NPC - Enmity Ghost Ramdal Raid Boss High Five

Raid Boss

NPC information

General Information
TypeL2RaidBoss
ID 25444 Level 65
Race UNDEAD Gender MALE
Collision Radius 40 Collision Height 70
HP 247116 MP 1189
HP Regen 80 MP Regen 2.7
Exp 658 SP 429547
Combat
Physical Attack 973 Magical Attack 175
Physical Defence 816 Magical Defence 398
Critical 4 Speed Walk / Run 100 / 190
Attack Speed 253 Cast Speed 333
Attack Type SWORD Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type UNHOLY Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy -32 Defence Dark 53

Drop

Item Grade Count Chance
Memento Mori
Obtained by attacking a Raid Boss, you can assemble this Crystal of Life and trade it for something useful.
1 - 4 89%
Destruction Tombstone
Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful.
1 - 2 76%
Sealed Dark Crystal breastplate
Sealed Dark Crystal Breastplate. The blacksmith in a village can release the seal on this item.
1 1/48
Sealed Dark Crystal Gaiters
Sealed Dark Crystal Gaiters. The blacksmith in a village can release the seal on this item.
1 1/30
Sealed Tallum Plate Armor
Sealed Tallum Plate Armor. The blacksmith in a village can release the seal on this item.
1 1/78
Sealed Dark Crystal Breastplate Pattern
An essential ingredient needed by a Dwarf to make a Sealed Dark Crystal Breastplate. It can be sold at a regular store.
9 - 27 1/7
Sealed Dark Crystal Gaiters Pattern
An essential ingredient needed by a Dwarf to make Sealed Dark Crystal Gaiters. It can be sold at a regular store.
4 - 12 45.9556%
Sealed Tallum Plate Armor Pattern
An essential ingredient needed by a Dwarf to make Sealed Tallum Plate Armor. It can be sold at a regular store.
3 - 7 33.9465%
Carnage Bow
Bestows one of the following functions: Light, Critical Bleed, or Mana Up.
1 1/41
Carnage Bow Stave
An essential ingredient needed by a Dwarf to make a Carnage Bow. It can be sold at a regular store.
3 - 9 97.5661%
Scroll: Enchant Weapon (A-Grade)
When enchanted, increases P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger, spear, etc. by 4. Increases P. Atk. of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed by 5. Increases P. Atk. of bow weapons by 8. Increaes M. Atk. of all weapons by 3. From +4, doulbes P. Atk. and M. Atk. bonus for all weapon types. It can be safely enchanted up to +3.
1 1/9
Scroll: Enchant Armor (A-Grade)
Increases P. Def. of A-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
1 87.007%
Blessed Scroll: Enchant Weapon (A-Grade)
Increases P. Atk. of an A-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 4. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 5 and bow type by 8. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/72

Skills

Skill Level
Resist Full Magic Attack 1
Resist Daggers/Rapier Weapon 3
Resistant to Dagger/Rapier attacks.
Blunt Weapon Weak Point 1
Vulnerable to Blunt Weapons.
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Standard Type 2
One-handed Sword 3
Undead 1
Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids.
Raid Boss 1
If the person who made the greatest contribution is 3 or more levels higher than the raid monster, then the item/adena rewards will decrease. If the difference is 9 or more levels, the monster will drop nothing at all.
BOSS Strike 6
Raid Boss - Level 65 1
Once the General Construction Manager in charge of building the Tower of Insolence at command of Emperor Baium, he was executed by the enraged Emperor after numerous construction delays. His lingering spirit became a powerful ghost when the Energy of Life poured out of the Tower when it collapsed. He still wanders near the Tower of Insolence, waiting to take his revenge on the imprisoned Emperor.

Minions