Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible.
skill_name | s_spinning_slasher23 |
skill_id | 36 |
level | 6 |
operate_type | A1 |
magic_level | 43 |
effect | {i_p_attack;744;15;1;0} |
operate_cond | {equip_weapon;{pole}} |
mp_consume2 | 41 |
cast_range | -1 |
effective_range | -1 |
skill_hit_time | 1.067 |
skill_cool_time | 0.733 |
skill_hit_cancel_time | 0.5 |
reuse_delay | 4 |
attribute | attr_none;0 |
trait | trait_none |
effect_point | -208 |
target_type | self |
affect_scope | point_blank |
affect_limit | 6;12 |
next_action | none |
ride_state | @ride_none |
olympiad_use | 1 |
affect_range | 150 |
affect_object | not_friend |
icon | ![]() |
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Whirlwind Level 1 Swings a spear to attack nearby enemies with 554 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 2 Swings a spear to attack nearby enemies with 588 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 3 Swings a spear to attack nearby enemies with 625 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 4 Swings a spear to attack nearby enemies with 663 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 5 Swings a spear to attack nearby enemies with 703 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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[selected] Whirlwind Level 6 Swings a spear to attack nearby enemies with 744 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 7 Swings a spear to attack nearby enemies with 787 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 8 Swings a spear to attack nearby enemies with 832 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 9 Swings a spear to attack nearby enemies with 879 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 10 Swings a spear to attack nearby enemies with 927 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 11 Swings a spear to attack nearby enemies with 977 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 12 Swings a spear to attack nearby enemies with 1029 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 13 Swings a spear to attack nearby enemies with 1082 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 14 Swings a spear to attack nearby enemies with 1137 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 15 Swings a spear to attack nearby enemies with 1194 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 16 Swings a spear to attack nearby enemies with 1253 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 17 Swings a spear to attack nearby enemies with 1313 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 18 Swings a spear to attack nearby enemies with 1374 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 19 Swings a spear to attack nearby enemies with 1438 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 20 Swings a spear to attack nearby enemies with 1502 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 21 Swings a spear to attack nearby enemies with 1568 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 22 Swings a spear to attack nearby enemies with 1636 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 23 Swings a spear to attack nearby enemies with 1704 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 24 Swings a spear to attack nearby enemies with 1774 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 25 Swings a spear to attack nearby enemies with 1845 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 26 Swings a spear to attack nearby enemies with 1917 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 27 Swings a spear to attack nearby enemies with 1990 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 28 Swings a spear to attack nearby enemies with 2064 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 29 Swings a spear to attack nearby enemies with 2138 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 30 Swings a spear to attack nearby enemies with 2213 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 31 Swings a spear to attack nearby enemies with 2288 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 32 Swings a spear to attack nearby enemies with 2363 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 33 Swings a spear to attack nearby enemies with 2439 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 34 Swings a spear to attack nearby enemies with 2515 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 35 Swings a spear to attack nearby enemies with 2590 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 36 Swings a spear to attack nearby enemies with 2665 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind Level 37 Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. |
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Whirlwind +1 Power Swings a spear to attack nearby enemies with 2763 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +2 Power Swings a spear to attack nearby enemies with 2788 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +3 Power Swings a spear to attack nearby enemies with 2813 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +4 Power Swings a spear to attack nearby enemies with 2837 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +5 Power Swings a spear to attack nearby enemies with 2862 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +6 Power Swings a spear to attack nearby enemies with 2887 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +7 Power Swings a spear to attack nearby enemies with 2911 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +8 Power Swings a spear to attack nearby enemies with 2936 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +9 Power Swings a spear to attack nearby enemies with 2961 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +10 Power Swings a spear to attack nearby enemies with 2985 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +11 Power Swings a spear to attack nearby enemies with 3010 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +12 Power Swings a spear to attack nearby enemies with 3035 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +13 Power Swings a spear to attack nearby enemies with 3059 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +14 Power Swings a spear to attack nearby enemies with 3084 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +15 Power Swings a spear to attack nearby enemies with 3109 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +16 Power Swings a spear to attack nearby enemies with 3133 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +17 Power Swings a spear to attack nearby enemies with 3158 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +18 Power Swings a spear to attack nearby enemies with 3183 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +19 Power Swings a spear to attack nearby enemies with 3207 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +20 Power Swings a spear to attack nearby enemies with 3232 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +21 Power Swings a spear to attack nearby enemies with 3257 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +22 Power Swings a spear to attack nearby enemies with 3281 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +23 Power Swings a spear to attack nearby enemies with 3306 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +24 Power Swings a spear to attack nearby enemies with 3331 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +25 Power Swings a spear to attack nearby enemies with 3355 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +26 Power Swings a spear to attack nearby enemies with 3380 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +27 Power Swings a spear to attack nearby enemies with 3405 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +28 Power Swings a spear to attack nearby enemies with 3429 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +29 Power Swings a spear to attack nearby enemies with 3454 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +30 Power Swings a spear to attack nearby enemies with 3479 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Power: Increases Power. |
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Whirlwind +1 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +2 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +3 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +4 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +5 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +6 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +7 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +8 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +9 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +10 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +11 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +12 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +13 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +14 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +15 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +16 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +17 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +18 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +19 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +20 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +21 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +22 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +23 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +24 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +25 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +26 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +27 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +28 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +29 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +30 Cost Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Cost: Decreases MP consumption. |
