Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes.
skill_name  s_curse_disease6 
skill_id  1269 
level  6 
operate_type  A2 
magic_level  68 
effect  {p_heal_effect;{all};50;per} 
is_magic  1 
mp_consume2  51 
cast_range  600 
effective_range  1100 
skill_hit_time  4 
skill_hit_cancel_time  0.5 
reuse_delay  4 
attribute  attr_none;0 
trait  trait_none 
effect_point  624 
target_type  enemy_only 
affect_scope  single 
affect_limit  0;0 
next_action  none 
ride_state  @ride_none;@ride_strider;@ride_wyvern;@ride_wolf 
olympiad_use  1 
activate_rate  80 
lv_bonus_rate  2 
basic_property  men 
abnormal_time  120 
abnormal_lv  1 
abnormal_type  heal_effect_down 
debuff  1 
mp_consume1  13 
icon  skill1269 
Curse Disease ^{Level 1} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease ^{Level 2} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease ^{Level 3} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease ^{Level 4} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease ^{Level 5} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

[selected] Curse Disease ^{Level 6} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease ^{Level 7} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease ^{Level 8} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 

Curse Disease ^{Level 9} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. 
Curse Disease ^{+1 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+2 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+3 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+4 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+5 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+6 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+7 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+8 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+9 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+10 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+11 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+12 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+13 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+14 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+15 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+16 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+17 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+18 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+19 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+20 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+21 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+22 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+23 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+24 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+25 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+26 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+27 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+28 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+29 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 

Curse Disease ^{+30 Chance} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Chance: Increases the success rate. 
Curse Disease ^{+1 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 4 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+2 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 8 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+3 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 12 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+4 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 16 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+5 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 20 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+6 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 24 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+7 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 28 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+8 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 32 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+9 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 36 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+10 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 40 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+11 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 44 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+12 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 48 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+13 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 52 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+14 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes 56 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+15 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+16 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 4 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+17 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 8 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+18 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 12 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+19 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 16 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+20 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 20 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+21 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 24 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+22 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 28 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+23 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 32 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+24 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 36 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+25 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 40 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+26 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 44 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+27 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 48 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+28 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 52 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+29 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 3 minutes 56 seconds. Enchant Cost: Decreases MP consumption and increases duration. 

Curse Disease ^{+30 Cost} Decreases the power of HP recovery magic received by an enemy by 50% for 4 minutes. Enchant Cost: Decreases MP consumption and increases duration. 
Curse Disease ^{+1 Power} Decreases the power of HP recovery magic received by an enemy by 50% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+2 Power} Decreases the power of HP recovery magic received by an enemy by 51% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+3 Power} Decreases the power of HP recovery magic received by an enemy by 52% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+4 Power} Decreases the power of HP recovery magic received by an enemy by 53% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+5 Power} Decreases the power of HP recovery magic received by an enemy by 54% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+6 Power} Decreases the power of HP recovery magic received by an enemy by 55% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+7 Power} Decreases the power of HP recovery magic received by an enemy by 55% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+8 Power} Decreases the power of HP recovery magic received by an enemy by 56% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+9 Power} Decreases the power of HP recovery magic received by an enemy by 57% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+10 Power} Decreases the power of HP recovery magic received by an enemy by 58% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+11 Power} Decreases the power of HP recovery magic received by an enemy by 59% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+12 Power} Decreases the power of HP recovery magic received by an enemy by 60% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+13 Power} Decreases the power of HP recovery magic received by an enemy by 60% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+14 Power} Decreases the power of HP recovery magic received by an enemy by 61% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+15 Power} Decreases the power of HP recovery magic received by an enemy by 62% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+16 Power} Decreases the power of HP recovery magic received by an enemy by 63% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+17 Power} Decreases the power of HP recovery magic received by an enemy by 64% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+18 Power} Decreases the power of HP recovery magic received by an enemy by 65% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+19 Power} Decreases the power of HP recovery magic received by an enemy by 65% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+20 Power} Decreases the power of HP recovery magic received by an enemy by 66% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+21 Power} Decreases the power of HP recovery magic received by an enemy by 67% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+22 Power} Decreases the power of HP recovery magic received by an enemy by 68% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+23 Power} Decreases the power of HP recovery magic received by an enemy by 69% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+24 Power} Decreases the power of HP recovery magic received by an enemy by 70% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+25 Power} Decreases the power of HP recovery magic received by an enemy by 70% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+26 Power} Decreases the power of HP recovery magic received by an enemy by 71% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+27 Power} Decreases the power of HP recovery magic received by an enemy by 72% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+28 Power} Decreases the power of HP recovery magic received by an enemy by 73% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+29 Power} Decreases the power of HP recovery magic received by an enemy by 74% for 2 minutes. Enchant Power: Increases Power. 

Curse Disease ^{+30 Power} Decreases the power of HP recovery magic received by an enemy by 75% for 2 minutes. Enchant Power: Increases Power. 