Level 40 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 9 Increases P. Atk. by 23.7 when using a sword or blunt weapon, with an additional increase of 24 when using a sword, or 26.6 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
7,600 | |
Sword/Blunt Weapon Mastery Level 10 Increases P. Atk. by 25.4 when using a sword or blunt weapon, with an additional increase of 26.7 when using a sword, or 29.6 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
7,600 | |
Sword/Blunt Weapon Mastery Level 11 Increases P. Atk. by 27.1 when using a sword or blunt weapon, with an additional increase of 29.3 when using a sword, or 32.5 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
7,600 | |
Polearm Mastery Level 9 Increases P. Atk. by 23.7 when using a polearm, and allows an attack on multiple targets. |
7,600 | |
Polearm Mastery Level 10 Increases P. Atk. by 25.4 when using a polearm, and allows an attack on multiple targets. |
7,600 | |
Polearm Mastery Level 11 Increases P. Atk. by 27.1 when using a polearm, and allows an attack on multiple targets. |
7,600 | |
Light Armor Mastery Level 14 Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor. |
7,600 | |
Light Armor Mastery Level 15 Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor. |
7,600 | |
Light Armor Mastery Level 16 Increases P. Def. by 24 and Evasion by 6 when equipped with light armor. |
7,600 | |
Heavy Armor Mastery Level 14 Increases P. Def. by 20.4 when equipped with heavy armor. |
7,600 | |
Heavy Armor Mastery Level 15 Increases P. Def. by 21.6 when equipped with heavy armor. |
7,600 | |
Heavy Armor Mastery Level 16 Increases P. Def. by 22.8 when equipped with heavy armor. |
7,600 | |
Hammer Crush Level 1 Attacks an enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
7,600 | |
Hammer Crush Level 2 Attacks an enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
7,600 | |
Hammer Crush Level 3 Attacks an enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
7,600 | |
Whirlwind Level 1 Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
7,600 | |
Whirlwind Level 2 Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
7,600 | |
Whirlwind Level 3 Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
7,600 | |
Vital Force Level 3 Increases HP Recovery Bonus by 2.9 and MP Recovery Bonus by 2.2 when sitting. |
23,000 | |
Fast HP Recovery Level 3 Increases HP Recovery Bonus by 1.7. |
23,000 | |
Fake Death Level 1 Plays dead to keep a monster from attacking. Consumes 10 MP per second. |
23,000 | |
Fatal Strike Level 1 Attacks an enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
7,600 | |
Fatal Strike Level 2 Attacks an enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
7,600 | |
Fatal Strike Level 3 Attacks an enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
7,600 | |
Crystallize Level 2 Makes C-Grade crystallization possible. |
23,000 | |
Crushing Strike Level 1 Inflicts shock on an enemy with 1041 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
23,000 | |
Blazing Boost Level 1 Quickly approaches an enemy. Cannot be used when a bow/crossbow is equipped. |
23,000 | |
Dagger Mastery Level 9 Increases P. Atk. by 20.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
7,600 | |
Dagger Mastery Level 10 Increases P. Atk. by 21.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
7,600 | |
Dagger Mastery Level 11 Increases P. Atk. by 23.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
7,600 | |
Deadly Blow Level 1 Attacks the target's vital points with 1107 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
7,600 | |
Deadly Blow Level 2 Attacks the target's vital points with 1176 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
7,600 | |
Deadly Blow Level 3 Attacks the target's vital points with 1249 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
7,600 | |
Backstab Level 1 Supplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
7,600 | |
Backstab Level 2 Supplements P. Atk. with 1176 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
7,600 | |
Backstab Level 3 Supplements P. Atk. with 1249 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
7,600 | |
Potential Ability Level 2 When equipped with a dagger or a dual dagger, increases Critical Rate by 30% and Critical Attack by 295. Requires light armor. |
23,000 |
Level 43 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 12 Increases P. Atk. by 29 when using a sword or blunt weapon, with an additional increase of 32 when using a sword, or 35.5 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
10,000 | |
Sword/Blunt Weapon Mastery Level 13 Increases P. Atk. by 30.9 when using a sword or blunt weapon, with an additional increase of 34.7 when using a sword, or 38.4 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
10,000 | |
Sword/Blunt Weapon Mastery Level 14 Increases P. Atk. by 32.9 when using a sword or blunt weapon, with an additional increase of 37.3 when using a sword, or 41.4 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
10,000 | |
Polearm Mastery Level 12 Increases P. Atk. by 29 when using a polearm, and allows an attack on multiple targets. |
10,000 | |
Polearm Mastery Level 13 Increases P. Atk. by 30.9 when using a polearm, and allows an attack on multiple targets. |
10,000 | |
Polearm Mastery Level 14 Increases P. Atk. by 32.9 when using a polearm, and allows an attack on multiple targets. |
10,000 | |
Light Armor Mastery Level 17 Increases P. Def. by 25.3 and Evasion by 6 when equipped with light armor. |
10,000 | |
Light Armor Mastery Level 18 Increases P. Def. by 26.6 and Evasion by 6 when equipped with light armor. |
10,000 | |
Light Armor Mastery Level 19 Increases P. Def. by 27.9 and Evasion by 6 when equipped with light armor. |
10,000 | |
Heavy Armor Mastery Level 17 Increases P. Def. by 24.1 when equipped with heavy armor. |
10,000 | |
Heavy Armor Mastery Level 18 Increases P. Def. by 25.4 when equipped with heavy armor. |
10,000 | |
Heavy Armor Mastery Level 19 Increases P. Def. by 26.7 when equipped with heavy armor. |
10,000 | |
Hammer Crush Level 4 Attacks an enemy with 583 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
10,000 | |
Hammer Crush Level 5 Attacks an enemy with 618 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
10,000 | |
Hammer Crush Level 6 Attacks an enemy with 655 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
10,000 | |
Whirlwind Level 4 Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
10,000 | |
Whirlwind Level 5 Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
10,000 | |
Whirlwind Level 6 Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
10,000 | |
Spoil Level 5 Imbues a monster with magic that renders it susceptible to the Sweeper skill. |
30,000 | |
Boost HP Level 4 Increases Max HP by 200. |
30,000 | |
Fast HP Recovery Level 4 Increases HP Recovery Bonus by 2.1. |
30,000 | |
Spoil Festival Level 3 Causes Spoil around an enemy. |
30,000 | |
