General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 22793 | Level | 83 |
Race | DIVINE | Gender | MALE |
Collision Radius | 9 | Collision Height | 23.4 |
HP | 3836 | MP | 1777 |
HP Regen | 9 | MP Regen | 3 |
Exp | 4 | SP | 2824 |
Combat | |||
---|---|---|---|
Physical Attack | 1099 | Magical Attack | 751 |
Physical Defence | 354 | Magical Defence | 259 |
Critical | 1 | Speed Walk / Run | 61 / 180 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | BLUNT | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | HOLY | Power | - |
Defence Fire | 170 | Defence Water | 170 |
Defence Wind | 170 | Defence Earth | 130 |
Defence Holy | 140 | Defence Dark | 30 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
1076 - 2172 | 100% | |
Vesper Shaper It can bestow one of the following functions: Critical Damage, HP Drain, or Haste. |
1 | 1/427 | |
Vesper Shaper Piece An essential ingredient that a Dwarf needs to make Vesper Shaper. It can be sold at ordinary stores. |
1 | 99.7657% | |
Metallic Fiber A material used to make Dwarven items. Can be sold in any shop. |
1 | 87.8099% | |
Mold Lubricant Ingredient for making upper garment tools. Can also be sold at ordinary shops. |
1 | 1/16 | |
Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/41 | |
Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/62 | |
Life Stone - Level 84 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/67 | |
Mid-Grade Life Stone - Level 84 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/270 | |
High-Grade Life Stone - Level 84 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 84 and above. |
1 | 1/2695 | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 1/814 | |
Secret Key Key that opens a secret door |
1 | 50% | |
Unlit Torchlight Torch that doesn't light. Item needed to obtain the treasure chest in the secret room inside the Monastery of Silence. |
1 | 50% |
Item Grade | Count | Chance | |
---|---|---|---|
Vesper Shaper Piece An essential ingredient that a Dwarf needs to make Vesper Shaper. It can be sold at ordinary stores. |
1 | 1/383 | |
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/5682 | |
Recipe - Vesper Shaper (60%) Exclusive to Dwarves. Recipe for making a Vesper Shaper. Requires Create Item - Skill Level 10. The success rate is 60%. |
1 | 1/3257 |
Skill Level | |
---|---|
Weak Point against Bow/Crossbow Weapons 5 Weak against Bow/Crossbow attacks. |
|
HP Increase (2x) 10 |
|
MP Increase (1x) 1 |
|
Strong P. Atk. 14 |
|
Slightly Strong M. Atk. 13 |
|
Slightly Weak P. Def. 9 |
|
Slightly Weak M. Def. 10 |
|
Standard Type 2 |
|
Blunt Weapons 5 |
|
Angels 8 These creatures of the heavenly realm or the race posses sacred blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. |
|
Greater Resist Spear Weapons 3 Very resistant to Spear Weapon attacks. |
|
Holy Attacks 1 Strong against the holy elemental. |
|
Short-Range Physical Attack Weakness 4 Renders target vulnerable to short-range physical attacks. |
|
Loss of Quest 1 |