General Information | |||
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Type | L2Monster | ||
ID | 22439 | Level | 83 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 13 | Collision Height | 26 |
HP | 112316 | MP | 1777 |
HP Regen | 191 | MP Regen | 3 |
Exp | 107 | SP | 76469 |
Combat | |||
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Physical Attack | 9273 | Magical Attack | 6443 |
Physical Defence | 595 | Magical Defence | 653 |
Critical | 4 | Speed Walk / Run | 50 / 180 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
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Attack Type | UNHOLY | Power | - |
Defence Fire | 170 | Defence Water | 170 |
Defence Wind | 170 | Defence Earth | 170 |
Defence Holy | 120 | Defence Dark | 200 |
Item Grade | Count | Chance | |
---|---|---|---|
Ancient Tome of the Demon A book possessed by monsters to prove their devotion to Beleth. It will disappear if forced open. |
4 - 8 | 88.97% | |
Adena |
60963 - 122093 | 100% | |
Soul Bow Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison. |
1 | 1/286 | |
Soul Bow Stave An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store. |
1 | 99.65% | |
Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
2 - 6 | 1/14 | |
Mold Glue Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
3 - 9 | 1/18 | |
Mold Hardener Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/11 | |
Thons Crystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 34.1664% | |
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/98 | |
Divine Stone Increases holy power by 5 when given to a weapon. Increases holy power by 6 and the resistance against darkness becomes stronger when given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together. |
1 | 1/12 | |
Life Stone - Level 84 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/20 | |
Mid-Grade Life Stone - Level 84 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/81 | |
High-Grade Life Stone - Level 84 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/809 | |
Top-Grade Life Stone - Level 84 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/4049 | |
Shining Arrow The most powerful arrow. Unknown material. |
240 - 720 | 28.4721% |
Item Grade | Count | Chance | |
---|---|---|---|
Recipe: Shining Arrow (100%) For Dwarves only. The recipe for a Shining Arrow. Requires Create Item - Skill Level 5. The success rate is 100%. |
1 | 1/10 | |
Sealed Draconic Leather Boots Design Main ingredient required for a Dwarf to make the Sealed Draconic Leather Boots. Can also be sold at ordinary shops. |
1 - 3 | 74.0591% | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/24 |
Skill Level | |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Slightly Strong P. Atk. 12 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Strong M. Def. 14 |
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Light Armor Type 3 Weak P. Def. and strong Evasion. |
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One-handed Sword 3 |
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Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |
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Greater Resist Sleep 5 Very resistant to sleep attacks. |
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Greater Resist Hold 5 Very resistant to hold attacks. |
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Greater Resist Paralysis 5 Very resistant to paralysis attacks. |
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NPC(party) - Physical Range Close Range Attack - Dark 5 |
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Stun 5 You are stunned and temporarily prohibited from movement. |
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Dark Attacks 1 Strong against the dark elemental. |
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Physical Short-range Weakness 1 NPC Physical weakness |
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Invalid Skill cancel 1 |