General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 20637 | Level | 47 |
Race | UNDEAD | Gender | MALE |
Collision Radius | 7 | Collision Height | 21 |
HP | 1277 | MP | 665 |
HP Regen | 6 | MP Regen | 2.1 |
Exp | 2 | SP | 298 |
Combat | |||
---|---|---|---|
Physical Attack | 262 | Magical Attack | 179 |
Physical Defence | 187 | Magical Defence | 124 |
Critical | 4 | Speed Walk / Run | 80 / 174 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | UNHOLY | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | -32 | Defence Dark | 53 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
545 - 1111 | 100% | |
Crimson Boots |
1 | 1/301 | |
Crimson Boot Fabric A key material that Dwarves use to make Crimson Boots. Can be sold in any shop. |
1 | 1/6 | |
Rind Leather Boots |
1 | 1/301 | |
Rind Leather Boots Lining A key material for Dwarves to make Rind Leather Boots. Can be sold in any shop. |
1 | 1/6 | |
Plated Leather Gloves |
1 | 1/278 | |
Plate Leather Gloves Design A key material for Dwarves to make Plated Leather Gloves. Can be sold in any shop. |
1 | 1/9 | |
Dwarven Chain Gloves |
1 | 1/301 | |
Dwarven Chain Gloves Design A key material for Dwarves to make Dwarven Chain Gloves. Can be sold in any shop. |
1 | 1/6 | |
Gloves of Seal |
1 | 1/301 | |
Gloves of Seal Pattern A key material for Dwarves to make Gloves of Seal. Can be sold in any shop. |
1 | 1/6 | |
Rind Leather Gloves |
1 | 1/301 | |
Rind Leather Gloves Design A key material for Dwarves to make Rind Leather Gloves. Can be sold in any shop. |
1 | 1/6 | |
Iron Ore A material used to make Dwarven items. Can be sold in any shop. |
1 | 26.4904% | |
Stem A material used to make Dwarven items. Can be sold in any shop. |
1 | 52.9809% | |
Steel A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/38 | |
Durable Metal Plate Material used by a Dwarf to make an item. It can be sold at a regular store. |
1 | 1/283 | |
Asofe Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/113 | |
Recipe: Composite Armor For Dwarves only. The recipe for Composite Armor. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/604 | |
Deluxe Chest Key - Grade 4 An old, rusty key that cannot be used anymore. Can be bought at the shop. |
1 | 1/11 | |
Life Stone - Level 49 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. |
1 | 1/113 | |
Mid-Grade Life Stone - Level 49 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. |
1 | 1/453 | |
High-Grade Life Stone - Level 49 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. |
1 | 1/4525 | |
Top-Grade Life Stone - Level 49 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 49 and above. |
1 | 1/22727 | |
Greater Healing Potion A magical potion that quickly restores HP. Its effect lasts for 15 seconds. |
1 | 1/17 |
Item Grade | Count | Chance | |
---|---|---|---|
Recipe: Stick of Eternity For Dwarves only. The recipe for a Stick of Eternity. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/312 | |
Recipe: Paradia Staff For Dwarves only. The recipe for a Paradia Staff. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/312 | |
Robe of Seal One-piece upper and lower body armor. Additional lower body armor cannot be worn while wearing this. |
1 | 1/2188 |
Skill Level | |
---|---|
Evasion 1 Increases Evasion. |
|
HP Increase (1x) 1 |
|
MP Increase (1x) 1 |
|
Slightly Strong P. Atk. 12 |
|
Slightly Strong M. Atk. 12 |
|
Slightly Weak P. Def. 10 |
|
Slightly Weak M. Def. 10 |
|
Standard Type 2 |
|
One-handed Sword 3 |
|
Undead 1 Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. |