Fatal Strike Level 4 Attacks an enemy with 884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
10,000 | |
Fatal Strike Level 5 Attacks an enemy with 937 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
10,000 | |
Fatal Strike Level 6 Attacks an enemy with 992 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
10,000 | |
Crushing Strike Level 2 Inflicts shock on an enemy with 1240 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
30,000 | |
Dagger Mastery Level 12 Increases P. Atk. by 25 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
10,000 | |
Dagger Mastery Level 13 Increases P. Atk. by 26.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
10,000 | |
Dagger Mastery Level 14 Increases P. Atk. by 28.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
10,000 | |
Deadly Blow Level 4 Attacks the target's vital points with 1325 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
10,000 | |
Deadly Blow Level 5 Attacks the target's vital points with 1405 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
10,000 | |
Deadly Blow Level 6 Attacks the target's vital points with 1488 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
10,000 | |
Backstab Level 4 Supplements P. Atk. with 1325 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
10,000 | |
Backstab Level 5 Supplements P. Atk. with 1405 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
10,000 | |
Backstab Level 6 Supplements P. Atk. with 1488 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
10,000 |
Level 46 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 15 Increases P. Atk. by 35 when using a sword or blunt weapon, with an additional increase of 40 when using a sword, or 44.3 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
14,000 | |
Sword/Blunt Weapon Mastery Level 16 Increases P. Atk. by 37.1 when using a sword or blunt weapon, with an additional increase of 42.7 when using a sword, or 47.3 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
14,000 | |
Sword/Blunt Weapon Mastery Level 17 Increases P. Atk. by 39.4 when using a sword or blunt weapon, with an additional increase of 45.3 when using a sword, or 50.2 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
14,000 | |
Polearm Mastery Level 15 Increases P. Atk. by 35 when using a polearm, and allows an attack on multiple targets. |
14,000 | |
Polearm Mastery Level 16 Increases P. Atk. by 37.1 when using a polearm, and allows an attack on multiple targets. |
14,000 | |
Polearm Mastery Level 17 Increases P. Atk. by 39.4 when using a polearm, and allows an attack on multiple targets. |
14,000 | |
Light Armor Mastery Level 20 Increases P. Def. by 29.3 and Evasion by 6 when equipped with light armor. |
14,000 | |
Light Armor Mastery Level 21 Increases P. Def. by 30.7 and Evasion by 6 when equipped with light armor. |
14,000 | |
Light Armor Mastery Level 22 Increases P. Def. by 32.1 and Evasion by 6 when equipped with light armor. |
14,000 | |
Heavy Armor Mastery Level 20 Increases P. Def. by 28 when equipped with heavy armor. |
14,000 | |
Heavy Armor Mastery Level 21 Increases P. Def. by 29.4 when equipped with heavy armor. |
14,000 | |
Heavy Armor Mastery Level 22 Increases P. Def. by 30.8 when equipped with heavy armor. |
14,000 | |
Hammer Crush Level 7 Attacks an enemy with 693 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
14,000 | |
Hammer Crush Level 8 Attacks an enemy with 732 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
14,000 | |
Hammer Crush Level 9 Attacks an enemy with 773 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
14,000 | |
Whirlwind Level 7 Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
14,000 | |
Whirlwind Level 8 Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
14,000 | |
Whirlwind Level 9 Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
14,000 | |
Vital Force Level 4 Increases HP Recovery Bonus by 3.6 and MP Recovery Bonus by 2.5 when sitting. |
43,000 | |
Bandage Level 2 Cures moderate bleeding. |
43,000 | |
Weight Limit Level 3 Quadruple the weight limit. |
43,000 | |
Fatal Strike Level 7 Attacks an enemy with 1049 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
14,000 | |
Fatal Strike Level 8 Attacks an enemy with 1109 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
14,000 | |
Fatal Strike Level 9 Attacks an enemy with 1171 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
14,000 | |
Crushing Strike Level 3 Inflicts shock on an enemy with 1464 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
43,000 | |
Dagger Mastery Level 15 Increases P. Atk. by 30.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
14,000 | |
Dagger Mastery Level 16 Increases P. Atk. by 32.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
14,000 | |
Dagger Mastery Level 17 Increases P. Atk. by 34.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
14,000 | |
Deadly Blow Level 7 Attacks the target's vital points with 1574 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
14,000 | |
Deadly Blow Level 8 Attacks the target's vital points with 1664 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
14,000 | |
Deadly Blow Level 9 Attacks the target's vital points with 1757 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
14,000 | |
Backstab Level 7 Supplements P. Atk. with 1574 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
14,000 | |
Backstab Level 8 Supplements P. Atk. with 1664 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
14,000 | |
Backstab Level 9 Supplements P. Atk. with 1757 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
14,000 |
Level 49 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 18 Increases P. Atk. by 41.7 when using a sword or blunt weapon, with an additional increase of 48 when using a sword, or 53.2 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
22,000 | |
Sword/Blunt Weapon Mastery Level 19 Increases P. Atk. by 44.1 when using a sword or blunt weapon, with an additional increase of 50.7 when using a sword, or 56.2 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
22,000 | |
Sword/Blunt Weapon Mastery Level 20 Increases P. Atk. by 46.6 when using a sword or blunt weapon, with an additional increase of 53.3 when using a sword, or 59.1 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
22,000 | |
Polearm Mastery Level 18 Increases P. Atk. by 41.7 when using a polearm, and allows an attack on multiple targets. |
22,000 | |
Polearm Mastery Level 19 Increases P. Atk. by 44.1 when using a polearm, and allows an attack on multiple targets. |
22,000 | |
Polearm Mastery Level 20 Increases P. Atk. by 46.6 when using a polearm, and allows an attack on multiple targets. |
22,000 | |
Light Armor Mastery Level 23 Increases P. Def. by 33.6 and Evasion by 6 when equipped with light armor. |
22,000 | |
Light Armor Mastery Level 24 Increases P. Def. by 35 and Evasion by 6 when equipped with light armor. |
22,000 | |
