General Information | |||
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Type | L2RiftInvader | ||
ID | 21787 | Level | 78 |
Race | UNDEAD | Gender | MALE |
Collision Radius | 21 | Collision Height | 40 |
HP | 3108 | MP | 1884 |
HP Regen | 9 | MP Regen | 3.1518 |
Exp | 9 | SP | 6736 |
Combat | |||
---|---|---|---|
Physical Attack | 1033 | Magical Attack | 741 |
Physical Defence | 380 | Magical Defence | 268 |
Critical | 4 | Speed Walk / Run | 40 / 165 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | UNHOLY | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | -32 | Defence Dark | 53 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
8022 - 16377 | 100% | |
Sealed Shield of Nightmare Sealed Shield of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/280 | |
Sealed Shield of Nightmare Fragment An essential ingredient needed by a Dwarf to make a Sealed Shield of Nightmare. It can be sold at a regular store. |
1 | 38.5067% | |
Sealed Helm of Nightmare Sealed Helm of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/401 | |
Sealed Helm of Nightmare Design An essential ingredient needed by a Dwarf to make a Sealed Helm of Nightmare. It can be sold at a regular store. |
1 | 30.3187% | |
Sealed Majestic Circlet Sealed Majestic Circlet. The blacksmith in a village can release the seal on this item. |
1 | 1/401 | |
Sealed Majestic Circlet Design An essential ingredient needed by a Dwarf to make a Sealed Majestic Circlet. It can be sold at a regular store. |
1 | 30.3187% | |
Stem A material used to make Dwarven items. Can be sold in any shop. |
4 - 12 | 34.8668% | |
Varnish A material used to make Dwarven items. Can be sold in any shop. |
2 - 6 | 27.8935% | |
Suede A material used to make Dwarven items. Can be sold in any shop. |
3 - 9 | 1/6 | |
Silver Nugget A material used to make Dwarven items. Can be sold in any shop. |
4 - 12 | 1/14 | |
Thread A material used to make Dwarven items. Can be sold in any shop. |
10 - 30 | 1/8 | |
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/17857 | |
Life Stone - Level 76 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/86 | |
Mid-Grade Life Stone - Level 76 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/344 | |
High-Grade Life Stone - Level 76 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 76 and above. |
1 | 1/3460 |
Item Grade | Count | Chance | |
---|---|---|---|
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/154 | |
Forgotten Blade Edge Main ingredient required for a Dwarf to make a Forgotten Blade. Can also be sold at ordinary shops. |
1 | 1/28 | |
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/1536 |
Skill Level | |
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NPC Strike 10 |
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HP Increase (6x) 14 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
|
Standard Type 2 |
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One-handed Sword 3 |
|
Undead 1 Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. |
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NPC High Level 9 |