Level 40 | ||
Name | SP | |
Dagger Mastery Level 9 Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
9,300 | |
Dagger Mastery Level 10 Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
9,300 | |
Dagger Mastery Level 11 Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
9,300 | |
Light Armor Mastery Level 11 Increases P. Def. by 15.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
9,300 | |
Light Armor Mastery Level 12 Increases P. Def. by 16.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
9,300 | |
Light Armor Mastery Level 13 Increases P. Def. by 17.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
9,300 | |
Deadly Blow Level 1 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
9,300 | |
Deadly Blow Level 2 Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
9,300 | |
Deadly Blow Level 3 Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
9,300 | |
Backstab Level 1 Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
9,300 | |
Backstab Level 2 Supplements P. Atk. with 1176 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
9,300 | |
Backstab Level 3 Supplements P. Atk. with 1249 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
9,300 | |
Drain Health Level 17 Inflicts dark damage on the target with 49 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
9,300 | |
Drain Health Level 18 Inflicts dark damage on the target with 50 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
9,300 | |
Drain Health Level 19 Inflicts dark damage on the target with 52 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
9,300 | |
Sting Level 13 Attacks an enemy with 246 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
9,300 | |
Sting Level 14 Attacks an enemy with 262 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
9,300 | |
Sting Level 15 Attacks an enemy with 278 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
9,300 | |
Freezing Strike Level 3 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 30 Power and decreasing their Speed by 20% for 1 minute. |
14,000 | |
Freezing Strike Level 4 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 31 Power and decreasing their Speed by 20% for 1 minute. |
14,000 | |
Vicious Stance Level 6 Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level. |
28,000 | |
Unlock Level 6 There is a 100% chance to open a level 1 door, a 75% chance to open a level 2 door, and 90% chance to open a level 40 treasure chest. Requires 5 Thief Keys. |
28,000 | |
Critical Damage Level 3 Increases Critical Damages by 93. |
28,000 | |
Silent Move Level 1 Disables preemptive attacks from enemies. Decreases Speed by 40% and continuously consumes MP. |
28,000 | |
Confusion Level 5 Throws an enemy into confusion, changing their target of attack. |
28,000 | |
Power Break Level 3 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
28,000 | |
Hex Level 1 Decreases an enemy's P. Def. by 23% for 30 seconds. |
28,000 | |
Shadow Step Level 1 Allows user to stealthily approach an enemy from behind. Target cancel is possible. |
28,000 |
Level 43 | ||
Name | SP | |
Dagger Mastery Level 12 Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
9,600 | |
Dagger Mastery Level 13 Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
9,600 | |
Dagger Mastery Level 14 Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
9,600 | |
Light Armor Mastery Level 14 Increases P. Def. by 18.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
9,600 | |
Light Armor Mastery Level 15 Increases P. Def. by 19.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
9,600 | |
Light Armor Mastery Level 16 Increases P. Def. by 21.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
9,600 | |
Deadly Blow Level 4 Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
9,600 | |
Deadly Blow Level 5 Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
9,600 | |
Deadly Blow Level 6 Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
9,600 | |
Backstab Level 4 Supplements P. Atk. with 1325 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
9,600 | |
Backstab Level 5 Supplements P. Atk. with 1405 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
9,600 | |
Backstab Level 6 Supplements P. Atk. with 1488 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
9,600 | |
Drain Health Level 20 Inflicts dark damage on the target with 53 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
9,600 | |
Drain Health Level 21 Inflicts dark damage on the target with 55 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
9,600 | |
Drain Health Level 22 Inflicts dark damage on the target with 57 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
9,600 | |
Sting Level 16 Attacks an enemy with 295 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
9,600 | |
Sting Level 17 Attacks an enemy with 313 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
9,600 | |
Sting Level 18 Attacks an enemy with 331 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
9,600 | |
Freezing Strike Level 5 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 33 Power and decreasing their Speed by 20% for 1 minute. |
14,000 | |
Freezing Strike Level 6 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 34 Power and decreasing their Speed by 20% for 1 minute. |
14,000 | |
Vicious Stance Level 7 Increases Critical Damages by 166. Continuously consumes MP proportionately to the user's level. |
29,000 | |
Veil Level 1 Creates an illusion of nearby monsters for 2 minutes. |
29,000 | |
