General Information | |||
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Type | L2Monster | ||
ID | 21377 | Level | 78 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 15 | Collision Height | 38 |
HP | 2803 | MP | 1607 |
HP Regen | 9 | MP Regen | 3 |
Exp | 6 | SP | 3778 |
Combat | |||
---|---|---|---|
Physical Attack | 856 | Magical Attack | 584 |
Physical Defence | 333 | Magical Defence | 222 |
Critical | 4 | Speed Walk / Run | 25 / 180 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
4847 - 9892 | 100% | |
Common Item - Sealed Dark Crystal Breastplate Sealed Dark Crystal Breastplate with limited power enhancement. Enchantment, storing souls, and augmenting are impossible. The blacksmith in a village can release the seal on this item. |
1 | 1/22 | |
Sealed Dark Crystal Breastplate Pattern An essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Breastplate. It can be sold at a regular store. |
1 | 26.477% | |
Common Item - Sealed Tallum Plate Armor Sealed Tallum Plate Armor with limited power enhancement. Enchantment, storing souls, and augmenting are impossible. The blacksmith in a village can release the seal on this item. |
1 | 1/36 | |
Sealed Tallum Plate Armor Pattern An essential ingredient needed by a Dwarf to make Sealed Tallum Plate Armor. It can be sold at a regular store. |
1 | 1/5 | |
Common Item - Sealed Dark Crystal Gaiters Sealed Dark Crystal Gaiters with limited power enhancement. Enchantment, storing souls, and augmenting are impossible. The blacksmith in a village can release the seal on this item. |
1 | 1/14 | |
Sealed Dark Crystal Gaiters Pattern An essential ingredient needed by a Dwarf to make Sealed Dark Crystal Gaiters. It can be sold at a regular store. |
1 | 40.4684% | |
Silver Nugget A material used to make Dwarven items. Can be sold in any shop. |
1 | 32.0825% | |
Thread A material used to make Dwarven items. Can be sold in any shop. |
4 - 12 | 20.0516% | |
Mithril Ore A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/6 | |
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1 | 22.9161% | |
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/75 | |
Recipe: Blessed Spiritshot S For Dwarves only. The recipe for the Blessed Spiritshot: Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. |
1 | 1/2809 | |
Life Stone - Level 76 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/150 | |
Mid-Grade Life Stone - Level 76 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/598 | |
High-Grade Life Stone - Level 76 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/5988 | |
Mithril Arrow A steel arrow plated with mithril. |
150 - 450 | 1/15 |
Item Grade | Count | Chance | |
---|---|---|---|
Dark Legion's Edge Blade An essential ingredient needed by a Dwarf to make a Dark Legion's Edge. It can be sold at a regular store. |
1 | 1/37 | |
Recipe: Soulshot (S-Grade) For Dwarves only. The recipe for a soulshot-Grade S. Requires Create Item - Skill Level 8. The success rate is 100%. |
1 | 1/229 | |
Sword of Miracles Edge An essential ingredient needed by a Dwarf to make a Sword of Miracles. It can be sold at a regular store. |
1 | 1/34 |
Skill Level | |
---|---|
Blunt Weapon Weak Point 1 Vulnerable to Blunt Weapons. |
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HP Increase (5x) 13 |
|
MP Increase (1x) 1 |
|
Slightly Strong P. Atk. 12 |
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Slightly Strong M. Atk. 12 |
|
Slightly Weak P. Def. 10 |
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Slightly Weak M. Def. 10 |
|
Light Armor Type 3 Weak P. Def. and strong Evasion. |
|
One-handed Sword 3 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
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Decrease P. Atk. 8 Reduces P. Atk. Effect 3. |
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NPC Death Bomb 8 |
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NPC High Level 5 |