NPC - Lost Buffalo High Five

NPC information

General Information
TypeL2Monster
ID 22093 Level 60
Race BEAST Gender MALE
Collision Radius 22 Collision Height 31
HP 1933 MP 1037
HP Regen 7 MP Regen 2.4
Exp 2 SP 770
Combat
Physical Attack 481 Magical Attack 329
Physical Defence 248 Magical Defence 181
Critical 1 Speed Walk / Run 20 / 170
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20
Item Grade Count Chance
Adena
1193 - 2426 100%
Common Item - Zubei's Leather Shirt
Zubei's Leather Shirt with limited enhancement options. Enchantment, soul storing and augmenting are impossible.
1 1/27
Zubei's Leather Shirt Fabric
Main ingredient definitely required for a Dwarf to make Zubei's Leather Shirt. Can also be sold at ordinary shops.
1 26.8656%
Common Item - Zubei's Leather Gaiters
Zubei's Leather Gaiters with limited enhancement options. Enchantment, soul storing and augmenting are impossible.
1 1/17
Zubei's Leather Gaiter Texture
Main ingredient definitely required for a Dwarf to make Zubei's Leather Gaiters. Can also be sold at ordinary shops.
1 40.7913%
Common Item - Avadon Leather Armor
Avadon Leather Armor with limited enhancement options. Enchantment, soul storing and augmenting are impossible.
1 1/45
Avadon Leather Armor Lining
Main ingredient definitely required for a Dwarf to make Avadon Leather Armor. Can also be sold at ordinary shops.
1 20.6395%
Silver Nugget
A material used to make Dwarven items. Can be sold in any shop.
1 1/11
Thread
A material used to make Dwarven items. Can be sold in any shop.
1 45.9004%
Mithril Ore
A material used to make Dwarven items. Can be sold in any shop.
1 1/22
Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 1/15
Enria
Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/261
Recipe: Blue Wolf Gaiters (100%)
For Dwarves only. The recipe for the Blue Wolf Gaiters. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/876
Life Stone - Level 61
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/261
Mid-Grade Life Stone - Level 61
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/1046
High-Grade Life Stone - Level 61
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/10417
Top-Grade Life Stone - Level 61
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/52632
Silver Arrow
A steel arrow plated with silver.
10 - 30 32.786%
Item Grade Count Chance
Recipe: Flaming Dragon Skull (60%)
This formula for manufacturing a Flaming Dragon Skull can only be used by Dwarves and Requires Create Item - Skill Level 8. The success rate is 60%.
1 1/895
Greater Dye of CON <Con+4 Str-4>
Greater Dye of CON <Con+4 Str-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/240
Recipe: Infernal Master (60%)
This formula for manufacturing an Infernal Master can only be used by Dwarves and Requires Create Item - Skill Level 7. The success rate is 60%.
1 1/606
Skill Level
NPC Strike 5
Stun 5
You are stunned and temporarily prohibited from movement.
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
Blunt Weapons 5
Beasts 3
They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity.
Animals 1
Animals