Unlock Level 7 There is a 100% chance to open a level 2 door, a 5% chance to open a level 3 door, and 90% chance to open a level 44 treasure chest. Requires 6 Thief Keys. |
29,000 | |
Acrobatic Move Level 2 Increases Evasion by 5 when running. |
29,000 | |
Esprit Level 2 Increases HP Recovery Bonus by 3 and MP Recovery Bonus by 1.9 when running. |
29,000 | |
Quick Step Level 2 Increases Speed by 11. |
29,000 | |
Confusion Level 6 Throws an enemy into confusion, changing their target of attack. |
29,000 | |
Power Break Level 4 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
29,000 | |
Hex Level 2 Decreases an enemy's P. Def. by 23% for 30 seconds. |
29,000 |
Level 46 | ||
Name | SP | |
Dagger Mastery Level 15 Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
13,000 | |
Dagger Mastery Level 16 Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
13,000 | |
Dagger Mastery Level 17 Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
13,000 | |
Light Armor Mastery Level 17 Increases P. Def. by 22.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
13,000 | |
Light Armor Mastery Level 18 Increases P. Def. by 23.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
13,000 | |
Light Armor Mastery Level 19 Increases P. Def. by 24.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
13,000 | |
Deadly Blow Level 7 Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
13,000 | |
Deadly Blow Level 8 Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
13,000 | |
Deadly Blow Level 9 Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
13,000 | |
Backstab Level 7 Supplements P. Atk. with 1574 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
13,000 | |
Backstab Level 8 Supplements P. Atk. with 1664 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
13,000 | |
Backstab Level 9 Supplements P. Atk. with 1757 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
13,000 | |
Drain Health Level 23 Inflicts dark damage on the target with 58 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
13,000 | |
Drain Health Level 24 Inflicts dark damage on the target with 60 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
13,000 | |
Drain Health Level 25 Inflicts dark damage on the target with 61 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
13,000 | |
Sting Level 19 Attacks an enemy with 350 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
13,000 | |
Sting Level 20 Attacks an enemy with 370 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
13,000 | |
Sting Level 21 Attacks an enemy with 391 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
13,000 | |
Freezing Strike Level 7 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 36 Power and decreasing their Speed by 20% for 1 minute. |
19,000 | |
Freezing Strike Level 8 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 37 Power and decreasing their Speed by 20% for 1 minute. |
19,000 | |
Vicious Stance Level 8 Increases Critical Damages by 196. Continuously consumes MP proportionately to the user's level. |
38,000 | |
Veil Level 2 Creates an illusion of nearby monsters for 2 minutes. |
38,000 | |
Unlock Level 8 There is a 100% chance to open a level 2 door, a 30% chance to open a level 3 door, and 90% chance to open a level 48 treasure chest. Requires 7 Thief Keys. |
38,000 | |
Esprit Level 3 Increases HP Recovery Bonus by 3.5 and MP Recovery Bonus by 2 when running. |
38,000 | |
Boost Evasion Level 2 Increases Evasion by 3. |
38,000 | |
Confusion Level 7 Throws an enemy into confusion, changing their target of attack. |
38,000 | |
Power Break Level 5 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
38,000 | |
Hex Level 3 Decreases an enemy's P. Def. by 23% for 30 seconds. |
38,000 | |
Summon Treasure Key Level 1 Creates 1 Maestro's Key. Consumes 2 Thief Keys. |
38,000 |
Level 49 | ||
Name | SP | |
Dagger Mastery Level 18 Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
20,000 | |
Dagger Mastery Level 19 Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
20,000 | |
Dagger Mastery Level 20 Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
20,000 | |
Light Armor Mastery Level 20 Increases P. Def. by 25.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
20,000 | |
Light Armor Mastery Level 21 Increases P. Def. by 27 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
20,000 | |
Light Armor Mastery Level 22 Increases P. Def. by 28.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
20,000 | |
Deadly Blow Level 10 Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
20,000 | |
Deadly Blow Level 11 Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
20,000 | |
Deadly Blow Level 12 Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
20,000 | |
Backstab Level 10 Supplements P. Atk. with 1853 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
20,000 | |
Backstab Level 11 Supplements P. Atk. with 1953 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
20,000 | |
Backstab Level 12 Supplements P. Atk. with 2057 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
20,000 | |
Drain Health Level 26 Inflicts dark damage on the target with 63 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
20,000 | |
Drain Health Level 27 Inflicts dark damage on the target with 65 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
20,000 | |
Drain Health Level 28 Inflicts dark damage on the target with 66 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
20,000 | |
