NPC - Zaken / Drop High Five

NPC Info
Type: L2GrandBoss
ID 29176 Level 60
Race UNDEAD Gender MALE
Collision Radius 16 Collision Height 32
HP 90456 MP 30000
HP Regen 337 MP Regen 200
Exp 1154 SP 587466.813342582
Combat
Physical Attack 1211 Magical Attack 328
Physical Defence 247 Magical Defence 181
Critical 4 Speed Walk / Run 42 / 190
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 53
Item Grade Count Chance
weapon_tallum_blade_i00 Tallum Blade
Bestows one of the following functions: Critical Poison, Haste or Anger.
1 1/23
weapon_elemental_sword_i00 Elemental Sword
Bestows one of the following functions: M. Atk., Magic Paralyze or Empower.
1 1/23
etc_sword_body_i00 Tallum Blade Edge
An essential ingredient needed by a Dwarf to make a Tallum Blade. It can be sold at a regular store.
24 - 72 21.7377%
etc_sword_body_i00 Elemental Sword Edge
An essential ingredient needed by a Dwarf to make an Elemental Sword. It can be sold at a regular store.
8 - 22 69.5607%
etc_scroll_of_enchant_weapon_i04 Scroll: Enchant Weapon (A-Grade)
When enchanted, increases P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger, spear, etc. by 4. Increases P. Atk. of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed by 5. Increases P. Atk. of bow weapons by 8. Increaes M. Atk. of all weapons by 3. From +4, doulbes P. Atk. and M. Atk. bonus for all weapon types. It can be safely enchanted up to +3.
1 1/9
etc_scroll_of_enchant_armor_i04 Scroll: Enchant Armor (A-Grade)
Increases P. Def. of A-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 87.007%
etc_blessed_scrl_of_ench_wp_a_i04 Blessed Scroll: Enchant Weapon (A-Grade)
Increases P. Atk. of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/72
accessory_earring_of_zaken_i00 Zaken's Earring
MP+31; resistance to Bleed +30%; Bleed attack rate +30%; increases heal amount; vampiric rage effect; resistance to Shock/Mental attacks +20%; Shock/Mental attack rate +20%. When equipped with two identical earrings, only one effect is applied. When equipped together with Zaken's Earring of Immortality, only the effect of Zaken's earring will be applied.
1 100%
accessary_sea_robber_i00 Pirate Hat
Hat worn by pirates. It uses 2 hair accessory slots.
1 100%
etc_add_buffslot_i01 Ancient Book: Divine Inspiration (Original Language Version)
Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or higher.)
1 100%