|Collision Radius||19||Collision Height||43.5|
|HP Regen||120||MP Regen||3|
|Physical Attack||2281||Magical Attack||814|
|Physical Defence||916||Magical Defence||447|
|Critical||4||Speed Walk / Run||34 / 180|
|Attack Speed||253||Cast Speed||333|
|Attack Type||SWORD||Attack Range||40|
|Defence Fire||20||Defence Water||20|
|Defence Wind||20||Defence Earth||20|
|Defence Holy||20||Defence Dark||20|
|Ancient Book: Divine Inspiration (Original Language Version)
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.)
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
|3 - 7||82%|
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
|1 - 4||82%|
|Sealed Gauntlets of Nightmare
Sealed Gauntlet of Nightmare. The blacksmith in a village can release the seal on this item.
|Sealed Boots of Nightmare
Sealed Boots of Nightmare. The blacksmith in a village can release the seal on this item.
|Sealed Majestic Gauntlets
Sealed Majestic Gauntlet. The blacksmith in a village can release the seal on this item.
|Sealed Majestic Boots
Sealed Majestic Boots. The blacksmith in a village can release the seal on this item.
|Sealed Gauntlets of Nightmare Design
An essential ingredient needed by a Dwarf to make Sealed Gauntlets of Nightmare. It can be sold at a regular store.
|60 - 180||1/12|
|Sealed Boots of Nightmare Lining
An essential ingredient needed by a Dwarf to make Sealed Boots of Nightmare. It can be sold at a regular store.
|116 - 346||1/23|
|Sealed Majestic Gauntlets Design
An essential ingredient needed by a Dwarf to make Sealed Majestic Gauntlets. It can be sold at a regular store.
|16 - 48||30.9123%|
|Sealed Majestic Boots Lining
An essential ingredient needed by a Dwarf to make Sealed Majestic Boots. It can be sold at a regular store.
|23 - 67||21.9822%|
Bestows one of the following functions: Cheap Shot, Quick Recovery, or Critical Poison.
|Soul Bow Stave
An essential ingredient needed by a Dwarf to make a Soul Bow. It can be sold at a regular store.
|12 - 36||92.2257%|
|Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
|Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
|Blessed Scroll: Enchant Weapon (S-Grade)
Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
|Resist Full Magic Attack 1
|BOSS Flamestrike 7
|HP Increase (1x) 1
|MP Increase (1x) 1
|Average P. Atk. 11
|Average M. Atk. 11
|Average P. Def. 11
|Average M. Def. 11
|Standard Type 2
|One-handed Sword 3
They have two arms, two legs, and they walk upright. Culture and communal life varies by race.
|Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
|Raid Boss - Level 72 1
The Vanor Silenos Chief, he rules the Plains of Glory east of Aden. During the Unification in the reign of King Raoul, Kandra agreed to a peace treaty with the humans. As war clouds have gathered, though, he has again taken steps to ready the Vanor Silenos Tribe for battle. Rumor has it that King Raoul proposed the original peace treaty because he feared Kandra's renowned swordsmanship.