General Information | |||
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Type | L2Monster | ||
ID | 22093 | Level | 60 |
Race | BEAST | Gender | MALE |
Collision Radius | 22 | Collision Height | 31 |
HP | 1933 | MP | 1037 |
HP Regen | 7 | MP Regen | 2.4 |
Exp | 2 | SP | 770 |
Combat | |||
---|---|---|---|
Physical Attack | 481 | Magical Attack | 329 |
Physical Defence | 248 | Magical Defence | 181 |
Critical | 1 | Speed Walk / Run | 20 / 170 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
1193 - 2426 | 100% | |
Common Item - Zubei's Leather Shirt Zubei's Leather Shirt with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/27 | |
Zubei's Leather Shirt Fabric Main ingredient definitely required for a Dwarf to make Zubei's Leather Shirt. Can also be sold at ordinary shops. |
1 | 26.8656% | |
Common Item - Zubei's Leather Gaiters Zubei's Leather Gaiters with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/17 | |
Zubei's Leather Gaiter Texture Main ingredient definitely required for a Dwarf to make Zubei's Leather Gaiters. Can also be sold at ordinary shops. |
1 | 40.7913% | |
Common Item - Avadon Leather Armor Avadon Leather Armor with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/45 | |
Avadon Leather Armor Lining Main ingredient definitely required for a Dwarf to make Avadon Leather Armor. Can also be sold at ordinary shops. |
1 | 20.6395% | |
Silver Nugget A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/11 | |
Thread A material used to make Dwarven items. Can be sold in any shop. |
1 | 45.9004% | |
Mithril Ore A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/22 | |
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/15 | |
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/261 | |
Recipe: Blue Wolf Gaiters (100%) For Dwarves only. The recipe for the Blue Wolf Gaiters. Requires Create Item - Skill Level 7. The success rate is 100%. |
1 | 1/876 | |
Life Stone - Level 61 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/261 | |
Mid-Grade Life Stone - Level 61 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/1046 | |
High-Grade Life Stone - Level 61 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/10417 | |
Top-Grade Life Stone - Level 61 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above. |
1 | 1/52632 | |
Silver Arrow A steel arrow plated with silver. |
10 - 30 | 32.786% |
Item Grade | Count | Chance | |
---|---|---|---|
Recipe: Flaming Dragon Skull (60%) This formula for manufacturing a Flaming Dragon Skull can only be used by Dwarves and Requires Create Item - Skill Level 8. The success rate is 60%. |
1 | 1/895 | |
Greater Dye of CON <Con+4 Str-4> Greater Dye of CON <Con+4 Str-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/240 | |
Recipe: Infernal Master (60%) This formula for manufacturing an Infernal Master can only be used by Dwarves and Requires Create Item - Skill Level 7. The success rate is 60%. |
1 | 1/606 |
Skill Level | |
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NPC Strike 5 |
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Stun 5 You are stunned and temporarily prohibited from movement. |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Standard Type 2 |
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Blunt Weapons 5 |
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Beasts 3 They are animals who prey on humanoids for food. Some of them are mythological creatures that existed before the origins of humanity. |
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Animals 1 Animals |