NPC - Lost Captain High Five

NPC information

General Information
TypeL2RaidBoss
ID 29135 Level 49
Race CONSTRUCT Gender MALE
Collision Radius 45 Collision Height 56
HP 138394 MP 720
HP Regen 21 MP Regen 2.1
Exp 2515 SP 629274.839769063
Combat
Physical Attack 2092 Magical Attack 476
Physical Defence 1761 Magical Defence 859
Critical 4 Speed Walk / Run 60 / 160
Attack Speed 253 Cast Speed 333
Attack Type BLUNT Attack Range 40
Basic stats
STR 60 DEX 73 CON 57
INT 76 WIT 70 MEN 80
Elements
Attack Type none Power -
Defence Fire 20 Defence Water 20
Defence Wind 20 Defence Earth 20
Defence Holy 20 Defence Dark 20

Drop

Item Grade Count Chance
Necklace of Seal
1 28.6435%
Nassen's Earring
1 38.1913%
Ring of Seal
6 - 16 1/19
Necklace of Seal Chain
A key material that Dwarves use to make a Necklace of Seal. Can be sold in any shop.
140 - 420 1/13
Nassen's Earring Gemstone
A key material that Dwarves use to make Nassen's Earring. Can be sold in any shop.
81 - 243 1/6
Ring of Seal Gemstone
A key material for Dwarves to make a Ring of Seal. Can be sold in any shop.
480 - 1440 1/27
Eminence Bow
Bestows one of the following functions: Guidance, Miser or Cheap Shot.
1 1/6
Eminence Bow Shaft
A key material that Dwarves use to make the Eminence Bow. Can be sold in any shop.
12 - 36 81.8702%
Greater Dye of INT <Int+3 Men-3>
Greater Dye of INT <Int+3 Men-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
5 - 15 1/7
Greater Dye of INT <Int+3 Wit-3>
Greater Dye of INT <Int+3 Wit-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Warrior class and the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 4 46.729%
Greater Dye of MEN <Men+3 Int-3>
Greater Dye of MEN <Men+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well.
2 - 6 35.0467%
Blessed Scroll: Enchant Weapon (C-Grade)
Increases P. Atk. of a C-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
1 1/24

Skills

Skill Level
Resist Full Magic Attack 1
BOSS Flamestrike 4
HP Increase (1x) 1
MP Increase (1x) 1
Average P. Atk. 11
Average M. Atk. 11
Average P. Def. 11
Average M. Def. 11
Heavy Armor Type 1
Strong P. Def. and weak Evasion.
Blunt Weapons 5
Magic Creatures 2
The common name for the biotechnological items of the Magic and Titan Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation.
Decrease P. Def 3
P. Def. is decreased. Effect 3.
Magic Resistance Decrease 3
Magic resistance is decreased. Effect 3.
Decrease P. Atk 3
P. Atk. is decreased. Effect 3.

Minions