Sting Level 22 Attacks an enemy with 412 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
20,000 | |
Sting Level 23 Attacks an enemy with 434 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
20,000 | |
Sting Level 24 Attacks an enemy with 457 Power added to P. Atk., and inflicts Bleed causing loss of 44 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
20,000 | |
Freezing Strike Level 9 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 39 Power and decreasing their Speed by 20% for 1 minute. |
31,000 | |
Freezing Strike Level 10 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 40 Power and decreasing their Speed by 20% for 1 minute. |
31,000 | |
Vicious Stance Level 9 Increases Critical Damages by 229. Continuously consumes MP proportionately to the user's level. |
61,000 | |
Veil Level 3 Creates an illusion of nearby monsters for 2 minutes. |
61,000 | |
Trick Level 1 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
61,000 | |
Esprit Level 4 Increases HP Recovery Bonus by 4 and MP Recovery Bonus by 2.1 when running. |
61,000 | |
Bleed Level 3 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 44 HP every second. |
61,000 | |
Confusion Level 8 Throws an enemy into confusion, changing their target of attack. |
61,000 | |
Power Break Level 6 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
61,000 | |
Hex Level 4 Decreases an enemy's P. Def. by 23% for 30 seconds. |
61,000 | |
Poison Level 2 Poisons the target, causing loss of 41 HP per second for 30 seconds. |
61,000 |
Level 52 | ||
Name | SP | |
Divine Inspiration Level 1 Increases the number of buffs an individual can receive by 1. |
0 | |
Dagger Mastery Level 21 Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
29,000 | |
Dagger Mastery Level 22 Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
29,000 | |
Dagger Mastery Level 23 Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
29,000 | |
Light Armor Mastery Level 23 Increases P. Def. by 29.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
29,000 | |
Light Armor Mastery Level 24 Increases P. Def. by 30.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
29,000 | |
Light Armor Mastery Level 25 Increases P. Def. by 32.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
29,000 | |
Deadly Blow Level 13 Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
29,000 | |
Deadly Blow Level 14 Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
29,000 | |
Deadly Blow Level 15 Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
29,000 | |
Backstab Level 13 Supplements P. Atk. with 2164 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
29,000 | |
Backstab Level 14 Supplements P. Atk. with 2274 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
29,000 | |
Backstab Level 15 Supplements P. Atk. with 2388 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
29,000 | |
Drain Health Level 29 Inflicts dark damage on the target with 68 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
29,000 | |
Drain Health Level 30 Inflicts dark damage on the target with 70 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
29,000 | |
Drain Health Level 31 Inflicts dark damage on the target with 72 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
29,000 | |
Sting Level 25 Attacks an enemy with 481 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
29,000 | |
Sting Level 26 Attacks an enemy with 506 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
29,000 | |
Sting Level 27 Attacks an enemy with 531 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
29,000 | |
Freezing Strike Level 11 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 42 Power and decreasing their Speed by 20% for 1 minute. |
44,000 | |
Freezing Strike Level 12 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 43 Power and decreasing their Speed by 20% for 1 minute. |
44,000 | |
Vicious Stance Level 10 Increases Critical Damages by 266. Continuously consumes MP proportionately to the user's level. |
88,000 | |
Veil Level 4 Creates an illusion of nearby monsters for 2 minutes. |
88,000 | |
Trick Level 2 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
88,000 | |
Unlock Level 9 There is a 100% chance to open a level 2 door, a 75% chance to open a level 3 door, and 90% chance to open a level 52 treasure chest. Requires 8 Thief Keys. |
88,000 | |
Esprit Level 5 Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.2 when running. |
88,000 | |
Critical Damage Level 4 Increases Critical Damages by 177. |
88,000 | |
Confusion Level 9 Throws an enemy into confusion, changing their target of attack. |
88,000 | |
Power Break Level 7 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
88,000 | |
Hex Level 5 Decreases an enemy's P. Def. by 23% for 30 seconds. |
88,000 | |
Lure Level 1 Quietly lures an enemy. |
88,000 |
Level 55 | ||
Name | SP | |
Dagger Mastery Level 24 Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
39,000 | |
Dagger Mastery Level 25 Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
39,000 | |
Dagger Mastery Level 26 Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
39,000 | |
Light Armor Mastery Level 26 Increases P. Def. by 33.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
39,000 | |
Light Armor Mastery Level 27 Increases P. Def. by 34.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
39,000 | |
Light Armor Mastery Level 28 Increases P. Def. by 36.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
39,000 | |
Deadly Blow Level 16 Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
