20651 Level 60
Race CONSTRUCT Gender MALE
Collision Radius 11 Collision Height 32
HP 1933 MP 1037
HP Regen 7 MP Regen 2.4
Exp 3 SP 853
Combat
Physical Attack 481 Magical Attack 329
Physical Defence 248 Magical Defence 165
Critical 1 Speed Walk / Run 80 / 170
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Adena
1320 - 2684 100%
Great Sword
Bestows one of the following functions: Health, Critical Damage or Focus.
1 1/570
Great Sword Blade
Main ingredient definitely required for a Dwarf to Great Sword. Can also be sold at ordinary shops.
1 33.5041%
Keshanberk
Bestows one of the following functions: Guidance, Focus or Back Blow
1 1/570
Keshanberk Blade
Main ingredient definitely required for a Dwarf to make Keshanberk. Can also be sold at ordinary shops.
1 32.985%
Sword of Valhalla
Bestows one of the following functions: Acumen, Magic Weakness or Magic Regeneration.
1 1/570
Sword of Valhalla Blade
Main ingredient definitely required for a Dwarf to make Sword of Valhalla. Can also be sold at ordinary shops.
1 32.985%
Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 44.6028%
Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1 44.6028%
Leather
A material used to make Dwarven items. Can be sold in any shop.
1 1/13
Crafted Leather
A material used to make Dwarven items. Can be sold in any shop.
1 1/85
Enria
Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/179
Scroll: Enchant Armor (B-Grade)
Increases P. Def. of B-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 1/1196
Recipe: Sealed Blue Wolf Boots (100%)
For Dwarves only. The recipe for a sealed Blue Wolf Boots. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/240
Recipe: Sealed Doom Gloves (100%)
For Dwarves only. The recipe for a Sealed Doom Gloves. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/240
Life Stone - Level 61
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/179
Mid-Grade Life Stone - Level 61
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/717
High-Grade Life Stone - Level 61
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/7194
Top-Grade Life Stone - Level 61
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/37037

Spoil

Item Grade Count Chance
Adamantite Ring Wire
Main ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops.
1 20.685%
Recipe: Staff of Evil Spirits (100%)
For Dwarves only. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/392
Adamantite Ring Wire
Main ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops.
1 20.685%

Skills

Skill Level
HP Increase (2x) 10
MP Increase (1x) 1
Slightly Weak P. Atk. 10
Slightly Weak M. Atk. 10
Slightly Strong P. Def. 12
Slightly Strong M. Def. 12
Standard Type 2
Blunt Weapons 5
Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.