General Information | |||
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Type | L2Monster | ||
ID | 22860 | Level | 82 |
Race | BUG | Gender | MALE |
Collision Radius | 30 | Collision Height | 16 |
HP | 18801 | MP | 1743 |
HP Regen | 193 | MP Regen | 3 |
Exp | 43 | SP | 30117 |
Combat | |||
---|---|---|---|
Physical Attack | 10207 | Magical Attack | 6970 |
Physical Defence | 560 | Magical Defence | 614 |
Critical | 4 | Speed Walk / Run | 50 / 50 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | WATER | Power | - |
Defence Fire | 140 | Defence Water | 200 |
Defence Wind | 170 | Defence Earth | 170 |
Defence Holy | 170 | Defence Dark | 170 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
13523 - 31578 | 100% | |
Sealed Moirai Gauntlet Sealed Moirai Gauntlet. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/7 | |
Sealed Moirai Leather Gloves Sealed Moirai Leather Gloves. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/7 | |
Sealed Moirai Gloves Sealed Moirai Gloves. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/7 | |
Sealed Moirai Boots Sealed Moirai Boots. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/7 | |
Sealed Moirai Leather Boots Sealed Moirai Leather Boots. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/7 | |
Sealed Moirai Shoes Sealed Moirai Shoes. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. |
1 | 1/7 | |
Sealed Moirai Necklace Sealed Moirai Necklace. Seal can be removed by the Blacksmith of Mammon or Maestro Ishuma. When the seal is released, has an M. Def. +14 and MP+48. |
1 | 1/9 | |
Cokes A material used to make Dwarven items. Can be sold in any shop. |
1 - 3 | 31.9889% | |
High-Grade Suede A material used to make Dwarven items. Can be sold in any shop. |
1 | 31.9889% | |
Leonard Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/33 | |
Orichalcum Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/49 | |
Adamantine Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/60 | |
Durable Metal Plate Material used by a Dwarf to make an item. It can be sold at a regular store. |
1 | 1/20 | |
Mithril Alloy A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/17 | |
Synthetic Cokes A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/9 | |
Life Stone - Level 82 General mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons. |
1 | 1/38 | |
Mid-Grade Life Stone - Level 82 Mid-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons. |
1 | 1/150 | |
High-Grade Life Stone - Level 82 High-Grade mineral created when a stone in a monster is solidified by a physical or magic hit. Usable by characters level 82 and above when augmenting weapons. |
1 | 1/1502 | |
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/6494 | |
Wind Stone The power of wind increases by 5 when given to a weapon. The power of wind increases by 6 and the earth resistance becomes strong if given to armor. Element attribute can be given between the attribute level 1 and 3, and it cannot be given above level 3. In addition, maximum three types of attribute can be enhanced. Opposite attributes cannot be endowed together. |
1 | 1/33 | |
Large Dragon Bone A summoning item, you can call a raid monster at a certain location in the Dragon Valley. But if the raid monster has already been summoned, it cannot be called. |
1 | 1/442 |
Item Grade | Count | Chance | |
---|---|---|---|
Thons Crystal representing choice and consciousness. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 61.0646% | |
Adamantine Material used to build Dwarven items. Can be sold at an ordinary store. |
1 | 1/13 | |
Icarus Trident Piece An essential ingredient that a Dwarf needs to make Icarus Trident. It can be sold to public stores. |
1 | 1/128 | |
Recipe - Sealed Moirai Breastplate (60%) Exclusive to Dwarves. Recipe for making a Sealed Moirai Breastplate. Requires Create Item - Skill Level 9. The success rate is 60%. |
1 | 1/184 | |
Recipe - Sealed Vesper Circlet (60%) Exclusive to Dwarves. Recipe for making a Sealed Vesper Circlet. Requires Create Item - Skill Level 10. The success rate is 60%. |
1 | 1/96 | |
Recipe - Sealed Vesper Tunic (60%) Exclusive to Dwarves. Recipe for making a Sealed Vesper Tunic. Requires Create Item - Skill Level 10. The success rate is 60%. |
1 | 1/191 | |
Recipe - Sealed Vesper Stockings (60%) Exclusive to Dwarves. Recipe for making a Sealed Vesper Stockings. Requires Create Item - Skill Level 10. The success rate is 60%. |
1 | 1/119 |
Skill Level | |
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Blunt Weapon Weak Point 4 Vulnerable to Blunt Weapons. |
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Weak Point against Bow/Crossbow Weapons 2 Weak against Bow/Crossbow attacks. |
|
HP Increase (2x) 10 |
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MP Increase (1x) 1 |
|
Slightly Strong P. Atk. 13 |
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Average M. Atk. 11 |
|
Strong P. Def. 15 |
|
Extremely Weak M. Def. 4 |
|
Standard Type 2 |
|
One-handed Sword 3 |
|
Bugs 12 They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. |
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Water Attacks 1 Strong against the element of water. |
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Vampiric Claw 1 |
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Range Magic Attack 1 |