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Nail Attack ID 950 Inflicts consecutive attacks using a Demon's claws with 2583 Power. |
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Wing Assault ID 951 Allows user to make a winged charge at an enemy's location. Power 2067. |
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Collector's Experience ID 952 Increases P. Atk. by 72.7 when using a sword/blunt weapon. Increases Shield Defense by 10% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike. |
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Life to Soul ID 953 Consumes user's life force in order to increase the soul. |
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Strider Bite ID 954 Commands the mounted strider to bite the enemies in front. Attacks an enemy with 1649 Power added to P. Atk., causes Bleed for 20 seconds, and makes him consume 54 HP every second. Over-hit. Critical. |
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Strider Dash ID 955 Increases Speed by 66 for 15 seconds. |
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Boost Morale ID 956 For 2 minutes when using a sword/blunt weapon/dualsword, increases one's own Accuracy by 4, Critical Rate by 50, and Critical Damage by 10%. |
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Guillotine Attack ID 957 Attacks the target with 2057 Power added to P. Atk. Requires a two-handed sword/two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit. |
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Triple Blade Slash ID 958 Attacks an enemy with 2057 Power added to P. Atk. Requires a dualsword. Over-hit. Ignores Shield Defense. |
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Frog Jump ID 959 Increases Speed by 33 for 15 seconds. |
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Race Running ID 960 Increases Speed by 33 for 15 seconds. |
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Swift Dash ID 961 Increases Speed by 33 for 15 seconds. |
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Guard's March ID 962 Increases Speed by 33 for 5 seconds. |
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Guard's Ambush ID 963 Hides the user. Increases Speed by 30%, and the effect is canceled if any action other than movement is initiated. |
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Children of Shilen ID 964 Increases Casting Spd. by 13 and MP Recovery Bonus by 2%. |
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Fake Attack ID 965 Pretends to attack. |
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Special Motion ID 966 Plays harp. |
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Cursed Body ID 967 Cursed body. Recovery is not possible. |
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Treykan Claw ID 968 Attack targets with 6960 Power added to P. Atk. |
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Treykan Dash ID 969 Increases your Speed by 100% for 5 seconds. |
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Dash ID 970 Increases your Speed by 66 for 15 seconds. |
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Acumen ID 971 Increases Casting Spd. by 30% for 20 minutes. |
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Snipe ID 972 For 2 minutes, increases Accuracy by 6, P. Atk. by 199, bow's range by 200 and Critical Rate by 20% when using a bow. The player cannot move while the effect lasts. |
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Stun Attack ID 973 Attack targets with Power 455 added to P. Atk. Stuns an enemy for 9 seconds. |
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Stun Shot ID 974 Shoots an arrow with 1951 Power added to P. Atk. Causes shock for 9 seconds. Also cancels target. |
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Aqua Swirl ID 975 Supplements the user's M. Atk. with 102 Power to create a powerful vortex of Water that inflicts Water damage on an enemy. |
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Wind Strike ID 976 Supplements the user's M. Atk. with 102 Power to create a powerful hurricane that inflicts Wind damage on an enemy. |
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Ice Bolt ID 977 Supplements the user's M. Atk. with 93 Power to temporarily freeze the surrounding air, inflicting Water damage on an enemy and decreasing their Speed by 20% for 1 minute. |
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Shoulder Charge ID 978 Disrupts an enemy with a sudden and powerful shoulder charge, stunning them for 9 seconds. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. |
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Aggression ID 979 Provokes the target with 7427 power. |
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Hate Aura ID 980 Provokes nearby enemies to attack with 6752 power. |
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Sleep ID 981 Causes an enemy to Sleep for 30 seconds. |
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Combat Aura ID 982 Increases party member's P. Atk. by 3% and Atk. Spd. by 3% for 20 minutes. |
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Patience ID 983 Increases P. Atk. by 20% when being attacked. |
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Shield Strike ID 984 Attacks an enemy using a shield with 833 Power added to P. Atk, and provokes an enemy. Requires a shield. |
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Challenge for Fate ID 985 Challenges enemies and draws attention. Increases your P. Def. and M. Def for 15 seconds. |
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Deadly Strike ID 986 Attacks an enemy with 833 Power added to P. Atk. Cannot be used when a bow/crossbow/hand-to-hand combat weapon is equipped. Over-hit. |
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Multiple Shot ID 987 Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow. |
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Battle Whisper ID 988 For 2 minutes, increases the user's P. Atk. by 5%, Critical Damage by 5%, and Atk. Spd. by 5%. Increases the additional MP consumption when singing while sing/dance effect lasts. |
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Defense Motion ID 989 For 2 minutes, increases your P. Def. by 25%, Evasion by 3, and M. Def. by 10%. Increases the additional MP consumption when dancing while sing/dance effect lasts. |
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Death Shot ID 990 Shoots an arrow that is aimed to kill. Attacks an enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped. |
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Throwing Dagger ID 991 Attacks an enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped. |
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Sonic Mastery ID 992 Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed. |
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Force Mastery ID 993 Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 1 stage of energy can be absorbed. |
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Rush ID 994 Charges toward an enemy. Cannot be used when a bow/crossbow is equipped. |
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Rush Impact ID 995 Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock for 9 seconds. Cannot be used when a bow/crossbow is equipped. |
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Disarm ID 996 Disarms an enemy and prevents him from equipping a weapon for 5 seconds. |
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Crushing Strike ID 997 Inflicts shock on an enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
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Blazing Boost ID 998 Quickly approaches an enemy. Cannot be used when a bow/crossbow is equipped. |
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Soul Cry ID 1001 Increases P. Atk. by 4.5. |