Light Armor Mastery Level 25 Increases P. Def. by 36.5 and Evasion by 6 when equipped with light armor. |
22,000 | |
Heavy Armor Mastery Level 23 Increases P. Def. by 32.2 when equipped with heavy armor. |
22,000 | |
Heavy Armor Mastery Level 24 Increases P. Def. by 33.7 when equipped with heavy armor. |
22,000 | |
Heavy Armor Mastery Level 25 Increases P. Def. by 35.2 when equipped with heavy armor. |
22,000 | |
Hammer Crush Level 10 Attacks an enemy with 816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
22,000 | |
Hammer Crush Level 11 Attacks an enemy with 860 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
22,000 | |
Hammer Crush Level 12 Attacks an enemy with 905 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
22,000 | |
Whirlwind Level 10 Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
22,000 | |
Whirlwind Level 11 Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
22,000 | |
Whirlwind Level 12 Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
22,000 | |
Spoil Level 6 Imbues a monster with magic that renders it susceptible to the Sweeper skill. |
65,000 | |
Boost HP Level 5 Increases Max HP by 250. |
65,000 | |
Spoil Festival Level 4 Causes Spoil around an enemy. |
65,000 | |
Fatal Strike Level 10 Attacks an enemy with 1236 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
22,000 | |
Fatal Strike Level 11 Attacks an enemy with 1302 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
22,000 | |
Fatal Strike Level 12 Attacks an enemy with 1371 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
22,000 | |
Crushing Strike Level 4 Inflicts shock on an enemy with 1714 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
65,000 | |
Dagger Mastery Level 18 Increases P. Atk. by 36.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
22,000 | |
Dagger Mastery Level 19 Increases P. Atk. by 38.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
22,000 | |
Dagger Mastery Level 20 Increases P. Atk. by 40.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
22,000 | |
Deadly Blow Level 10 Attacks the target's vital points with 1853 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
22,000 | |
Deadly Blow Level 11 Attacks the target's vital points with 1953 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
22,000 | |
Deadly Blow Level 12 Attacks the target's vital points with 2057 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
22,000 | |
Backstab Level 10 Supplements P. Atk. with 1853 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
22,000 | |
Backstab Level 11 Supplements P. Atk. with 1953 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
22,000 | |
Backstab Level 12 Supplements P. Atk. with 2057 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
22,000 | |
Potential Ability Level 3 When equipped with a dagger or a dual dagger, increases Critical Rate by 40% and Critical Attack by 384. Requires light armor. |
65,000 |
Level 52 | ||
Name | SP | |
Divine Inspiration Level 1 Increases the number of buffs an individual can receive by 1. |
0 | |
Sword/Blunt Weapon Mastery Level 21 Increases P. Atk. by 49.2 when using a sword or blunt weapon, with an additional increase of 56 when using a sword, or 62.1 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
36,000 | |
Sword/Blunt Weapon Mastery Level 22 Increases P. Atk. by 51.9 when using a sword or blunt weapon, with an additional increase of 58.7 when using a sword, or 65 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
36,000 | |
Sword/Blunt Weapon Mastery Level 23 Increases P. Atk. by 54.6 when using a sword or blunt weapon, with an additional increase of 61.3 when using a sword, or 68 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
36,000 | |
Polearm Mastery Level 21 Increases P. Atk. by 49.2 when using a polearm, and allows an attack on multiple targets. |
36,000 | |
Polearm Mastery Level 22 Increases P. Atk. by 51.9 when using a polearm, and allows an attack on multiple targets. |
36,000 | |
Polearm Mastery Level 23 Increases P. Atk. by 54.6 when using a polearm, and allows an attack on multiple targets. |
36,000 | |
Light Armor Mastery Level 26 Increases P. Def. by 38.1 and Evasion by 6 when equipped with light armor. |
36,000 | |
Light Armor Mastery Level 27 Increases P. Def. by 39.6 and Evasion by 6 when equipped with light armor. |
36,000 | |
Light Armor Mastery Level 28 Increases P. Def. by 41.2 and Evasion by 6 when equipped with light armor. |
36,000 | |
Heavy Armor Mastery Level 26 Increases P. Def. by 36.7 when equipped with heavy armor. |
36,000 | |
Heavy Armor Mastery Level 27 Increases P. Def. by 38.2 when equipped with heavy armor. |
36,000 | |
Heavy Armor Mastery Level 28 Increases P. Def. by 39.8 when equipped with heavy armor. |
36,000 | |
Hammer Crush Level 13 Attacks an enemy with 952 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
36,000 | |
Hammer Crush Level 14 Attacks an enemy with 1001 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
36,000 | |
Hammer Crush Level 15 Attacks an enemy with 1051 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
36,000 | |
Whirlwind Level 13 Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
36,000 | |
Whirlwind Level 14 Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
36,000 | |
Whirlwind Level 15 Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
36,000 | |
Vital Force Level 5 Increases HP Recovery Bonus by 4.5 and MP Recovery Bonus by 2.7 when sitting. |
110,000 | |
Fast HP Recovery Level 5 Increases HP Recovery Bonus by 2.6. |
110,000 | |
Fatal Strike Level 13 Attacks an enemy with 1443 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
36,000 | |
Fatal Strike Level 14 Attacks an enemy with 1516 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
36,000 | |
Fatal Strike Level 15 Attacks an enemy with 1592 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
36,000 | |
Crystallize Level 3 Makes B-Grade crystallization possible. |
110,000 | |
Crushing Strike Level 5 Inflicts shock on an enemy with 1990 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
110,000 | |
Dagger Mastery Level 21 Increases P. Atk. by 42.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
36,000 | |
Dagger Mastery Level 22 Increases P. Atk. by 45 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
36,000 | |
Dagger Mastery Level 23 Increases P. Atk. by 47.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
36,000 | |
Deadly Blow Level 13 Attacks the target's vital points with 2164 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
36,000 | |
Deadly Blow Level 14 Attacks the target's vital points with 2274 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
36,000 | |
Deadly Blow Level 15 Attacks the target's vital points with 2388 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
36,000 | |
Backstab Level 13 Supplements P. Atk. with 2164 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
36,000 | |