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Whirlwind +1 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 1. |
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Whirlwind +2 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 3. |
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Whirlwind +3 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 5. |
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Whirlwind +4 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 6. |
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Whirlwind +5 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 8. |
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Whirlwind +6 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 10. |
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Whirlwind +7 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 11. |
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Whirlwind +8 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 13. |
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Whirlwind +9 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 15. |
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Whirlwind +10 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 16. |
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Whirlwind +11 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 18. |
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Whirlwind +12 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 20. |
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Whirlwind +13 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 21. |
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Whirlwind +14 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 23. |
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Whirlwind +15 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 25. |
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Whirlwind +16 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 26. |
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Whirlwind +17 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 28. |
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Whirlwind +18 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 30. |
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Whirlwind +19 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 31. |
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Whirlwind +20 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 33. |
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Whirlwind +21 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 35. |
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Whirlwind +22 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 36. |
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Whirlwind +23 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 38. |
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Whirlwind +24 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 40. |
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Whirlwind +25 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 41. |
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Whirlwind +26 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 43. |
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Whirlwind +27 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 45. |
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Whirlwind +28 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 46. |
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Whirlwind +29 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 48. |
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Whirlwind +30 Fire Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Fire: Increases Fire damage by 50. |
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Whirlwind +1 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 1. |
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Whirlwind +2 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 3. |
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Whirlwind +3 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 5. |
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Whirlwind +4 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 6. |
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Whirlwind +5 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 8. |
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Whirlwind +6 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 10. |
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Whirlwind +7 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 11. |
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Whirlwind +8 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 13. |
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Whirlwind +9 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 15. |
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Whirlwind +10 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 16. |
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Whirlwind +11 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 18. |
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Whirlwind +12 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 20. |
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Whirlwind +13 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 21. |
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Whirlwind +14 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 23. |
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Whirlwind +15 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 25. |
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Whirlwind +16 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 26. |
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Whirlwind +17 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 28. |
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Whirlwind +18 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 30. |
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Whirlwind +19 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 31. |
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Whirlwind +20 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 33. |
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Whirlwind +21 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 35. |
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Whirlwind +22 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 36. |
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Whirlwind +23 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 38. |
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Whirlwind +24 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 40. |
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Whirlwind +25 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 41. |
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Whirlwind +26 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 43. |
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Whirlwind +27 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 45. |
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Whirlwind +28 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 46. |
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Whirlwind +29 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 48. |
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Whirlwind +30 Water Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Water: Increases Water damage by 50. |
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Whirlwind +1 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 1. |
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Whirlwind +2 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 3. |
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Whirlwind +3 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 5. |
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Whirlwind +4 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 6. |
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Whirlwind +5 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 8. |
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Whirlwind +6 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 10. |
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Whirlwind +7 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 11. |
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Whirlwind +8 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 13. |
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Whirlwind +9 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 15. |
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Whirlwind +10 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 16. |
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Whirlwind +11 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 18. |
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Whirlwind +12 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 20. |
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Whirlwind +13 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 21. |
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Whirlwind +14 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 23. |
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Whirlwind +15 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 25. |
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Whirlwind +16 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 26. |
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Whirlwind +17 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 28. |
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Whirlwind +18 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 30. |
