Skills - Page 11 High Five

Residence Magic Barrier ID 599
The M. Def. of clan members in residence increases by 44.
Residence Guidance ID 600
Accuracy of clan members in residence increases by 4.
Residence Agility ID 601
Evasion of clan members in residence increases by 4.
Residence Shield Block ID 602
Shield Defense of clan members in residence increases by 54.7.
Residence Shield Defense ID 603
Shield Defense. of clan members in residence increases by 225.
Residence Resist Typhoon ID 604
Resistance to Water and Wind attacks of clan members in residence increases by 10.
Residence Resist Lava ID 605
Resistance to Fire and Earth attacks of clan members in residence increases by 10.
Residence Fortitude ID 606
Resistance to Stun attacks of clan members in residence increases by 10.
Residence Freedom ID 607
resistance to Hold attacks of clan members in residence increases by 10.
Residence Vigilance ID 608
resistance to Sleep attacks of clan members in residence increases by 10.
Residence Movement ID 609
The Speed of clan members in residence increases by 6.
Residence Death Fortune ID 610
When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased.
Fire Squad ID 611
The corresponding troops' P. Atk. increase by 17.3.
Water Squad ID 612
The corresponding troops' P. Def. increase by 27.3.
Wind Squad ID 613
The corresponding troops' Accuracy increase by 2.
Earth Squad ID 614
The corresponding troops' M. Def. increase by 17.
Divine Squad ID 615
The corresponding troops' heal power increase by 20.
Dark Squad ID 616
The corresponding troops' M. Atk. increase by 7.17.
Transform Onyx Beast ID 617
Transform into an Onyx Beast.
Transform Death Blader ID 618
Transform into a Death Blader.
Transform Dispel ID 619
Cancels transformation.
Quiver of Bolts: B Grade ID 620
Summons between 700 and 2800 silver bolts. Consumes 1 B-Grade Crystal.
Create Special Bolt ID 621
Creates a bolt to be used with a special skill.
Ultimate Escape ID 622
Increases the user's Evasion by 20 and Speed by 33 for 20 seconds.
Find Trap ID 623
Detects traps below Level 78.
Remove Trap ID 624
Disarms traps below Level 78.
Soul Gathering ID 625
Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.
Critical Sense ID 626
Increases critical rate by 10% and critical attack power by 111.
Soul Shock ID 627
Attacks an enemy with 344 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls.
Warp ID 628
Teleports you to the battlefront.
Rabbit Magic Eye ID 629
Clear your mind and search your soul to find the hidden treasure box.
Rabbit Tornado ID 630
Opens a treasure box with a spinning kick.
Emergent Ability - Attack ID 631
Increases P. Atk.
Emergent Ability - Defense ID 632
Increases P. Def.
Emergent Ability - Empower ID 633
Increases M. Atk.
Emergent Ability - Magic Defense ID 634
Increases M. Def.
Not In Use ID 635
Not In Use ID 636
Master Ability - Attack ID 637
Increases P. Atk.
Master Ability - Empower ID 638
Increases M. Atk.
Master Ability - Casting ID 639
Increases Casting Spd.
Master Ability - Focus ID 640
Increases Critical Rate.
Knight Ability - Boost HP ID 641
Increases Max HP.
Enchanter Ability - Boost Mana ID 642
Increases Max MP.
Summoner Ability - Boost HP/MP ID 643
Increases Max HP and Max MP.
Rogue Ability - Evasion ID 644
Increase Evasion.
Rogue Ability - Long Shot ID 645
Increases bow range.
Wizard Ability - Mana Gain ID 646
Increases the recovery rate of MP.
Enchanter Ability - Mana Recovery ID 647
Increases MP regeneration.
Healer Ability - Prayer ID 648
The effect of receiving HP recovery magic increases. Effect 1.