39,000 | |
Deadly Blow Level 17 Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
39,000 | |
Deadly Blow Level 18 Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
39,000 | |
Backstab Level 16 Supplements P. Atk. with 2505 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
39,000 | |
Backstab Level 17 Supplements P. Atk. with 2625 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
39,000 | |
Backstab Level 18 Supplements P. Atk. with 2748 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
39,000 | |
Drain Health Level 32 Inflicts dark damage on the target with 73 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
39,000 | |
Drain Health Level 33 Inflicts dark damage on the target with 75 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
39,000 | |
Drain Health Level 34 Inflicts dark damage on the target with 77 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
39,000 | |
Sting Level 28 Attacks an enemy with 557 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
39,000 | |
Sting Level 29 Attacks an enemy with 584 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
39,000 | |
Sting Level 30 Attacks an enemy with 611 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
39,000 | |
Freezing Strike Level 13 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 45 Power and decreasing their Speed by 20% for 1 minute. |
58,000 | |
Freezing Strike Level 14 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 46 Power and decreasing their Speed by 20% for 1 minute. |
58,000 | |
Vicious Stance Level 11 Increases Critical Damages by 306. Continuously consumes MP proportionately to the user's level. |
116,000 | |
Veil Level 5 Creates an illusion of nearby monsters for 2 minutes. |
116,000 | |
Trick Level 3 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
116,000 | |
Unlock Level 10 There is a 100% chance to open a door below level 3, and 90% chance to open a level 56 treasure chest. Requires 10 Thief Keys. |
116,000 | |
Acrobatic Move Level 3 Increases Evasion by 6 when running. |
116,000 | |
Boost Breath Level 2 Increases lung capacity by 300. |
116,000 | |
Acrobatics Level 2 Increases the maximum height user can fall without taking damage by 100. |
116,000 | |
Ultimate Evasion Level 2 For 30 seconds, increases Evasion by 25, physical attack skill Evasion Rate by 40%, and resistance to buff-canceling attacks by 80. |
116,000 | |
Confusion Level 10 Throws an enemy into confusion, changing their target of attack. |
116,000 | |
Power Break Level 8 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
116,000 | |
Hex Level 6 Decreases an enemy's P. Def. by 23% for 30 seconds. |
116,000 | |
Sand Bomb Level 1 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. |
116,000 |
Level 58 | ||
Name | SP | |
Dagger Mastery Level 27 Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
42,000 | |
Dagger Mastery Level 28 Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
42,000 | |
Dagger Mastery Level 29 Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
42,000 | |
Light Armor Mastery Level 29 Increases P. Def. by 37.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
42,000 | |
Light Armor Mastery Level 30 Increases P. Def. by 39.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
42,000 | |
Light Armor Mastery Level 31 Increases P. Def. by 40.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 25% when equipped with light armor. |
42,000 | |
Deadly Blow Level 19 Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
42,000 | |
Deadly Blow Level 20 Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
42,000 | |
Deadly Blow Level 21 Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
42,000 | |
Backstab Level 19 Supplements P. Atk. with 2875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
42,000 | |
Backstab Level 20 Supplements P. Atk. with 3004 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
42,000 | |
Backstab Level 21 Supplements P. Atk. with 3136 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
42,000 | |
Drain Health Level 35 Inflicts dark damage on the target with 78 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
42,000 | |
Drain Health Level 36 Inflicts dark damage on the target with 80 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
42,000 | |
Drain Health Level 37 Inflicts dark damage on the target with 82 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
42,000 | |
Sting Level 31 Attacks an enemy with 639 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
42,000 | |
Sting Level 32 Attacks an enemy with 668 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
42,000 | |
Sting Level 33 Attacks an enemy with 697 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
42,000 | |
Freezing Strike Level 15 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 48 Power and decreasing their Speed by 20% for 1 minute. |
63,000 | |
Freezing Strike Level 16 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 49 Power and decreasing their Speed by 20% for 1 minute. |
63,000 | |
Vicious Stance Level 12 Increases Critical Damages by 349. Continuously consumes MP proportionately to the user's level. |
126,000 | |
Veil Level 6 Creates an illusion of nearby monsters for 2 minutes. |
126,000 | |
Trick Level 4 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
126,000 | |
Bleed Level 4 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 54 HP every second. |
126,000 | |
Boost Evasion Level 3 Increases Evasion by 4. |
