Raid Boss
General Information | |||
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Type | L2RaidBoss | ||
ID | 25282 | Level | 75 |
Race | UNDEAD | Gender | MALE |
Collision Radius | 31 | Collision Height | 61.5 |
HP | 794875 | MP | 1508 |
HP Regen | 308 | MP Regen | 3 |
Exp | 930 | SP | 864099 |
Combat | |||
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Physical Attack | 4902 | Magical Attack | 3476 |
Physical Defence | 958 | Magical Defence | 467 |
Critical | 4 | Speed Walk / Run | 40 / 210 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
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STR | 60 | DEX | 73 | CON | 57 |
INT | 76 | WIT | 70 | MEN | 80 |
Elements | |||
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Attack Type | UNHOLY | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | -32 | Defence Dark | 53 |
Item Grade | Count | Chance | |
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Sealed Imperial Crusader Gauntlet Sealed Imperial Crusader Gauntlets. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/44 | |
Sealed Imperial Crusader Boots Sealed Imperial Crusader Boots. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/44 | |
Sealed Draconic Leather Glove Sealed Draconic Leather Gloves. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/44 | |
Sealed Draconic Leather Boots Sealed Draconic Leather Boots. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/44 | |
Sealed Major Arcana Glove Sealed Major Arcana Gloves. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/44 | |
Sealed Major Arcana Boots Sealed Major Arcana Boots. Its seal can be broken with the help of the Blacksmith of Mammon. |
1 | 1/44 | |
Sealed Imperial Crusader Gauntlets Design Main ingredient required for a Dwarf to make the sealed imperial crusader gauntlet. Can also be sold at ordinary shops. |
8 - 24 | 32.2205% | |
Sealed Imperial Crusader Boots Design Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Boots. Can also be sold at ordinary shops. |
14 - 40 | 1/5 | |
Sealed Draconic Leather Gloves Fabric Main ingredient required for a Dwarf to make the Sealed Draconic Leather Gloves. Can also be sold at ordinary shops. |
20 - 60 | 1/8 | |
Sealed Draconic Leather Boots Design Main ingredient required for a Dwarf to make the Sealed Draconic Leather Boots. Can also be sold at ordinary shops. |
28 - 82 | 1/11 | |
Sealed Major Arcana Gloves fabric Main ingredient required for a Dwarf to make the Sealed Major Arcana Gloves. Can also be sold at ordinary shops. |
36 - 108 | 1/14 | |
Sealed Major Arcana Boots Design Main ingredient required for a Dwarf to make the Sealed Major Arcana Boots. Can also be sold at ordinary shops. |
46 - 136 | 1/18 | |
Basalt Battlehammer Bestows one of the following functions: HP Drain, Health, or HP Regeneration. |
1 | 1/269 | |
Imperial Staff Bestows one of the following functions: Empower, MP Regeneration, or Magic Hold. |
1 | 1/269 | |
Dragon Hunter Axe Bestows one of the following functions: HP Regeneration, Health, or HP Drain. |
1 | 1/269 | |
Arcana Mace Bestows one of the following functions: Acumen, MP Regeneration, or Mana Up. |
1 | 1/269 | |
Basalt Battlehammer Head Main ingredient required for a Dwarf to make a Basalt Battlehammer. Can also be sold at ordinary shops. |
2 - 6 | 42.0931% | |
Imperial Staff Head Main ingredient required for a Dwarf to make a Imperial Staff. Can also be sold at ordinary shops. |
11 - 31 | 1/12 | |
Dragon Hunter Axe Blade Main ingredient required for a Dwarf to make a hunter axe. Can also be sold at ordinary shops. |
6 - 18 | 1/7 | |
Arcana Mace Head Main ingredient required for a Dwarf to make the sealed Arcana Mace. Can also be sold at ordinary shops. |
3 - 7 | 33.6747% | |
Scroll: Enchant Weapon (S-Grade) When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
1 | 1/11 | |
Scroll: Enchant Armor (S-Grade) Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. |
1 | 89.5522% | |
Blessed Scroll: Enchant Weapon (S-Grade) Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. |
1 | 1/67 |
Skill Level | |
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Resist Full Magic Attack 1 |
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BOSS Mortal Blow 8 |
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Stun 8 You are stunned and temporarily prohibited from movement. |
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BOSS Shield 8 |
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BOSS Cancel Magic 8 |
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Resist Daggers/Rapier Weapon 3 Resistant to Dagger/Rapier attacks. |
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Blunt Weapon Weak Point 1 Vulnerable to Blunt Weapons. |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Standard Type 2 |
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One-handed Sword 3 |
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Undead 1 Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. |
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Raid Boss 1 If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all. |
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Raid Boss - Level 75 1 A powerful death lord who came up from Purgatory at the request of Death Lord Hallant. Unlike Hallant, who exhausted its power in order to break the seal on the Tower of Insolence, it has kept most of its power from Purgatory. Unlike Death Lord Ipos, it doesn't make relationships with humans, and it acts alone without heeding the words of Hallant. |