Backstab Level 14 Supplements P. Atk. with 2274 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
36,000 | |
Backstab Level 15 Supplements P. Atk. with 2388 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
36,000 |
Level 55 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 24 Increases P. Atk. by 57.5 when using a sword or blunt weapon, with an additional increase of 64 when using a sword, or 70.9 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
52,000 | |
Sword/Blunt Weapon Mastery Level 25 Increases P. Atk. by 60.4 when using a sword or blunt weapon, with an additional increase of 66.7 when using a sword, or 73.9 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
52,000 | |
Sword/Blunt Weapon Mastery Level 26 Increases P. Atk. by 63.3 when using a sword or blunt weapon, with an additional increase of 69.3 when using a sword, or 76.8 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
52,000 | |
Polearm Mastery Level 24 Increases P. Atk. by 57.5 when using a polearm, and allows an attack on multiple targets. |
52,000 | |
Polearm Mastery Level 25 Increases P. Atk. by 60.4 when using a polearm, and allows an attack on multiple targets. |
52,000 | |
Polearm Mastery Level 26 Increases P. Atk. by 63.3 when using a polearm, and allows an attack on multiple targets. |
52,000 | |
Light Armor Mastery Level 29 Increases P. Def. by 42.8 and Evasion by 6 when equipped with light armor. |
52,000 | |
Light Armor Mastery Level 30 Increases P. Def. by 44.5 and Evasion by 6 when equipped with light armor. |
52,000 | |
Light Armor Mastery Level 31 Increases P. Def. by 46.1 and Evasion by 6 when equipped with light armor. |
52,000 | |
Heavy Armor Mastery Level 29 Increases P. Def. by 41.4 when equipped with heavy armor. |
52,000 | |
Heavy Armor Mastery Level 30 Increases P. Def. by 43 when equipped with heavy armor. |
52,000 | |
Heavy Armor Mastery Level 31 Increases P. Def. by 44.6 when equipped with heavy armor. |
52,000 | |
Hammer Crush Level 16 Attacks an enemy with 1102 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
52,000 | |
Hammer Crush Level 17 Attacks an enemy with 1155 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
52,000 | |
Hammer Crush Level 18 Attacks an enemy with 1210 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
52,000 | |
Whirlwind Level 16 Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
52,000 | |
Whirlwind Level 17 Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
52,000 | |
Whirlwind Level 18 Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
52,000 | |
Spoil Level 7 Imbues a monster with magic that renders it susceptible to the Sweeper skill. |
160,000 | |
Boost HP Level 6 Increases Max HP by 300. |
160,000 | |
Spoil Festival Level 5 Causes Spoil around an enemy. |
160,000 | |
Fatal Strike Level 16 Attacks an enemy with 1670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
52,000 | |
Fatal Strike Level 17 Attacks an enemy with 1750 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
52,000 | |
Fatal Strike Level 18 Attacks an enemy with 1832 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
52,000 | |
Crushing Strike Level 6 Inflicts shock on an enemy with 2290 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
160,000 | |
Dagger Mastery Level 24 Increases P. Atk. by 49.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
52,000 | |
Dagger Mastery Level 25 Increases P. Atk. by 52.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
52,000 | |
Dagger Mastery Level 26 Increases P. Atk. by 55 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
52,000 | |
Deadly Blow Level 16 Attacks the target's vital points with 2505 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
52,000 | |
Deadly Blow Level 17 Attacks the target's vital points with 2625 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
52,000 | |
Deadly Blow Level 18 Attacks the target's vital points with 2748 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
52,000 | |
Backstab Level 16 Supplements P. Atk. with 2505 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
52,000 | |
Backstab Level 17 Supplements P. Atk. with 2625 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
52,000 | |
Backstab Level 18 Supplements P. Atk. with 2748 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
52,000 |
Level 58 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 27 Increases P. Atk. by 66.4 when using a sword or blunt weapon, with an additional increase of 72 when using a sword, or 79.8 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
50,000 | |
Sword/Blunt Weapon Mastery Level 28 Increases P. Atk. by 69.5 when using a sword or blunt weapon, with an additional increase of 74.7 when using a sword, or 82.8 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
50,000 | |
Sword/Blunt Weapon Mastery Level 29 Increases P. Atk. by 72.7 when using a sword or blunt weapon, with an additional increase of 77.3 when using a sword, or 85.7 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
50,000 | |
Polearm Mastery Level 27 Increases P. Atk. by 66.4 when using a polearm, and allows an attack on multiple targets. |
50,000 | |
Polearm Mastery Level 28 Increases P. Atk. by 69.5 when using a polearm, and allows an attack on multiple targets. |
50,000 | |
Polearm Mastery Level 29 Increases P. Atk. by 72.7 when using a polearm, and allows an attack on multiple targets. |
50,000 | |
Light Armor Mastery Level 32 Increases P. Def. by 47.8 and Evasion by 6 when equipped with light armor. |
50,000 | |
Light Armor Mastery Level 33 Increases P. Def. by 49.5 and Evasion by 6 when equipped with light armor. |
50,000 | |
Light Armor Mastery Level 34 Increases P. Def. by 51.3 and Evasion by 6 when equipped with light armor. |
50,000 | |
Heavy Armor Mastery Level 32 Increases P. Def. by 46.3 when equipped with heavy armor. |
50,000 | |
Heavy Armor Mastery Level 33 Increases P. Def. by 48 when equipped with heavy armor. |
50,000 | |
Heavy Armor Mastery Level 34 Increases P. Def. by 49.7 when equipped with heavy armor. |
50,000 | |
Hammer Crush Level 19 Attacks an enemy with 1265 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
50,000 | |
Hammer Crush Level 20 Attacks an enemy with 1322 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
50,000 | |
Hammer Crush Level 21 Attacks an enemy with 1380 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
50,000 | |
Whirlwind Level 19 Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
50,000 | |
Whirlwind Level 20 Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
50,000 | |
Whirlwind Level 21 Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
50,000 | |
Vital Force Level 6 Increases HP Recovery Bonus by 4.7 and MP Recovery Bonus by 2.8 when sitting. |
150,000 | |
Fast HP Recovery Level 6 Increases HP Recovery Bonus by 2.7. |
150,000 | |
Polearm Accuracy Level 1 Increases Accuracy by 2 when using a spear. Continuously consumes MP proportionately to the user's level. |
150,000 | |
