|Collision Radius||14||Collision Height||31|
|HP Regen||123||MP Regen||3|
|Physical Attack||2451||Magical Attack||868|
|Physical Defence||957||Magical Defence||467|
|Critical||4||Speed Walk / Run||20 / 190|
|Attack Speed||253||Cast Speed||333|
|Attack Type||FIST||Attack Range||40|
|Defence Fire||20||Defence Water||20|
|Defence Wind||20||Defence Earth||20|
|Defence Holy||-13||Defence Dark||189|
|Sealed Major Arcana Robe
Sealed Major Arcana Robe. Its seal can be broken with the help of the Blacksmith of Mammon.
|Sealed Major Arcana Robe Part
Main ingredient required for a Dwarf to make the Sealed Major Arcana Robe. Can also be sold at ordinary shops.
|12 - 36||94.145%|
Bestows one of the following functions: Health, Guidance or Haste.
|Saint Spear Blade
Main ingredient required for a Dwarf to make a Saint Spear. Can also be sold at ordinary shops.
|12 - 36||95.1465%|
|Scroll: Enchant Weapon (S-Grade)
When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3.
|Scroll: Enchant Armor (S-Grade)
Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
|Blessed Scroll: Enchant Weapon (S-Grade)
Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
|Resist Full Magic Attack 1
You are in an unconscious state that prohibits movement.
Inflicts a wound that reduces HP. Effect 8.
|BOSS HP Drain 8
|HP Increase (1x) 1
|MP Increase (1x) 1
|Average P. Atk. 11
|Average M. Atk. 11
|Average P. Def. 11
|Average M. Def. 11
|Light Armor Type 3
Weak P. Def. and strong Evasion.
|Bare Hands 1
This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well.
|Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
|Raid Boss - Level 75 1
Despite being a daughter of a noble family in Elmore Kingdom, she was one of the girls buried alive after being captured during the war. As she lay dying, her terror allowed her to summon a devil. She entered into a demonic contract which gave her the power to resurrect the other buried girls as Blood Queens. She hates her parents for allowing her capture as well as those who buried her.