General Information | |||
---|---|---|---|
Type | L2Monster | ||
ID | 20641 | Level | 51 |
Race | HUMANOID | Gender | MALE |
Collision Radius | 11 | Collision Height | 32 |
HP | 1470 | MP | 776 |
HP Regen | 7 | MP Regen | 2.4 |
Exp | 2 | SP | 412 |
Combat | |||
---|---|---|---|
Physical Attack | 321 | Magical Attack | 219 |
Physical Defence | 205 | Magical Defence | 136 |
Critical | 4 | Speed Walk / Run | 37 / 174 |
Attack Speed | 253 | Cast Speed | 333 |
Attack Type | SWORD | Attack Range | 40 |
Basic stats | |||||
---|---|---|---|---|---|
STR | 40 | DEX | 30 | CON | 43 |
INT | 21 | WIT | 20 | MEN | 20 |
Elements | |||
---|---|---|---|
Attack Type | none | Power | - |
Defence Fire | 20 | Defence Water | 20 |
Defence Wind | 20 | Defence Earth | 20 |
Defence Holy | 20 | Defence Dark | 20 |
Item Grade | Count | Chance | |
---|---|---|---|
Adena |
715 - 1452 | 100% | |
Earring of Seal |
1 | 1/215 | |
Earring of Seal Gemstone A key material that Dwarves use to make an Earring of Seal. Can be sold in any shop. |
1 | 29.614% | |
Necklace of Mermaid |
1 | 1/287 | |
Necklace of Mermaid Teardrop A key material that Dwarves use to make the Necklace of Mermaid. Can be sold in any shop. |
1 | 22.431% | |
Ring of Ages |
1 | 1/143 | |
Ring of Ages Gemstone A key material that Dwarves use to make a Ring of Ages. Can be sold in any shop. |
1 | 46.443% | |
Animal Skin A material used to make Dwarven items. Can be sold in any shop. |
1 | 44.0845% | |
Animal Bone A material used to make Dwarven items. Can be sold in any shop. |
1 | 44.0845% | |
Leather A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/14 | |
Crafted Leather A material used to make Dwarven items. Can be sold in any shop. |
1 | 1/86 | |
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/181 | |
Recipe: Craftsman Mold (100%) For Dwarves only. The recipe for a Craftsman Mold. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/68 | |
Greater Dye of MEN <Men+3 Int-3> Greater Dye of MEN <Men+3 Int-3>. Collect and take 10 units of this type of magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities tattooed onto your body. Can be used by the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. |
1 | 1/1361 | |
Recipe: Samurai Longsword For Dwarves only. The recipe for the Samurai Long Sword. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/1855 | |
Life Stone - Level 52 An ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/109 | |
Mid-Grade Life Stone - Level 52 A mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/436 | |
High-Grade Life Stone - Level 52 A high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/4348 | |
Top-Grade Life Stone - Level 52 The highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 52 and above. |
1 | 1/22222 |
Item Grade | Count | Chance | |
---|---|---|---|
War Axe Blade A key material that Dwarves use to make the War Axe. Can be sold in any shop. |
1 | 1/103 | |
Recipe: Ghoul's Staff For Dwarves only. The recipe for the Ghoul's Staff. Requires Create Item - Skill Level 6. The success rate is 100%. |
1 | 1/340 | |
Enria Crystal representing revenge and destruction. Used for making items of B-Grade and above and can also be sold at ordinary shops. |
1 | 1/33 |
Skill Level | |
---|---|
NPC Strike 5 |
|
HP Increase (1x) 1 |
|
MP Increase (1x) 1 |
|
Average P. Atk. 11 |
|
Average M. Atk. 11 |
|
Average P. Def. 11 |
|
Average M. Def. 11 |
|
Standard Type 2 |
|
One-handed Sword 3 |
|
Humanoids 6 They have two arms, two legs, and they walk upright. Culture and communal life varies by race. |