126,000 | |
Confusion Level 11 Throws an enemy into confusion, changing their target of attack. |
126,000 | |
Power Break Level 9 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
126,000 | |
Hex Level 7 Decreases an enemy's P. Def. by 23% for 30 seconds. |
126,000 | |
Poison Level 3 Poisons the target, causing loss of 50 HP per second for 30 seconds. |
126,000 | |
Mortal Strike Level 1 Increases the user's success rate of vital point attacks by 10% for 2 minutes. Requires a dagger. |
126,000 | |
Sand Bomb Level 2 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. |
126,000 | |
Summon Treasure Key Level 2 Creates 1-2 Maestro's Key(s). Consumes 2 Thief Keys. |
126,000 |
Level 60 | ||
Name | SP | |
Dagger Mastery Level 30 Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
91,000 | |
Dagger Mastery Level 31 Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
91,000 | |
Light Armor Mastery Level 32 Increases P. Def. by 42 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
91,000 | |
Light Armor Mastery Level 33 Increases P. Def. by 43.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
91,000 | |
Deadly Blow Level 22 Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
91,000 | |
Deadly Blow Level 23 Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
91,000 | |
Backstab Level 22 Supplements P. Atk. with 3271 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
91,000 | |
Backstab Level 23 Supplements P. Atk. with 3408 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
91,000 | |
Drain Health Level 38 Inflicts dark damage on the target with 84 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
91,000 | |
Drain Health Level 39 Inflicts dark damage on the target with 85 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
91,000 | |
Sting Level 34 Attacks an enemy with 727 Power added to P. Atk., and inflicts Bleed causing loss of 54 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
91,000 | |
Sting Level 35 Attacks an enemy with 758 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
91,000 | |
Freezing Strike Level 17 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 51 Power and decreasing their Speed by 20% for 1 minute. |
181,000 | |
Vicious Stance Level 13 Increases Critical Damages by 379. Continuously consumes MP proportionately to the user's level. |
181,000 | |
Veil Level 7 Creates an illusion of nearby monsters for 2 minutes. |
181,000 | |
Trick Level 5 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
181,000 | |
Unlock Level 11 There is a 100% chance to open a door below level 3, and 90% chance to open a level 60 treasure chest. Requires 11 Thief Keys. |
181,000 | |
Confusion Level 12 Throws an enemy into confusion, changing their target of attack. |
181,000 | |
Power Break Level 10 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
181,000 | |
Hex Level 8 Decreases an enemy's P. Def. by 23% for 30 seconds. |
181,000 | |
Sand Bomb Level 3 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. |
181,000 | |
Escape Shackle Level 1 Allows you to escape from a captured state. |
181,000 |
Level 61 | ||
Name | SP | |
Divine Inspiration Level 2 Increases the number of buffs an individual can receive by 2. |
0 |
Level 62 | ||
Name | SP | |
Dagger Mastery Level 32 Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
130,000 | |
Dagger Mastery Level 33 Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
130,000 | |
Light Armor Mastery Level 34 Increases P. Def. by 44.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
130,000 | |
Light Armor Mastery Level 35 Increases P. Def. by 46.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
130,000 | |
Deadly Blow Level 24 Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
130,000 | |
Deadly Blow Level 25 Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
130,000 | |
Backstab Level 24 Supplements P. Atk. with 3548 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
130,000 | |
Backstab Level 25 Supplements P. Atk. with 3690 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
130,000 | |
Drain Health Level 40 Inflicts dark damage on the target with 87 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
130,000 | |
Drain Health Level 41 Inflicts dark damage on the target with 89 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
130,000 | |
Sting Level 36 Attacks an enemy with 789 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
130,000 | |
Sting Level 37 Attacks an enemy with 820 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
130,000 | |
Freezing Strike Level 18 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 53 Power and decreasing their Speed by 20% for 1 minute. |
270,000 | |
Vicious Stance Level 14 Increases Critical Damages by 410. Continuously consumes MP proportionately to the user's level. |
270,000 | |
Veil Level 8 Creates an illusion of nearby monsters for 2 minutes. |
270,000 | |
Trick Level 6 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
270,000 | |
Esprit Level 6 Increases HP Recovery Bonus by 5 and MP Recovery Bonus by 2.3 when running. |
270,000 | |
Confusion Level 13 Throws an enemy into confusion, changing their target of attack. |
270,000 | |
Power Break Level 11 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
270,000 | |
Hex Level 9 Decreases an enemy's P. Def. by 23% for 30 seconds. |
270,000 | |
Sand Bomb Level 4 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. |
270,000 |
Level 64 | ||
Name | SP | |