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Whirlwind +19 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 31. |
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Whirlwind +20 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 33. |
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Whirlwind +21 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 35. |
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Whirlwind +22 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 36. |
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Whirlwind +23 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 38. |
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Whirlwind +24 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 40. |
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Whirlwind +25 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 41. |
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Whirlwind +26 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 43. |
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Whirlwind +27 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 45. |
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Whirlwind +28 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 46. |
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Whirlwind +29 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 48. |
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Whirlwind +30 Wind Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Wind: Increases Wind damage by 50. |
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Whirlwind +1 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 1. |
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Whirlwind +2 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 3. |
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Whirlwind +3 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 5. |
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Whirlwind +4 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 6. |
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Whirlwind +5 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 8. |
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Whirlwind +6 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 10. |
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Whirlwind +7 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 11. |
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Whirlwind +8 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 13. |
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Whirlwind +9 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 15. |
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Whirlwind +10 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 16. |
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Whirlwind +11 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 18. |
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Whirlwind +12 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 20. |
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Whirlwind +13 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 21. |
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Whirlwind +14 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 23. |
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Whirlwind +15 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 25. |
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Whirlwind +16 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 26. |
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Whirlwind +17 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 28. |
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Whirlwind +18 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 30. |
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Whirlwind +19 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 31. |
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Whirlwind +20 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 33. |
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Whirlwind +21 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 35. |
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Whirlwind +22 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 36. |
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Whirlwind +23 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 38. |
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Whirlwind +24 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 40. |
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Whirlwind +25 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 41. |
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Whirlwind +26 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 43. |
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Whirlwind +27 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 45. |
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Whirlwind +28 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 46. |
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Whirlwind +29 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 48. |
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Whirlwind +30 Earth Attack Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant Elemental Earth: Increases Earth damage by 50. |
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Whirlwind +1 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 2787 Power during PvP. |
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Whirlwind +2 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 2835 Power during PvP. |
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Whirlwind +3 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 2883 Power during PvP. |
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Whirlwind +4 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 2931 Power during PvP. |
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Whirlwind +5 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 2979 Power during PvP. |
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Whirlwind +6 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3027 Power during PvP. |
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Whirlwind +7 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3075 Power during PvP. |
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Whirlwind +8 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3122 Power during PvP. |
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Whirlwind +9 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3170 Power during PvP. |
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Whirlwind +10 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3218 Power during PvP. |
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Whirlwind +11 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3266 Power during PvP. |
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Whirlwind +12 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3314 Power during PvP. |
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Whirlwind +13 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3362 Power during PvP. |
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Whirlwind +14 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3410 Power during PvP. |
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Whirlwind +15 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3458 Power during PvP. |
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Whirlwind +16 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3505 Power during PvP. |
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Whirlwind +17 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3553 Power during PvP. |
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Whirlwind +18 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3601 Power during PvP. |
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Whirlwind +19 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3649 Power during PvP. |
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Whirlwind +20 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3697 Power during PvP. |
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Whirlwind +21 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3745 Power during PvP. |
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Whirlwind +22 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3793 Power during PvP. |
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Whirlwind +23 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3840 Power during PvP. |
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Whirlwind +24 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3888 Power during PvP. |
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Whirlwind +25 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3936 Power during PvP. |
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Whirlwind +26 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 3984 Power during PvP. |
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Whirlwind +27 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 4032 Power during PvP. |
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Whirlwind +28 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 4080 Power during PvP. |
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Whirlwind +29 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 4128 Power during PvP. |
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Whirlwind +30 Duel Swings a spear to attack nearby enemies with 2740 Power added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit and Critical hit are possible. Enchant duel: Attacks with 4176 Power during PvP. |