War Frenzy Level 1 Increases resistance to Stun attacks by 5 and resistance to Sleep attacks by 10. Continuously consumes MP proportionately to the user's level. |
150,000 | |
Fatal Strike Level 19 Attacks an enemy with 1917 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
50,000 | |
Fatal Strike Level 20 Attacks an enemy with 2003 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
50,000 | |
Fatal Strike Level 21 Attacks an enemy with 2091 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
50,000 | |
Collector's Experience Level 1 Increases P. Atk. by 72.7 when using a sword/blunt weapon. Increases Shield Defense by 10% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike. |
150,000 | |
Crushing Strike Level 7 Inflicts shock on an enemy with 2614 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
150,000 | |
Dagger Mastery Level 27 Increases P. Atk. by 57.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
50,000 | |
Dagger Mastery Level 28 Increases P. Atk. by 60.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
50,000 | |
Dagger Mastery Level 29 Increases P. Atk. by 63.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
50,000 | |
Deadly Blow Level 19 Attacks the target's vital points with 2875 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
50,000 | |
Deadly Blow Level 20 Attacks the target's vital points with 3004 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
50,000 | |
Deadly Blow Level 21 Attacks the target's vital points with 3136 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
50,000 | |
Backstab Level 19 Supplements P. Atk. with 2875 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
50,000 | |
Backstab Level 20 Supplements P. Atk. with 3004 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
50,000 | |
Backstab Level 21 Supplements P. Atk. with 3136 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
50,000 |
Level 60 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 30 Increases P. Atk. by 76 when using a sword or blunt weapon, with an additional increase of 80 when using a sword, or 88.7 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
110,000 | |
Sword/Blunt Weapon Mastery Level 31 Increases P. Atk. by 79.3 when using a sword or blunt weapon, with an additional increase of 82.7 when using a sword, or 91.6 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
110,000 | |
Polearm Mastery Level 30 Increases P. Atk. by 76 when using a polearm, and allows an attack on multiple targets. |
110,000 | |
Polearm Mastery Level 31 Increases P. Atk. by 79.3 when using a polearm, and allows an attack on multiple targets. |
110,000 | |
Light Armor Mastery Level 35 Increases P. Def. by 53 and Evasion by 6 when equipped with light armor. |
110,000 | |
Light Armor Mastery Level 36 Increases P. Def. by 54.8 and Evasion by 6 when equipped with light armor. |
110,000 | |
Heavy Armor Mastery Level 35 Increases P. Def. by 51.4 when equipped with heavy armor. |
110,000 | |
Heavy Armor Mastery Level 36 Increases P. Def. by 53.2 when equipped with heavy armor. |
110,000 | |
Hammer Crush Level 22 Attacks an enemy with 1440 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
110,000 | |
Hammer Crush Level 23 Attacks an enemy with 1500 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
110,000 | |
Whirlwind Level 22 Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
110,000 | |
Whirlwind Level 23 Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
110,000 | |
Spoil Level 8 Imbues a monster with magic that renders it susceptible to the Sweeper skill. |
220,000 | |
Fatal Strike Level 22 Attacks an enemy with 2181 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
110,000 | |
Fatal Strike Level 23 Attacks an enemy with 2272 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
110,000 | |
Crystallize Level 4 Makes A-Grade crystallization possible. |
220,000 | |
Crushing Strike Level 8 Inflicts shock on an enemy with 2840 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
220,000 | |
Dagger Mastery Level 30 Increases P. Atk. by 66.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
110,000 | |
Dagger Mastery Level 31 Increases P. Atk. by 69 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
110,000 | |
Deadly Blow Level 22 Attacks the target's vital points with 3271 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
110,000 | |
Deadly Blow Level 23 Attacks the target's vital points with 3408 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
110,000 | |
Backstab Level 22 Supplements P. Atk. with 3271 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
110,000 | |
Backstab Level 23 Supplements P. Atk. with 3408 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
110,000 |
Level 61 | ||
Name | SP | |
Divine Inspiration Level 2 Increases the number of buffs an individual can receive by 2. |
0 |
Level 62 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 32 Increases P. Atk. by 82.7 when using a sword or blunt weapon, with an additional increase of 85.3 when using a sword, or 94.6 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
130,000 | |
Sword/Blunt Weapon Mastery Level 33 Increases P. Atk. by 86.1 when using a sword or blunt weapon, with an additional increase of 88 when using a sword, or 97.5 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
130,000 | |
Polearm Mastery Level 32 Increases P. Atk. by 82.7 when using a polearm, and allows an attack on multiple targets. |
130,000 | |
Polearm Mastery Level 33 Increases P. Atk. by 86.1 when using a polearm, and allows an attack on multiple targets. |
130,000 | |
Light Armor Mastery Level 37 Increases P. Def. by 56.6 and Evasion by 6 when equipped with light armor. |
130,000 | |
Light Armor Mastery Level 38 Increases P. Def. by 58.4 and Evasion by 6 when equipped with light armor. |
130,000 | |
Heavy Armor Mastery Level 37 Increases P. Def. by 55 when equipped with heavy armor. |
130,000 | |
Heavy Armor Mastery Level 38 Increases P. Def. by 56.7 when equipped with heavy armor. |
130,000 | |
Hammer Crush Level 24 Attacks an enemy with 1561 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
130,000 | |
Hammer Crush Level 25 Attacks an enemy with 1624 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
130,000 | |
Whirlwind Level 24 Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
130,000 | |
Whirlwind Level 25 Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
130,000 | |
Spoil Festival Level 6 Causes Spoil around an enemy. |
270,000 | |
Boost HP Level 7 Increases Max HP by 350. |
270,000 | |
Bandage Level 3 Cures severe bleeding. |
270,000 | |
Fatal Strike Level 24 Attacks an enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
130,000 | |
Fatal Strike Level 25 Attacks an enemy with 2460 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
130,000 | |
Collector's Experience Level 2 Increases P. Atk. by 86.1 when using a sword/blunt weapon. Increases Shield Defense by 15% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike. |
