Marksman
General Information | |||
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Type | L2Guard | ||
ID | 32175 | Level | 70 |
Race | KAMAEL | Gender | MALE |
Collision Radius | 13 | Collision Height | 25 |
HP | 2444 | MP | 1346 |
HP Regen | 8 | MP Regen | 2.7 |
Exp | 0 | SP | 0 |
Combat | |||
---|---|---|---|
Physical Attack | 689 | Magical Attack | 470 |
Physical Defence | 296 | Magical Defence | 217 |
Critical | 4 | Speed Walk / Run | 39 / 120 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
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STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 150 | Defence Water | 150 |
Defence Wind | 150 | Defence Earth | 150 |
Defence Holy | 150 | Defence Dark | 150 |
Skill Level | |
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Resist Full Magic Attack 1 |
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HP Increase (1x) 1 |
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MP Increase (1x) 1 |
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Average P. Atk. 11 |
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Average M. Atk. 11 |
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Average P. Def. 11 |
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Average M. Def. 11 |
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Standard Type 2 |
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One-handed Sword 3 |
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Kamael 25 Battle race who have been sealed for a long time, and their origin is unknown. Their military-like classes and unique battle abilities cannot be copied by other races. |
The Food Chain Marksman Bixon says that Grey Keltirs and Black Wolves are gathered near the entrance to the Kamael Village. The problem is that when they gather, dangerous high-level monsters that feed on them also gather. Hunt the Grey Keltirs and Black Wolves, and bring their fangs back to Marksman Bixon. Monsters to be hunted - Young Grey Keltir, Grey Keltir, Dominant Grey Keltir, Black Wolf, Dominant Black Wolf |