Raid Boss
General Information | |||
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Type | L2RaidBoss | ||
ID | 25220 | Level | 73 |
Race | UNDEAD | Gender | MALE |
Collision Radius | 21 | Collision Height | 40 |
HP | 388245 | MP | 1442 |
HP Regen | 121 | MP Regen | 3 |
Exp | 970 | SP | 839126 |
Combat | |||
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Physical Attack | 2340 | Magical Attack | 835 |
Physical Defence | 930 | Magical Defence | 454 |
Critical | 4 | Speed Walk / Run | 40 / 170 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
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STR | 60 | DEX | 73 | CON | 57 |
INT | 76 | WIT | 70 | MEN | 80 |
Elements | |||
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Attack Type | UNHOLY | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 189 |
Item Grade | Count | Chance | |
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Ancient Book: Divine Inspiration (Original Language Version) Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.) |
1 | 56% | |
Memento Mori Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful. |
3 - 7 | 82% | |
Destruction Tombstone Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. |
1 - 4 | 82% | |
Sealed Leather Armor of Nightmare Sealed Leather Armor of Nightmare. The blacksmith in a village can release the seal on this item. |
1 | 1/30 | |
Sealed Majestic Leather Armor Sealed Majestic Leather Armor. The blacksmith in a village can release the seal on this item. |
1 | 1/30 | |
Sealed Leather Armor of Nightmare Fabric An essential ingredient needed by a Dwarf to make Sealed Leather Armor of Nightmare. It can be sold at a regular store. |
4 - 12 | 60.926% | |
Sealed Majestic Leather Armor Fabric An essential ingredient needed by a Dwarf to make Sealed Majestic Leather Armor. It can be sold at a regular store. |
8 - 22 | 32.4938% | |
Soul Bow Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison. |
1 | 1/13 | |
Soul Bow Stave An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store. |
12 - 36 | 92.2257% | |
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/11 | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 89.5522% | |
Blessed Scroll: Enchant Weapon (S-Grade) Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. |
1 | 1/67 |
Skill Level | |
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Resist Full Magic Attack 1 |
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Hold 7 You are immobilized, as if rooted to the ground by an unseen force. |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Standard Type 2 |
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One-handed Sword 3 |
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Undead 1 Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. |
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Raid Boss 1 If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all. |
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Raid Boss - Level 73 1 The leader of the devils trying to occupy the Tower of Insolence. He strives to obtain the secret knowledge hidden in the Tower of Insolence and use it as a bridgehead to expand the power of devils. But he expended too much power trying to break a seal of the Tower, and is now weak. He is enemies with the angels and the Platinum tribe protecting the Tower of Insolence at the command of Einhasad. He has three loyal subordinates: Kernon, Rahha, and Verfa. |
NPC | Count | |
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Death Mage Krician | 3 | |
Death Fighter Harik | 1 |