270,000 | |
Crushing Strike Level 9 Inflicts shock on an enemy with 3075 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
270,000 | |
Dagger Mastery Level 32 Increases P. Atk. by 71.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
130,000 | |
Dagger Mastery Level 33 Increases P. Atk. by 74.9 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
130,000 | |
Deadly Blow Level 24 Attacks the target's vital points with 3548 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
130,000 | |
Deadly Blow Level 25 Attacks the target's vital points with 3690 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
130,000 | |
Backstab Level 24 Supplements P. Atk. with 3548 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
130,000 | |
Backstab Level 25 Supplements P. Atk. with 3690 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
130,000 |
Level 64 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 34 Increases P. Atk. by 89.6 when using a sword or blunt weapon, with an additional increase of 90.7 when using a sword, or 100.5 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
180,000 | |
Sword/Blunt Weapon Mastery Level 35 Increases P. Atk. by 93.1 when using a sword or blunt weapon, with an additional increase of 93.3 when using a sword, or 103.4 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
180,000 | |
Polearm Mastery Level 34 Increases P. Atk. by 89.6 when using a polearm, and allows an attack on multiple targets. |
180,000 | |
Polearm Mastery Level 35 Increases P. Atk. by 93.1 when using a polearm, and allows an attack on multiple targets. |
180,000 | |
Light Armor Mastery Level 39 Increases P. Def. by 60.2 and Evasion by 6 when equipped with light armor. |
180,000 | |
Light Armor Mastery Level 40 Increases P. Def. by 62.1 and Evasion by 6 when equipped with light armor. |
180,000 | |
Heavy Armor Mastery Level 39 Increases P. Def. by 58.6 when equipped with heavy armor. |
180,000 | |
Heavy Armor Mastery Level 40 Increases P. Def. by 60.4 when equipped with heavy armor. |
180,000 | |
Hammer Crush Level 26 Attacks an enemy with 1687 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
180,000 | |
Hammer Crush Level 27 Attacks an enemy with 1751 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
180,000 | |
Whirlwind Level 26 Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
180,000 | |
Whirlwind Level 27 Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
180,000 | |
Vital Force Level 7 Increases HP Recovery Bonus by 5.6 and MP Recovery Bonus by 3.1 when sitting. |
370,000 | |
Spoil Level 9 Imbues a monster with magic that renders it susceptible to the Sweeper skill. |
370,000 | |
Fatal Strike Level 26 Attacks an enemy with 2556 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
180,000 | |
Fatal Strike Level 27 Attacks an enemy with 2653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
180,000 | |
Crushing Strike Level 10 Inflicts shock on an enemy with 3316 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
370,000 | |
Dagger Mastery Level 34 Increases P. Atk. by 78 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
180,000 | |
Dagger Mastery Level 35 Increases P. Atk. by 81.1 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
180,000 | |
Deadly Blow Level 26 Attacks the target's vital points with 3834 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
180,000 | |
Deadly Blow Level 27 Attacks the target's vital points with 3980 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
180,000 | |
Backstab Level 26 Supplements P. Atk. with 3834 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
180,000 | |
Backstab Level 27 Supplements P. Atk. with 3980 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
180,000 |
Level 66 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 36 Increases P. Atk. by 96.6 when using a sword or blunt weapon, with an additional increase of 96 when using a sword, or 106.4 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
210,000 | |
Sword/Blunt Weapon Mastery Level 37 Increases P. Atk. by 100.2 when using a sword or blunt weapon, with an additional increase of 98.7 when using a sword, or 109.4 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
210,000 | |
Polearm Mastery Level 36 Increases P. Atk. by 96.6 when using a polearm, and allows an attack on multiple targets. |
210,000 | |
Polearm Mastery Level 37 Increases P. Atk. by 100.2 when using a polearm, and allows an attack on multiple targets. |
210,000 | |
Light Armor Mastery Level 41 Increases P. Def. by 64 and Evasion by 6 when equipped with light armor. |
210,000 | |
Light Armor Mastery Level 42 Increases P. Def. by 65.8 and Evasion by 6 when equipped with light armor. |
210,000 | |
Heavy Armor Mastery Level 41 Increases P. Def. by 62.2 when equipped with heavy armor. |
210,000 | |
Heavy Armor Mastery Level 42 Increases P. Def. by 64.1 when equipped with heavy armor. |
210,000 | |
Hammer Crush Level 28 Attacks an enemy with 1816 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
210,000 | |
Hammer Crush Level 29 Attacks an enemy with 1881 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
210,000 | |
Whirlwind Level 28 Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
210,000 | |
Whirlwind Level 29 Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
210,000 | |
Spoil Festival Level 7 Causes Spoil around an enemy. |
410,000 | |
Boost HP Level 8 Increases Max HP by 400. |
410,000 | |
Wrath Level 1 A powerful spear thrust weakens nearby enemies' CP by 7%. Requires a polearm. |
210,000 | |
Wrath Level 2 A powerful spear thrust weakens nearby enemies' CP by 10%. Requires a polearm. |
210,000 | |
Polearm Accuracy Level 2 Increases Accuracy by 3 when using a spear. Continuously consumes MP proportionately to the user's level. |
410,000 | |
War Frenzy Level 2 Increases resistance to Stun attacks by 10 and resistance to Sleep attacks by 20. Continuously consumes MP proportionately to the user's level. |
410,000 | |
Fatal Strike Level 28 Attacks an enemy with 2751 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
210,000 | |
Fatal Strike Level 29 Attacks an enemy with 2850 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
210,000 | |
Collector's Experience Level 3 Increases P. Atk. by 100.2 when using a sword/blunt weapon. Increases Shield Defense by 20% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike. |
410,000 | |
Crushing Strike Level 11 Inflicts shock on an enemy with 3563 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
410,000 | |
Dagger Mastery Level 36 Increases P. Atk. by 84.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
210,000 | |
Dagger Mastery Level 37 Increases P. Atk. by 87.3 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
210,000 | |
Deadly Blow Level 28 Attacks the target's vital points with 4127 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
210,000 | |
