General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 22166 | Level | 78 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 7.7 | Collision Height | 28.4 |
HP | 3108 | MP | 1884 |
HP Regen | 9 | MP Regen | 3.1518 |
Exp | 7 | SP | 5102 |
Combat | |||
---|---|---|---|
Physical Attack | 1033 | Magical Attack | 741 |
Physical Defence | 380 | Magical Defence | 278 |
Critical | 4 | Speed Walk / Run | 60 / 180 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | POLE | Attack Range | 80 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | UNHOLY | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | -32 | Defence Dark | 80 |
Item Grade | Count | Chance | |
---|---|---|---|
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Adena |
6157 - 12570 | 100% |
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Sealed Majestic Necklace The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +5 and MP+33. |
1 | 1/702 |
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Sealed Majestic Necklace Beads An essential ingredient needed by a Dwarf to make a Sealed Majestic Necklace. It can be sold at any store. |
1 | 20.8518% |
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Sealed Majestic Earring The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +3 and MP+25. |
1 | 1/527 |
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Sealed Majestic Earring Gemstone An essential ingredient needed by a Dwarf to make a Sealed Majestic Earring. It can be sold at any store. |
1 | 32.2213% |
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Sealed Majestic Ring The blacksmith in a village can release the seal on this item. Effects upon seal release are M. Def. +2 and MP+17. |
1 | 1/351 |
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Sealed Majestic Ring Gemstone An essential ingredient needed by a Dwarf to make a Sealed Majestic Ring. It can be sold at any store. |
1 | 46.3098% |
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Iron Ore A material used to make Dwarven items. Can be sold in any shop. |
7 - 21 | 1/7 |
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Stem A material used to make Dwarven items. Can be sold in any shop. |
4 - 12 | 53.9522% |
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Steel A material used to make Dwarven items. Can be sold in any shop. |
1 | 21.5809% |
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Durable Metal Plate Material used by a Dwarf to make an item. It can be sold at a regular store. |
1 | 1/35 |
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Asofe Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/14 |
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Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/11494 |
Item Grade | Count | Chance | |
---|---|---|---|
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Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/200 |
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Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 24.9806% |
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Adamantite Nugget A material used to make Dwarven items. Can be sold in any shop. |
1 | 49.9612% |
Skill Level | |
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HP Increase (4x) 12 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Standard Type 2 |
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Spears 11 |
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Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
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Humanoids 26 Humanoids |
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NPC AE - 80% HP Drain - Magic 9 |
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NPC 100% HP Drain - Magic 9 |
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NPC High Level 10 |