Skills High Five

icon skill0001 Triple Slash ID 1
Attacks an enemy with 517 Power added to P. Atk. Requires a dualsword. Over-hit and Critical hit are possible. Ignores Shield Defense.
icon skill0002 Confusion ID 2
Throws an enemy into confusion, changing their target of attack.
icon skill0003 Power Strike ID 3
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit is possible.
icon skill0004 Dash ID 4
Increases Speed by 40 for 15 seconds.
icon skill0005 Double Sonic Slash ID 5
Supplements the user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.
icon skill0006 Sonic Blaster ID 6
Supplements the user's P. Atk. with 369 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.
icon skill0007 Sonic Storm ID 7
Supplements the user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
icon skill0008 Sonic Focus ID 8
Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
icon skill0009 Sonic Buster ID 9
Supplements the user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.
icon skill0010 Summon Storm Cubic ID 10
Summons a storm cubic that inflicts damage on an enemy with magic. Consumes 4 Spirit Ore when summoning.
icon skill0011 Trick ID 11
Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
icon skill0012 Switch ID 12
Confuses an enemy, causing them to cancel their target. Requires a dagger.
icon skill0013 Summon Siege Golem ID 13
Summons siege weapon. Summoning requires 180 Crystals: C-Grade and additionally consumes 40 Gemstones: C-Grade every minute.
icon skill0015 Charm ID 15
Decreases an enemy's aggression toward the user by 132.
icon skill0016 Mortal Blow ID 16
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
icon skill0017 Force Burst ID 17
Supplements the user's P. Atk. with 129 Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
icon skill0018 Aura of Hate ID 18
Uses 4312 Power to provoke nearby enemies to attack.
icon skill0019 Double Shot ID 19
Supplements P. Atk. with 984 Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible.
icon skill0021 Poison Recovery ID 21
Cures the user of minor poisoning.
icon skill0022 Summon Vampiric Cubic ID 22
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the target's HP and with it regenerates its master's HP. Consumes 5 Spirit Ore.
icon skill0024 Burst Shot ID 24
Supplements P. Atk. with 350 Power to fire an exploding arrow. Requires a bow. Over-hit is possible.
icon skill0025 Summon Mechanic Golem ID 25
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15 percent of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals.
icon skill0027 Unlock ID 27
There is a 30% chance to open a level 1 door and 90% chance to open a level 20 treasure chest. Requires 2 Thief Keys.
icon skill0028 Aggression ID 28
Provokes the target to attack with 3928 Power.
icon skill0029 Iron Punch ID 29
Attacks an enemy with 34 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible.
icon skill0030 Backstab ID 30
Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible.
icon skill0033 Summon Phantom Cubic ID 33
Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Requires 2 Spirit Ore.
icon skill0034 Bandage ID 34
Cures minor bleeding.
icon skill0035 Force Storm ID 35
Supplements the user's P. Atk. with 181 Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible.
icon skill0036 Whirlwind ID 36
Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
icon skill0042 Sweeper ID 42
Used on the corpses of Spoiled monsters to obtain extra items.
icon skill0044 Remedy ID 44
Cures minor bleeding.
icon skill0045 Divine Heal ID 45
Uses 143 Power to restore the user's HP.
icon skill0046 Life Scavenge ID 46
Drains HP from corpses and uses it to restore your HP.
icon skill0048 Thunder Storm ID 48
Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and critical hit are possible.
icon skill0049 Divine Strike ID 49
Inflicts holy damage on the undead with 47 Power added to M. Atk.
icon skill0050 Focused Force ID 50
Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
icon skill0051 Lure ID 51
Quietly lures an enemy.
icon skill0054 Force Blaster ID 54
Discharges a powerful energy beam at an enemy with 143 Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible.
icon skill0056 Power Shot ID 56
Make a powerful long-distance attack with 65 Power added to P. Atk. Requires a bow. Over-hit is possible.
icon skill0058 Elemental Heal ID 58
Restores one's own HP with 71 Power.
icon skill0060 Fake Death ID 60
Plays dead to keep a monster from attacking. Consumes 10 MP per second.
icon skill0061 Cure Bleeding ID 61
Heals minor bleeding.
icon skill0065 Horror ID 65
Frightens an enemy into fleeing for 10 seconds.
icon skill0067 Summon Life Cubic ID 67
Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 5 Spirit Ore.
icon skill0069 Sacrifice ID 69
Sacrifices the user's HP to restore a target's HP with 741 Power.
icon skill0070 Drain Health ID 70
Inflicts dark damage on the target with 20 Power added to M. Atk. Absorbs 20% of the damage inflicted on target as HP.
icon skill0072 Iron Will ID 72
Increases the user's M. Def. by 15% for 20 minutes.
icon skill0075 Detect Insect Weakness ID 75
Increases the user's P. Atk. toward insects by 30% for 10 minutes.
icon skill0076 Bear Spirit Totem ID 76
Possessed by a Bear's soul, the user's P. Atk. and Critical Damage increases by 20%, and Speed by 30% for 5 minutes. Requires a hand-to-hand weapon.