Deadly Blow Level 29 Attacks the target's vital points with 4275 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
210,000 | |
Backstab Level 28 Supplements P. Atk. with 4127 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
210,000 | |
Backstab Level 29 Supplements P. Atk. with 4275 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
210,000 |
Level 68 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 38 Increases P. Atk. by 103.8 when using a sword or blunt weapon, with an additional increase of 101.3 when using a sword, or 112.3 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
280,000 | |
Sword/Blunt Weapon Mastery Level 39 Increases P. Atk. by 107.5 when using a sword or blunt weapon, with an additional increase of 104 when using a sword, or 115.3 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
280,000 | |
Polearm Mastery Level 38 Increases P. Atk. by 103.8 when using a polearm, and allows an attack on multiple targets. |
280,000 | |
Polearm Mastery Level 39 Increases P. Atk. by 107.5 when using a polearm, and allows an attack on multiple targets. |
280,000 | |
Light Armor Mastery Level 43 Increases P. Def. by 67.7 and Evasion by 6 when equipped with light armor. |
280,000 | |
Light Armor Mastery Level 44 Increases P. Def. by 69.7 and Evasion by 6 when equipped with light armor. |
280,000 | |
Heavy Armor Mastery Level 43 Increases P. Def. by 66 when equipped with heavy armor. |
280,000 | |
Heavy Armor Mastery Level 44 Increases P. Def. by 67.8 when equipped with heavy armor. |
280,000 | |
Hammer Crush Level 30 Attacks an enemy with 1947 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
280,000 | |
Hammer Crush Level 31 Attacks an enemy with 2013 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
280,000 | |
Whirlwind Level 30 Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
280,000 | |
Whirlwind Level 31 Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
280,000 | |
Fast HP Recovery Level 7 Increases HP Recovery Bonus by 3.4. |
560,000 | |
Spoil Level 10 Imbues a monster with magic that renders it susceptible to the Sweeper skill. |
560,000 | |
Wrath Level 3 A powerful spear thrust weakens nearby enemies' CP by 12%. Requires a polearm. |
280,000 | |
Wrath Level 4 A powerful spear thrust weakens nearby enemies' CP by 15%. Requires a polearm. |
280,000 | |
Fatal Strike Level 30 Attacks an enemy with 2950 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
280,000 | |
Fatal Strike Level 31 Attacks an enemy with 3050 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
280,000 | |
Crushing Strike Level 12 Inflicts shock on an enemy with 3813 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
560,000 | |
Dagger Mastery Level 38 Increases P. Atk. by 90.5 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
280,000 | |
Dagger Mastery Level 39 Increases P. Atk. by 93.7 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
280,000 | |
Deadly Blow Level 30 Attacks the target's vital points with 4425 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
280,000 | |
Deadly Blow Level 31 Attacks the target's vital points with 4575 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
280,000 | |
Backstab Level 30 Supplements P. Atk. with 4425 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
280,000 | |
Backstab Level 31 Supplements P. Atk. with 4575 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
280,000 |
Level 70 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 40 Increases P. Atk. by 111.1 when using a sword or blunt weapon, with an additional increase of 106.7 when using a sword, or 118.2 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
290,000 | |
Sword/Blunt Weapon Mastery Level 41 Increases P. Atk. by 114.8 when using a sword or blunt weapon, with an additional increase of 109.3 when using a sword, or 121.2 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
290,000 | |
Polearm Mastery Level 40 Increases P. Atk. by 111.1 when using a polearm, and allows an attack on multiple targets. |
290,000 | |
Polearm Mastery Level 41 Increases P. Atk. by 114.8 when using a polearm, and allows an attack on multiple targets. |
290,000 | |
Light Armor Mastery Level 45 Increases P. Def. by 71.6 and Evasion by 6 when equipped with light armor. |
290,000 | |
Light Armor Mastery Level 46 Increases P. Def. by 73.5 and Evasion by 6 when equipped with light armor. |
290,000 | |
Heavy Armor Mastery Level 45 Increases P. Def. by 69.7 when equipped with heavy armor. |
290,000 | |
Heavy Armor Mastery Level 46 Increases P. Def. by 71.6 when equipped with heavy armor. |
290,000 | |
Hammer Crush Level 32 Attacks an enemy with 2080 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
290,000 | |
Hammer Crush Level 33 Attacks an enemy with 2146 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
290,000 | |
Whirlwind Level 32 Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
290,000 | |
Whirlwind Level 33 Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
290,000 | |
Spoil Festival Level 8 Causes Spoil around an enemy. |
580,000 | |
Boost HP Level 9 Increases Max HP by 440. |
580,000 | |
Wrath Level 5 A powerful spear thrust weakens nearby enemies' CP by 17%. Requires a polearm. |
290,000 | |
Wrath Level 6 A powerful spear thrust weakens nearby enemies' CP by 20%. Requires a polearm. |
290,000 | |
Fatal Strike Level 32 Attacks an enemy with 3151 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
290,000 | |
Fatal Strike Level 33 Attacks an enemy with 3252 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
290,000 | |
Crystallize Level 5 Makes S-Grade crystallization possible. |
580,000 | |
Collector's Experience Level 4 Increases P. Atk. by 114.8 when using a sword/blunt weapon. Increases Shield Defense by 25% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike. |
580,000 | |
Crushing Strike Level 13 Inflicts shock on an enemy with 4065 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
580,000 | |
Dagger Mastery Level 40 Increases P. Atk. by 96.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
290,000 | |
Dagger Mastery Level 41 Increases P. Atk. by 100 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
290,000 | |
Deadly Blow Level 32 Attacks the target's vital points with 4726 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
290,000 | |
Deadly Blow Level 33 Attacks the target's vital points with 4878 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
290,000 | |
Backstab Level 32 Supplements P. Atk. with 4726 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
290,000 | |
Backstab Level 33 Supplements P. Atk. with 4878 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
290,000 |
Level 72 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 42 Increases P. Atk. by 118.4 when using a sword or blunt weapon, with an additional increase of 112 when using a sword, or 124.1 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
430,000 | |
