NPC - Fire Opal High Five

General Information
TypeL2Monster
ID 22294 Level 82
Race CONSTRUCT Gender MALE
Collision Radius 34 Collision Height 47
HP 10982 MP 1743
HP Regen 113 MP Regen 3
Exp 5 SP 3731
Combat
Physical Attack 6734 Magical Attack 4599
Physical Defence 560 Magical Defence 614
Critical 4 Speed Walk / Run 54 / 170
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 40 DEX 30 CON 43
INT 21 WIT 20 MEN 20
Elements
Attack Type none Power -
Defence Fire 30 Defence Water 30
Defence Wind 30 Defence Earth 30
Defence Holy 30 Defence Dark 30

Item Grade Count Chance
icon etc_adena_i00 Adena
3458 - 7082 100%
icon weapon_tallum_glaive_i00 Tallum Glaive
Bestows one of the following functions: Guidance, Health, or Wide Blow.
1 1/285
icon etc_sword_body_i00 Tallum Glaive Edge
An essential ingredient needed by a Dwarf to make a Tallum Glaive. It can be sold at a regular store.
1 99.6496%
icon etc_metallic_fiber_i00 Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 87.4117%
icon etc_reagent_gold_i00 Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/16
icon etc_high_gem_black_i00 Leonard
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/42
icon etc_oricalcum_i00 Orichalcum
Material used to build Dwarven items. Can be sold at an ordinary store.
1 1/62
icon etc_scroll_of_enchant_weapon_i05 Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
1 1/8197
icon etc_fire_stone_i00 Fire Stone
The power of fire increases by 5 when given to a weapon. The power of fire increases by 6 and the water resistance becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute enhancing are possible. Opposite attributes cannot be endowed together.
1 1/41

Item Grade Count Chance
icon etc_metallic_fiber_i00 Metallic Fiber
A material used to make Dwarven items. Can be sold in any shop.
1 - 3 73.7778%
icon etc_reagent_gold_i00 Mold Lubricant
Ingredient for making upper garment tools. Can also be sold at ordinary shops.
1 1/10
icon etc_pouch_brown_i00 Sealed Gauntlets of Nightmare Design
An essential ingredient needed by a Dwarf to make Sealed Gauntlets of Nightmare. It can be sold at a regular store.
1 1/11

Skill Level
icon skill0000 HP Increase (1x) 1
icon skill0000 MP Increase (1x) 1
icon skill0000 Average P. Atk. 11
icon skill0000 Average M. Atk. 11
icon skill0000 Average P. Def. 11
icon skill0000 Average M. Def. 11
icon skill0000 Standard Type 2
icon skill0000 One-handed Sword 3
icon skill4291 Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
icon skill4037 Decrease P. Atk. 10
Reduces P. Atk. Effect 3.
icon skill0000 NPC(party) - Physical Single Close Range Attack 4