Dagger Mastery Level 34 Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
150,000 | |
Dagger Mastery Level 35 Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
150,000 | |
Light Armor Mastery Level 36 Increases P. Def. by 48 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
150,000 | |
Light Armor Mastery Level 37 Increases P. Def. by 49.5 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
150,000 | |
Deadly Blow Level 26 Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
150,000 | |
Deadly Blow Level 27 Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
150,000 | |
Backstab Level 26 Supplements P. Atk. with 3834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
150,000 | |
Backstab Level 27 Supplements P. Atk. with 3980 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
150,000 | |
Drain Health Level 42 Inflicts dark damage on the target with 90 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
150,000 | |
Drain Health Level 43 Inflicts dark damage on the target with 92 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
150,000 | |
Sting Level 38 Attacks an enemy with 852 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
150,000 | |
Sting Level 39 Attacks an enemy with 885 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
150,000 | |
Freezing Strike Level 19 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 56 Power and decreasing their Speed by 20% for 1 minute. |
300,000 | |
Vicious Stance Level 15 Increases Critical Damages by 443. Continuously consumes MP proportionately to the user's level. |
300,000 | |
Veil Level 9 Creates an illusion of nearby monsters for 2 minutes. |
300,000 | |
Trick Level 7 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
300,000 | |
Critical Damage Level 5 Increases Critical Damages by 295. |
300,000 | |
Unlock Level 12 There is a 100% chance to open a door below level 3, and 90% chance to open a level 64 treasure chest. Requires 13 Thief Keys. |
300,000 | |
Confusion Level 14 Throws an enemy into confusion, changing their target of attack. |
300,000 | |
Power Break Level 12 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
300,000 | |
Hex Level 10 Decreases an enemy's P. Def. by 23% for 30 seconds. |
300,000 | |
Sand Bomb Level 5 Detonates a sand bomb to decrease an enemy's Accuracy by 6 for 30 seconds. |
300,000 |
Level 66 | ||
Name | SP | |
Dagger Mastery Level 36 Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
180,000 | |
Dagger Mastery Level 37 Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
180,000 | |
Light Armor Mastery Level 38 Increases P. Def. by 51.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
180,000 | |
Light Armor Mastery Level 39 Increases P. Def. by 52.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
180,000 | |
Deadly Blow Level 28 Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
180,000 | |
Deadly Blow Level 29 Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
180,000 | |
Backstab Level 28 Supplements P. Atk. with 4127 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
180,000 | |
Backstab Level 29 Supplements P. Atk. with 4275 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
180,000 | |
Drain Health Level 44 Inflicts dark damage on the target with 94 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
180,000 | |
Drain Health Level 45 Inflicts dark damage on the target with 96 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
180,000 | |
Sting Level 40 Attacks an enemy with 917 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
180,000 | |
Sting Level 41 Attacks an enemy with 950 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
180,000 | |
Freezing Strike Level 20 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 58 Power and decreasing their Speed by 20% for 1 minute. |
370,000 | |
Vicious Stance Level 16 Increases Critical Damages by 475. Continuously consumes MP proportionately to the user's level. |
370,000 | |
Veil Level 10 Creates an illusion of nearby monsters for 2 minutes. |
370,000 | |
Trick Level 8 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
370,000 | |
Bleed Level 5 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 62 HP every second. |
370,000 | |
Confusion Level 15 Throws an enemy into confusion, changing their target of attack. |
370,000 | |
Power Break Level 13 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
370,000 | |
Hex Level 11 Decreases an enemy's P. Def. by 23% for 30 seconds. |
370,000 | |
Poison Level 4 Poisons the target, causing loss of 58 HP per second for 30 seconds. |
370,000 | |
Blinding Blow Level 1 Attacks the target's vital points with 2751 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
180,000 | |
Blinding Blow Level 2 Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
180,000 | |
Mortal Strike Level 2 Increases the user's success rate of vital point attacks by 15% for 2 minutes. Requires a dagger. |
370,000 | |
Sand Bomb Level 6 Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds. |
370,000 | |
Summon Treasure Key Level 3 Creates 1-3 Maestro's Key(s). Consumes 2 Thief Keys. |
370,000 |
Level 68 | ||
Name | SP | |
Dagger Mastery Level 38 Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
230,000 | |
Dagger Mastery Level 39 Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
230,000 | |
Light Armor Mastery Level 40 Increases P. Def. by 54.2 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
230,000 | |
Light Armor Mastery Level 41 Increases P. Def. by 55.8 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