Sword/Blunt Weapon Mastery Level 43 Increases P. Atk. by 122.1 when using a sword or blunt weapon, with an additional increase of 114.7 when using a sword, or 127.1 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
430,000 | |
Polearm Mastery Level 42 Increases P. Atk. by 118.4 when using a polearm, and allows an attack on multiple targets. |
430,000 | |
Polearm Mastery Level 43 Increases P. Atk. by 122.1 when using a polearm, and allows an attack on multiple targets. |
430,000 | |
Light Armor Mastery Level 47 Increases P. Def. by 75.5 and Evasion by 6 when equipped with light armor. |
430,000 | |
Light Armor Mastery Level 48 Increases P. Def. by 77.4 and Evasion by 6 when equipped with light armor. |
430,000 | |
Heavy Armor Mastery Level 47 Increases P. Def. by 73.6 when equipped with heavy armor. |
430,000 | |
Heavy Armor Mastery Level 48 Increases P. Def. by 75.5 when equipped with heavy armor. |
430,000 | |
Hammer Crush Level 34 Attacks an enemy with 2213 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
430,000 | |
Hammer Crush Level 35 Attacks an enemy with 2279 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
430,000 | |
Whirlwind Level 34 Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
430,000 | |
Whirlwind Level 35 Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
430,000 | |
Vital Force Level 8 Increases HP Recovery Bonus by 6.7 and MP Recovery Bonus by 3.5 when sitting. |
860,000 | |
Spoil Level 11 Imbues a monster with magic that renders it susceptible to the Sweeper skill. |
860,000 | |
Wrath Level 7 A powerful spear thrust weakens nearby enemies' CP by 22%. Requires a polearm. |
430,000 | |
Wrath Level 8 A powerful spear thrust weakens nearby enemies' CP by 25%. Requires a polearm. |
430,000 | |
Fatal Strike Level 34 Attacks an enemy with 3353 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
430,000 | |
Fatal Strike Level 35 Attacks an enemy with 3453 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
430,000 | |
Crushing Strike Level 14 Inflicts shock on an enemy with 4316 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
860,000 | |
Dagger Mastery Level 42 Increases P. Atk. by 103.2 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
430,000 | |
Dagger Mastery Level 43 Increases P. Atk. by 106.4 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
430,000 | |
Deadly Blow Level 34 Attacks the target's vital points with 5029 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
430,000 | |
Deadly Blow Level 35 Attacks the target's vital points with 5180 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
430,000 | |
Backstab Level 34 Supplements P. Atk. with 5029 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
430,000 | |
Backstab Level 35 Supplements P. Atk. with 5180 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
430,000 |
Level 74 | ||
Name | SP | |
Sword/Blunt Weapon Mastery Level 44 Increases P. Atk. by 125.7 when using a sword or blunt weapon, with an additional increase of 117.3 when using a sword, or 130 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
720,000 | |
Sword/Blunt Weapon Mastery Level 45 Increases P. Atk. by 129.3 when using a sword or blunt weapon, with an additional increase of 120 when using a sword, or 133 when using a blunt weapon. Increases expertise in using a sword or blunt weapon, making it possible to use it more skillfully. |
720,000 | |
Polearm Mastery Level 44 Increases P. Atk. by 125.7 when using a polearm, and allows an attack on multiple targets. |
720,000 | |
Polearm Mastery Level 45 Increases P. Atk. by 129.3 when using a polearm, and allows an attack on multiple targets. |
720,000 | |
Light Armor Mastery Level 49 Increases P. Def. by 79.4 and Evasion by 6 when equipped with light armor. |
720,000 | |
Light Armor Mastery Level 50 Increases P. Def. by 81.3 and Evasion by 6 when equipped with light armor. |
720,000 | |
Heavy Armor Mastery Level 49 Increases P. Def. by 77.4 when equipped with heavy armor. |
720,000 | |
Heavy Armor Mastery Level 50 Increases P. Def. by 79.3 when equipped with heavy armor. |
720,000 | |
Hammer Crush Level 36 Attacks an enemy with 2345 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
720,000 | |
Hammer Crush Level 37 Attacks an enemy with 2411 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. |
720,000 | |
Whirlwind Level 36 Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
720,000 | |
Whirlwind Level 37 Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
720,000 | |
Spoil Festival Level 9 Causes Spoil around an enemy. |
1,400,000 | |
Boost HP Level 10 Increases Max HP by 480. |
1,400,000 | |
Fast HP Recovery Level 8 Increases HP Recovery Bonus by 4. |
1,400,000 | |
Wrath Level 9 A powerful spear thrust weakens nearby enemies' CP by 27%. Requires a polearm. |
720,000 | |
Wrath Level 10 A powerful spear thrust weakens nearby enemies' CP by 30%. Requires a polearm. |
720,000 | |
Polearm Accuracy Level 3 Increases Accuracy by 4 when using a spear. Continuously consumes MP proportionately to the user's level. |
1,400,000 | |
War Frenzy Level 3 Increases resistance to Stun attacks by 15 and resistance to Sleep attacks by 30. Continuously consumes MP proportionately to the user's level. |
1,400,000 | |
Fatal Strike Level 36 Attacks an enemy with 3553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
720,000 | |
Fatal Strike Level 37 Attacks an enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores Shield Defense. |
720,000 | |
Collector's Experience Level 5 Increases P. Atk. by 129.3 when using a sword/blunt weapon. Increases Shield Defense by 30% when using a shield. There's a chance that Collector's Fortune will be activated on yourself when using Crushing Strike. |
1,400,000 | |
Crushing Strike Level 15 Inflicts shock on an enemy with 4566 Power added to P. Atk, decreasing the target's P. Def. and M. Def. by 10% for 3 seconds. Requires a sword or blunt weapon to be equipped. Over-hit. |
1,400,000 | |
Dagger Mastery Level 44 Increases P. Atk. by 109.6 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
720,000 | |
Dagger Mastery Level 45 Increases P. Atk. by 112.8 when using a dagger. Increases expertise in using a dagger, making it possible to use a dagger more skillfully. |
720,000 | |
Deadly Blow Level 36 Attacks the target's vital points with 5330 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
720,000 | |
Deadly Blow Level 37 Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit. Half-kill. |
720,000 | |
Backstab Level 36 Supplements P. Atk. with 5330 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
720,000 | |
Backstab Level 37 Supplements P. Atk. with 5479 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. |
720,000 |
Level 76 | ||
Name | SP | |
Divine Inspiration Level 3 Increases the number of buffs an individual can receive by 3. |
0 | |
Divine Inspiration Level 4 Increases the number of buffs an individual can receive by 4. |
0 |