|Collision Radius||25||Collision Height||35|
|HP Regen||0||MP Regen|
|Physical Attack||500||Magical Attack||500|
|Physical Defence||500||Magical Defence||500|
|Critical||Speed Walk / Run||60 / 160|
|Attack Speed||278||Cast Speed||333|
|Attack Type||Attack Range||40|
|Defence Fire||20||Defence Water||20|
|Defence Wind||20||Defence Earth||20|
|Defence Holy||20||Defence Dark||20|
|Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
|Death Blow 1
Draws on your HP to summon your strength and unleash a punishing attack. Power 183.
|Double Attack 1
Inflicts 2 devastatingly rapid attacks. Power 137.
|Spin Attack 1
Simultaneously inflicts damage and shock. Momentarily causes shock on an enemy. Power 55.
|Piercing Attack 1
A powerful stab pierces the target.
Caster spins rapidly, targeting nearby enemies.
|Lance Smash 1
Flourishes a lance and frontally attacks enemies.
|Battle Cry 1
Utters a battle cry that increases one's own P. Atk., P. Def. and M. Def.
|Cat the Ranger Boots 1
Recovers the master's HP by 10%. For 1 minute(s), receives power from Cat the Ranger to increase the master's resistance to debuff attacks by 80%, resistance to buff canceling attacks by 40%, Speed by 10%, P. Def. by 20%, and M. Def. by 20%. Does not receive preemptive attacks from monsters. Reuse delay 10 minutes.