Skills - Page 9 High Five

Contagion ID 498
Supplements the user's P. Atk. by 5342 Power in a deadly vital strike. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword. Over-hit is possible. Ignores Shield Defense.
Courage ID 499
Increases resistance to Mental attacks by 40 for 1 minute.
True Berserker ID 500
Decreases P. Def. by 10% and Evasion by 2. Increases P. Atk. and Atk. Spd. by 5% and Accuracy by 2. Continuously consumes MP proportionately to the user's level.
Violent Temper ID 501
Decreases an enemy's P. Def. by 23% and Casting Spd. by 15% for 30 seconds.
Life to Soul ID 502
Cannibalizes your own life to increase your soul by 1.
Scorn ID 503
Provokes the enemies to the front with 1630 Power.
Triple Thrust ID 504
Supplements the user's P. Atk. by 620 Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Shining Edge ID 505
Attacks the target's vital points with 1853 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible.
Checkmate ID 506
Supplements the user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.
Twin Shot ID 507
Fires 2 powerful bolts with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit. Critical.
Rising Shot ID 508
Fires a soaring bolt at an enemy's position with 350 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible.
Bleeding Shot ID 509
Supplements the user's P. Atk. with 530 Power to fire a specially crafted bolt at an enemy, causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible.
Deadly Roulette ID 510
Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible.
Temptation ID 511
Quietly lures an enemy.
Create Bio Potion ID 512
Create a potion that instantly replenishes 5 percent of health when used. Consumes 1 Soul.
Create Dark Seed ID 513
Transform a soul into a seed of darkness. Consumes 1 Soul.
Fire Trap ID 514
Summon a trap that damages a single target.
Poison Trap ID 515
Summon a trap that sprays poison around.
Slow Trap ID 516
Summons a trap that slows nearby enemies.
Flash Trap ID 517
Summons a trap that stuns nearby targets with a blindingly strong flash of light.
Binding Trap ID 518
Summon a trap to ensnare an enemy.
Quiver of Bolts: A Grade ID 519
Summons between 700 and 2800 Mithril bolts. Consumes 1 A-Grade Crystal.
Quiver of Bolts: S Grade ID 520
Summons between 900 and 3600 bolts of light. Consumes 1 S-Grade Crystal.
Sharpshooting ID 521
For 2 minutes, increases the user's P. Atk. by 124, Critical Rate by 20%, Accuracy by 3, and range by 50. User cannot move while skill is in effect. Requires a crossbow.
Real Target ID 522
Decreases resistance to bow attacks by 12% and resistance to crossbow attacks by 16% for 30 seconds.
Imbue Dark Seed ID 523
Plants a Seed of Darkness in an enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body.
Cure Dark Seed ID 524
Eliminates the affliction caused by a dark seed.
Decoy ID 525
Summon a mirror image that distracts an enemy.
Enuma Elish ID 526
Supplements the user's P. Atk. with 6060 Power while using the mighty Sword of Creation. Increases Power upon the consumption of up to 5 souls. Over-hit is possible.
Iron Shield ID 527
Increases Shield Defense with a certain chance when attacked.
Shield of Faith ID 528
For 15 seconds, increases party members' P. Def. by 3600 and M. Def. by 2700, and absorbs 90% of any damage received by a party member.
Song of Elemental ID 529
Increases all party members' resistance to Fire, Water, Wind and Earth attacks by 30 for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.
Dance of Alignment ID 530
Increases all party members' resistance to Holy or Dark attacks by 30 for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword.
Critical Wound ID 531
Increases Critical Damage by 30%. Requires a dagger.
Counter Chance ID 532
When attacked, user's skill Casting Spd. is decreased by 15% and MP consumption is decreased by 5% for 1 minute.
Counter Rapid Shot ID 533
When attacked, party members' bow Atk. Spd. Is increased by 15% for 1 minute.
Counter Dash ID 534
When attacked, party members' Increases Speed by 40 for 1 minute.
Counter Mind ID 535
When attacked, user's MP is recovered at a certain rate.
Over the Body ID 536
Expends spirit points so that for 60 seconds, Increases Max HP by 35%, HP Recovery Bonus by 15%, P. Atk. by 25%, P. Def. by 30%, Atk. Spd. 10%, and Speed by 10%. Can be used when CP is more than 80%.
Spoil Bomb ID 537
Puts enemies near the target into a spoil state, exploding and inflicting damage after a set time.
Final Form ID 538
Transform into a final battle form. Consumes 20 soul.
Nail Attack ID 539
A demonic clawed combo attack. Power 2583.
Wing Assault ID 540
Charges with outspread wings. Strikes around the attacking target. Power 2067.
Transform Grail Apostle ID 541
Transform into a Grail Apostle.
Transform Grail Apostle ID 542
Transform into a Grail Apostle.
Transform Grail Apostle ID 543
Transform into a Grail Apostle.
Transform Unicorn ID 544
Transform into a Unicorn.
Transform Unicorn ID 545
Transform into a Unicorn.
Transform Unicorn ID 546
Transform into a Unicorn.
Transform Lilim Knight ID 547
Transform into a Lilim Knight.