Warehouse Keeper
General Information | |||
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Type | L2Warehouse | ||
ID | 30103 | Level | 70 |
Race | DWARF | Gender | MALE |
Collision Radius | 8 | Collision Height | 17 |
HP | 2444 | MP | 1346 |
HP Regen | 8 | MP Regen | 2.7 |
Exp | 0 | SP | 0 |
Combat | |||
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Physical Attack | 689 | Magical Attack | 470 |
Physical Defence | 296 | Magical Defence | 217 |
Critical | 4 | Speed Walk / Run | 50 / 120 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
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Attack Type | none | Power | - |
Defence Fire | 150 | Defence Water | 150 |
Defence Wind | 150 | Defence Earth | 150 |
Defence Holy | 150 | Defence Dark | 150 |
Skill Level | |
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Resist Full Magic Attack 1 |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Standard Type 2 |
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One-handed Sword 3 |
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Dwarves 18 Although unable to use magic, Dwarves are strong and good with their hands. They have sharp eyes and intelligent minds. Their business savvy is impressive, and they sometimes invent strange mechanical devices. |
Trial of the Guildsman In order to become a full-fledged member of Dwarven society, you must first create 7 journeyman rings. Blacksmith Altran on Talking Island might be a good person to ask. Hold on... Do you see that? Is it a hint? |