General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 21069 | Level | 74 |
Race | DIVINE | Gender | MALE |
Collision Radius | 13 | Collision Height | 32 |
HP | 2632 | MP | 1475 |
HP Regen | 9 | MP Regen | 3 |
Exp | 10 | SP | 5573 |
Combat | |||
---|---|---|---|
Physical Attack | 774 | Magical Attack | 528 |
Physical Defence | 315 | Magical Defence | 210 |
Critical | 4 | Speed Walk / Run | 50 / 174 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 53 | Defence Dark | -13 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
6379 - 13001 | 100% | |
Sealed Dark Crystal Boots Sealed Dark Crystal Boots. The blacksmith in a village can release the seal on this item. |
1 | 1/421 | |
Sealed Dark Crystal Boots Lining An essential ingredient needed by a Dwarf to make Sealed Dark Crystal Boots. It can be sold at a regular store. |
1 | 24.7627% | |
Sealed Tallum Boots Sealed Tallum Boots. The blacksmith in a village can release the seal on this item. |
1 | 1/421 | |
Sealed Tallum Boots Lining An essential ingredient needed by a Dwarf to make Sealed Tallum Boots. It can be sold at a regular store. |
1 | 24.7627% | |
Sealed Dark Crystal Gloves Sealed Dark Crystal Gloves. The blacksmith in a village can release the seal on this item. |
1 | 1/421 | |
Sealed Dark Crystal Gloves Design An essential ingredient needed by a Dwarf to make Sealed Dark Crystal Gloves. It can be sold at a regular store. |
1 | 24.7627% | |
Sealed Tallum Gloves Sealed Tallum Gloves. The blacksmith in a village can release the seal on this item. |
1 | 1/421 | |
Sealed Tallum Gloves Design An essential ingredient needed by a Dwarf to make Sealed Tallum Gloves. It can be sold at a regular store. |
1 | 24.7627% | |
Charcoal A material used to make Dwarven items. Can be sold in any shop. |
1 - 3 | 40.0104% | |
Suede A material used to make Dwarven items. Can be sold in any shop. |
1 | 53.3472% | |
Adamantite Nugget A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/31 | |
Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/144 | |
Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/62 | |
Greater Dye of INT <Int+4 Men-4> Greater Dye of INT <Int+4 Men-4>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/906 | |
Recipe: Sealed Majestic Plate Armor(60%) For Dwarves only. The recipe for the Sealed Majestic Plate Armor. Requires Create Item - Skill Level 8. The success rate is 60%. |
1 | 1/1287 | |
Scroll: Enchant Weapon (A-Grade) When enchanted, increases P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger, spear, etc. by 4. Increases P. Atk. of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed by 5. Increases P. Atk. of bow weapons by 8. Increaes M. Atk. of all weapons by 3. From +4, doulbes P. Atk. and M. Atk. bonus for all weapon types. It can be safely enchanted up to +3. |
1 | 1/11236 | |
Life Stone - Level 70 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. |
1 | 1/135 | |
Mid-Grade Life Stone - Level 70 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. |
1 | 1/540 | |
High-Grade Life Stone - Level 70 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. |
1 | 1/5405 | |
Top-Grade Life Stone - Level 70 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 70 and above. |
1 | 1/26316 | |
Transform Sealbook: Heretic Documents the method for transforming into Heretic. |
1 | 1/1667 |
Item Grade | Count | Chance | |
---|---|---|---|
Blue Wolf Gaiters Material Main ingredient definitely required for a Dwarf to make Blue Wolf Gaiters. Can also be sold at ordinary shops. |
1 | 26.5874% | |
Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/9 | |
Recipe: Spiritshot A For Dwarves only. The recipe for the Spiritshot Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. |
1 | 1/58 |
Skill Level | |
---|---|
Stun 7 You are stunned and temporarily prohibited from movement. |
|
Critical Damage 1 Provides powerful critical attack capability. |
|
Critical Chance 1 Increased critical attack rate. |
|
HP Increase (5x) 13 |
|
MP Increase (1x) 1 |
|
Slightly Strong P. Atk. 13 |
|
Slightly Strong M. Atk. 13 |
|
Very Strong P. Def. 16 |
|
Slightly Weak M. Def. 9 |
|
Standard Type 2 |
|
One-handed Sword 3 |
|
Angels 8 These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. |