General Information | |||
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Type | L2Monster | ||
ID | 21365 | Level | 78 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 20 | Collision Height | 49.2 |
HP | 2974 | MP | 1607 |
HP Regen | 9 | MP Regen | 3 |
Exp | 4 | SP | 2642 |
Combat | |||
---|---|---|---|
Physical Attack | 891 | Magical Attack | 608 |
Physical Defence | 333 | Magical Defence | 243 |
Critical | 4 | Speed Walk / Run | 34 / 175 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
4071 - 8308 | 100% | |
Common Item - Sealed Leather Armor of Nightmare Sealed Leather Armor of Nightmare with limited power enhancement. Enchantment, storing souls, and augmenting are impossible. The blacksmith in a village can release the seal on this item. |
1 | 1/18 | |
Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
1 | 44.4642% | |
Common Item - Sealed Majestic Leather Armor Sealed Majestic Leather Armor with limited power enhancement. Enchantment, storing souls, and augmenting are impossible. The blacksmith in a village can release the seal on this item. |
1 | 1/18 | |
Sealed Majestic Leather Armor Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store. |
1 | 44.4642% | |
Iron Ore A material used to make Dwarven items. Can be sold in any shop. |
2 - 6 | 21.4222% | |
Coal A material used to make Dwarven items. Can be sold in any shop. |
2 - 6 | 1/6 | |
Charcoal A material used to make Dwarven items. Can be sold in any shop. |
3 - 9 | 1/7 | |
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
7 - 21 | 1/12 | |
Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
1 - 3 | 38.0839% | |
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/29412 | |
Life Stone - Level 76 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/140 | |
Mid-Grade Life Stone - Level 76 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/560 | |
High-Grade Life Stone - Level 76 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/5618 |
Item Grade | Count | Chance | |
---|---|---|---|
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/3030 | |
Forgotten Blade Edge Main ingredient required for a Dwarf to make a Forgotten Blade. Can also be sold at ordinary shops. |
1 | 1/56 | |
Basalt Battlehammer Head Main ingredient required for a Dwarf to make a Basalt Battlehammer. Can also be sold at ordinary shops. |
1 | 1/57 |
Skill Level | |
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Decrease Atk. Spd. 5 Instantly reduces Atk. Spd. Effect 3. |
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Stun 9 You are stunned and temporarily prohibited from movement. |
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Critical Damage 1 Provides powerful critical attack capability. |
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Critical Chance 1 Increased critical attack rate. |
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Increase Rage Might 1 |
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HP Increase (2x) 10 |
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MP Increase (1x) 1 |
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Slightly Strong P. Atk. 13 |
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Slightly Strong M. Atk. 13 |
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Slightly Weak P. Def. 9 |
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Slightly Weak M. Def. 9 |
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Standard Type 2 |
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One-handed Sword 3 |
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Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
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NPC Sonic Blaster 9 |
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NPC High Level 8 |
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Short-Range Physical Attack Weakness 6 Renders target vulnerable to short-range physical attacks. |