230,000 | |
Deadly Blow Level 30 Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
230,000 | |
Deadly Blow Level 31 Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
230,000 | |
Backstab Level 30 Supplements P. Atk. with 4425 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
230,000 | |
Backstab Level 31 Supplements P. Atk. with 4575 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
230,000 | |
Drain Health Level 46 Inflicts dark damage on the target with 97 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
230,000 | |
Drain Health Level 47 Inflicts dark damage on the target with 99 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
230,000 | |
Sting Level 42 Attacks an enemy with 984 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
230,000 | |
Sting Level 43 Attacks an enemy with 1017 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
230,000 | |
Freezing Strike Level 21 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 59 Power and decreasing their Speed by 20% for 1 minute. |
460,000 | |
Vicious Stance Level 17 Increases Critical Damages by 509. Continuously consumes MP proportionately to the user's level. |
460,000 | |
Veil Level 11 Creates an illusion of nearby monsters for 2 minutes. |
460,000 | |
Trick Level 9 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
460,000 | |
Esprit Level 7 Increases HP Recovery Bonus by 5.5 and MP Recovery Bonus by 2.4 when running. |
460,000 | |
Unlock Level 13 There is a 100% chance to open a door below level 3, and 90% chance to open a level 68 treasure chest. Requires 15 Thief Keys. |
460,000 | |
Confusion Level 16 Throws an enemy into confusion, changing their target of attack. |
460,000 | |
Power Break Level 14 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
460,000 | |
Hex Level 12 Decreases an enemy's P. Def. by 23% for 30 seconds. |
460,000 | |
Blinding Blow Level 3 Attacks the target's vital points with 2850 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
230,000 | |
Blinding Blow Level 4 Attacks the target's vital points with 3050 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
230,000 | |
Sand Bomb Level 7 Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds. |
460,000 |
Level 70 | ||
Name | SP | |
Dagger Mastery Level 40 Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
290,000 | |
Dagger Mastery Level 41 Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
290,000 | |
Light Armor Mastery Level 42 Increases P. Def. by 57.4 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
290,000 | |
Light Armor Mastery Level 43 Increases P. Def. by 59.1 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
290,000 | |
Deadly Blow Level 32 Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
290,000 | |
Deadly Blow Level 33 Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
290,000 | |
Backstab Level 32 Supplements P. Atk. with 4726 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
290,000 | |
Backstab Level 33 Supplements P. Atk. with 4878 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
290,000 | |
Drain Health Level 48 Inflicts dark damage on the target with 100 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
290,000 | |
Drain Health Level 49 Inflicts dark damage on the target with 102 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
290,000 | |
Sting Level 44 Attacks an enemy with 1051 Power added to P. Atk., and inflicts Bleed causing loss of 62 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
290,000 | |
Sting Level 45 Attacks an enemy with 1084 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
290,000 | |
Freezing Strike Level 22 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 61 Power and decreasing their Speed by 20% for 1 minute. |
580,000 | |
Vicious Stance Level 18 Increases Critical Damages by 542. Continuously consumes MP proportionately to the user's level. |
580,000 | |
Veil Level 12 Creates an illusion of nearby monsters for 2 minutes. |
580,000 | |
Trick Level 10 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
580,000 | |
Bleed Level 6 Decreases an enemy's Speed by 20% for 20 seconds, and inflicts Bleed, causing them to lose 67 HP every second. |
580,000 | |
Confusion Level 17 Throws an enemy into confusion, changing their target of attack. |
580,000 | |
Power Break Level 15 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
580,000 | |
Hex Level 13 Decreases an enemy's P. Def. by 23% for 30 seconds. |
580,000 | |
Blinding Blow Level 5 Attacks the target's vital points with 3151 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
290,000 | |
Blinding Blow Level 6 Attacks the target's vital points with 3252 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
290,000 | |
Sand Bomb Level 8 Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds. |
580,000 |
Level 72 | ||
Name | SP | |
Dagger Mastery Level 42 Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
350,000 | |
Dagger Mastery Level 43 Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
350,000 | |
Light Armor Mastery Level 44 Increases P. Def. by 60.7 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
350,000 | |
Light Armor Mastery Level 45 Increases P. Def. by 62.3 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
350,000 | |
Deadly Blow Level 34 Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
350,000 | |
Deadly Blow Level 35 Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
350,000 | |
