NPC - Kranrot High Five

NPC Info
Type: L2Monster
ID 20650 Level 59
Race ANIMAL Gender MALE
Collision Radius 19 Collision Height 36
HP 1880 MP 1007
HP Regen 6 MP Regen 2.4
Exp 3 SP 905
Combat
Physical Attack 461 Magical Attack 315
Physical Defence 242 Magical Defence 161
Critical 1 Speed Walk / Run 37 / 170
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20
Item Grade Count Chance
etc_adena_i00 Adena
1417 - 2887 100%
accessary_adamantite_earing_i00 Adamantite Earring
1 1/360
etc_crystal_ball_gold_i00 Adamantite Earring Gemstone
Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops.
1 33.9304%
accessary_adamantite_necklace_i00 Adamantite Necklace
1 1/480
etc_jewel_box_i00 Adamantite Necklace Chain
Main ingredient definitely required for a Dwarf to make admantite necklace. Can also be sold at ordinary shops.
1 25.0876%
accessary_adamantite_ring_i00 Adamantite Ring
1 1/240
etc_jewel_box_i00 Adamantite Ring Wire
Main ingredient definitely required for a Dwarf to make admantite ring. Can also be sold at ordinary shops.
1 40.0795%
etc_leather_brown_i00 Animal Skin
A material used to make Dwarven items. Can be sold in any shop.
1 44.6028%
etc_piece_bone_white_i00 Animal Bone
A material used to make Dwarven items. Can be sold in any shop.
1 44.6028%
etc_leather_i00 Leather
A material used to make Dwarven items. Can be sold in any shop.
1 1/13
etc_crafted_leather_i00 Crafted Leather
A material used to make Dwarven items. Can be sold in any shop.
1 1/85
etc_gem_red_i00 Enria
Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops.
1 1/179
etc_scroll_of_enchant_armor_i03 Scroll: Enchant Armor (B-Grade)
Increases P. Def. of B-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 1/1196
etc_recipe_red_i00 Recipe: Sealed Blue Wolf Boots (100%)
For Dwarves only. The recipe for a sealed Blue Wolf Boots. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/240
etc_recipe_red_i00 Recipe: Sealed Doom Gloves (100%)
For Dwarves only. The recipe for a Sealed Doom Gloves. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/240
etc_mineral_general_i01 Life Stone - Level 61
An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/179
etc_mineral_special_i01 Mid-Grade Life Stone - Level 61
A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/717
etc_mineral_rare_i01 High-Grade Life Stone - Level 61
A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/7194
etc_mineral_unique_i01 Top-Grade Life Stone - Level 61
The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 61 and above.
1 1/37037
Item Grade Count Chance
etc_crystal_ball_gold_i00 Adamantite Earring Gemstone
Main ingredient definitely required for a Dwarf to make admantite earrings. Can also be sold at ordinary shops.
1 1/5
etc_recipe_red_i00 Recipe: Art of Battle Axe (100%)
For Dwarves only. The recipe for an Art of Battle Axe. Requires Create Item - Skill Level 7. The success rate is 100%.
1 1/365
etc_str_hena_i02 Greater Dye of STR
Greater Dye of STR . Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by all classes after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
1 1/202
Skill Level
skill0100 Stun 5
You are stunned and temporarily prohibited from movement.
skill4303 HP Increase (2x) 10
skill0000 MP Increase (1x) 1
skill0141 Slightly Strong P. Atk. 12
skill4411_normal Slightly Strong M. Atk. 12
skill0142 Slightly Weak P. Def. 10
skill4413_normal Slightly Weak M. Def. 10
skill0000 Standard Type 2
skill0000 Blunt Weapons 5
skill4293 Animals 4
These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory.