General Information | |||
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Type | L2Monster | ||
ID | 21561 | Level | 67 |
Race | UNDEAD | Gender | MALE |
Collision Radius | 13 | Collision Height | 21 |
HP | 2295 | MP | 1251 |
HP Regen | 8 | MP Regen | 2.7 |
Exp | 2 | SP | 920 |
Combat | |||
---|---|---|---|
Physical Attack | 625 | Magical Attack | 427 |
Physical Defence | 282 | Magical Defence | 187 |
Critical | 4 | Speed Walk / Run | 15 / 40 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | UNHOLY | Power | - |
Defence Fire | -5 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | -32 | Defence Dark | 53 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
1318 - 2693 | 100% | |
Common Item - Blue Wolf Breastplate Blue Wolf Breastplate with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/37 | |
Blue Wolf Breastplate Part Main ingredient definitely required for a Dwarf to make Blue Wolf Breastplate. Can also be sold at ordinary shops. |
1 | 29.6205% | |
Common Item - Doom Plate Armor Doom Plate Armor with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/60 | |
Doom Plate Armor Temper Main ingredient definitely required for a Dwarf to make Doom Plate Armor. Can also be sold at ordinary shops. |
1 | 1/5 | |
Common Item - Blue Wolf Gaiters Blue Wolf Gaiters with limited enhancement options. Enchantment, soul storing and augmenting are impossible. |
1 | 1/23 | |
Blue Wolf Gaiters Material Main ingredient definitely required for a Dwarf to make Blue Wolf Gaiters. Can also be sold at ordinary shops. |
1 | 41.7117% | |
Varnish A material used to make Dwarven items. Can be sold in any shop. |
1 | 25.8855% | |
Coal A material used to make Dwarven items. Can be sold in any shop. |
1 | 25.8855% | |
Cokes A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/23 | |
Stone of Purity A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/58 | |
Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/193 | |
Recipe: Tallum Glaive(60%) For Dwarves only. The recipe for a Tallum Glaive. Requires Create Item - Skill Level 8. The success rate is 60%. |
1 | 1/10417 | |
Deluxe Chest Key - Grade 6 An old, rusty key that cannot be used anymore. Can be bought at the shop. |
1 | 1/23 | |
Life Stone - Level 67 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1 | 1/348 | |
Mid-Grade Life Stone - Level 67 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1 | 1/1391 | |
High-Grade Life Stone - Level 67 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1 | 1/13889 | |
Top-Grade Life Stone - Level 67 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 67 and above. |
1 | 1/71429 | |
Silver Arrow A steel arrow plated with silver. |
10 - 30 | 36.9793% |
Item Grade | Count | Chance | |
---|---|---|---|
Deadman's Glory Stone Main ingredient definitely required for a Dwarf to make Deadman's Glory. Can also be sold at ordinary shops. |
1 | 1/68 | |
Recipe: Blessed Spiritshot A For Dwarves only. The recipe for the Blessed Spiritshot: Grade A. Requires Create Item - Skill Level 7. The success rate is 100%. |
1 | 1/224 | |
Art of Battle Axe Blade Main ingredient definitely required for a Dwarf to make Art of Battle Axe. Can also be sold at ordinary shops. |
1 | 1/68 |
Skill Level | |
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Stun 6 You are stunned and temporarily prohibited from movement. |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Slightly Weak P. Atk. 10 |
|
Slightly Weak M. Atk. 10 |
|
Slightly Strong P. Def. 12 |
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Slightly Strong M. Def. 12 |
|
Light Armor Type 3 Weak P. Def. and strong Evasion. |
|
One-handed Sword 3 |
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Undead 1 Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. |
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Poison 6 A toxin that gradually reduces HP. Effect 7. |
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AV - Teleport 1 |