Backstab Level 34 Supplements P. Atk. with 5029 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
350,000 | |
Backstab Level 35 Supplements P. Atk. with 5180 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
350,000 | |
Drain Health Level 50 Inflicts dark damage on the target with 104 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
350,000 | |
Drain Health Level 51 Inflicts dark damage on the target with 105 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
350,000 | |
Sting Level 46 Attacks an enemy with 1118 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
350,000 | |
Sting Level 47 Attacks an enemy with 1151 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
350,000 | |
Freezing Strike Level 23 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 63 Power and decreasing their Speed by 20% for 1 minute. |
710,000 | |
Vicious Stance Level 19 Increases Critical Damages by 576. Continuously consumes MP proportionately to the user's level. |
710,000 | |
Veil Level 13 Creates an illusion of nearby monsters for 2 minutes. |
710,000 | |
Trick Level 11 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
710,000 | |
Critical Damage Level 6 Increases Critical Damages by 384. |
710,000 | |
Unlock Level 14 There is a 100% chance to open a door below level 3, and 90% chance to open alevel 72 treasure chest. Requires 17 Thief Keys. |
710,000 | |
Confusion Level 18 Throws an enemy into confusion, changing their target of attack. |
710,000 | |
Power Break Level 16 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
710,000 | |
Hex Level 14 Decreases an enemy's P. Def. by 23% for 30 seconds. |
710,000 | |
Blinding Blow Level 7 Attacks the target's vital points with 3353 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
350,000 | |
Blinding Blow Level 8 Attacks the target's vital points with 3453 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
350,000 | |
Sand Bomb Level 9 Detonates a sand bomb to decrease an enemy's Accuracy by 9 for 30 seconds. |
710,000 |
Level 74 | ||
Name | SP | |
Dagger Mastery Level 44 Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
590,000 | |
Dagger Mastery Level 45 Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
590,000 | |
Light Armor Mastery Level 46 Increases P. Def. by 63.9 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
590,000 | |
Light Armor Mastery Level 47 Increases P. Def. by 65.6 and Evasion by 7, and decreases the chance of receiving Critical Damage by 35% when equipped with light armor. |
590,000 | |
Deadly Blow Level 36 Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
590,000 | |
Deadly Blow Level 37 Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
590,000 | |
Backstab Level 36 Supplements P. Atk. with 5330 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
590,000 | |
Backstab Level 37 Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
590,000 | |
Drain Health Level 52 Inflicts dark damage on the target with 107 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
590,000 | |
Drain Health Level 53 Inflicts dark damage on the target with 108 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP. |
590,000 | |
Sting Level 48 Attacks an enemy with 1185 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
590,000 | |
Sting Level 49 Attacks an enemy with 1218 Power added to P. Atk., and inflicts Bleed causing loss of 67 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible. |
590,000 | |
Freezing Strike Level 24 Temporarily freezes the surrounding air, inflicting Water damage on an enemy with 65 Power and decreasing their Speed by 20% for 1 minute. |
1,180,000 | |
Vicious Stance Level 20 Increases Critical Damages by 609. Continuously consumes MP proportionately to the user's level. |
1,180,000 | |
Veil Level 14 Creates an illusion of nearby monsters for 2 minutes. |
1,180,000 | |
Trick Level 12 Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger. |
1,180,000 | |
Esprit Level 8 Increases HP Recovery Bonus by 6 and MP Recovery Bonus by 2.5 when running. |
1,180,000 | |
Confusion Level 19 Throws an enemy into confusion, changing their target of attack. |
1,180,000 | |
Power Break Level 17 Decreases an enemy's P. Atk. by 23% for 30 seconds. |
1,180,000 | |
Hex Level 15 Decreases an enemy's P. Def. by 23% for 30 seconds. |
1,180,000 | |
Poison Level 5 Poisons the target, causing loss of 63 HP per second for 30 seconds. |
1,180,000 | |
Blinding Blow Level 9 Attacks the target's vital points with 3553 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
590,000 | |
Blinding Blow Level 10 Attacks the target's vital points with 3653 Power added to P. Atk. and turns his/her back to you. Increases Speed by 40. Requires a dagger. Over-hit. Half-kill. |
590,000 | |
Mortal Strike Level 3 Increases the user's success rate of vital point attacks by 20% for 2 minutes. Requires a dagger. |
1,180,000 | |
Sand Bomb Level 10 Detonates a sand bomb to decrease an enemy's Accuracy by 12 for 30 seconds. |
1,180,000 | |
Summon Treasure Key Level 4 Creates 1-4 Maestro's Key(s). Consumes 2 Thief Keys. |
1,180,000 | |
Critical Damage Level 7 Increases Critical Damages by 406. |
1,180,000 | |
Find Trap Level 1 Detects traps below Level 78. |
1,180,000 | |
Remove Trap Level 1 Disarms traps below Level 78. |
1,180,000 |
Level 76 | ||
Name | SP | |
Divine Inspiration Level 3 Increases the number of buffs an individual can receive by 3. |
0 | |
Divine Inspiration Level 4 Increases the number of buffs an individual can receive by 4. |
0 |